Capture ring is too important for tower capture
If you even hit one of those guys in the circle once you get credit for it.
I don’t think the circle is as important as you think. I can be part of a siege that gets repelled, and get full gold credit for it when the server takes it later even if I’m no longer on the same side of the map.
Yeah there are some things that gives you credit.
But damaging walls and doors or defensiv siege-weapons earns you nothing. And even if you kill one guy within the tower you sometimes get nothing or only bronze.
Just compare to players, and think about who should get gold:
Player 1 builds a ram, manned it and smashed the door, after the door gets destroyed he goes up the walls and drives away some off the defenders and revives an ally.
Player 2 was autoattacking the door the whole time (maybe he was even afk), waited until it was open and did nothing but running into the tower.
The reason why Karma-Trains are so popular is that while Player 1 risks getting no reward at all Player 2 will get full credit for sure.
They should make it so it’s more of a polygon, that is aligned to the contour of the exterior of the building you are capturing. The Lord should also have 2x movespeed and run all over the place three-shotting suckers.
What prompted me to make this thread was fighting over a Tower for 30 plus minutes and getting ZERO credit because I never made it to the Tower Lord. INstead, I stayed at the gate and kept the enemy from coming in behind us. I get zero credit.
In the past there have been countless times where I do the same routine at a Tower but happen to leave the circle (after killing the Tower Lord) and I get silver. Compared to times where I run in at the last minute and BARELY make it into the circle and get gold.
The same thing happens with supply camps…typically as long as I make it into the ring before it completes I can get gold even if I didn’t do ANYTHING at the camp….but god forbid I leave the circle after killing the supply camp leader…I typically end up with silver or worse.
Maybe I’m just unlucky? To me it seems like the circle AT A MINIMUM gives you one level of contribution, and in some cases decides whether it triggers at all.
Yeah there are some things that gives you credit.
But damaging walls and doors or defensiv siege-weapons earns you nothing. And even if you kill one guy within the tower you sometimes get nothing or only bronze.
Just compare to players, and think about who should get gold:
Player 1 builds a ram, manned it and smashed the door, after the door gets destroyed he goes up the walls and drives away some off the defenders and revives an ally.
Player 2 was autoattacking the door the whole time (maybe he was even afk), waited until it was open and did nothing but running into the tower.
The reason why Karma-Trains are so popular is that while Player 1 risks getting no reward at all Player 2 will get full credit for sure.
^^ Exactly. The mass zerg runs out up the Tower Lord because honestly you have a high chance of missing out on any credit if you go to the walls and take out enemy players, or stay at the gate and cut off reinforcements. Actually being useful weakens your reward (That is a trend in WvW unfortunately). You rarely need more than 5 people attacking the Tower Lord but instead he gets zerged en masse because that is how you get “gold”
There really should be 3 zones setup in the keep:
keep lord room for capturing the point
the keep itself (if you are in the keep when it flips you get some credit)
outside the keep within some distance (if you are within this zone for some # of minutes it increases your credit).
Building any siege in the outer zone should bump you to silver or gold instantly. Trebuchets might be an oddball but i think people can live with it for the shorter range siege weapons.
there are a few ways that you can get credit for capping objectives without ever stepping anywhere near the capture circles.
i think my guild figured them in out the in the first couple weeks via casual play.
we don’t even think about doing them anymore, it’s so simple and easy and quick to do early in each engagement and then not worry at all about anything but pvping(and picking up loot bags ofc)
i’ll give you the most obvious one:
tag one/some of the npc guards with some dps. this always gets you credit.
there are other things you can do as well, i’ve gotten credit for tower caps from only defending siege weapons for example.
It’s sometimes buggy in general.
I have taken SM 4 times this week, and only got credit twice despite providing rams + killing players + killing lord + circle. My achievement went up once, which is the first time it has gone up in a month.
Currently @ Piken Square
Small scale unimpressive videos of unimpressiveness: http://www.youtube.com/neandramathal