Caravans slowing down capture

Caravans slowing down capture

in WvW

Posted by: Sinmir.6504

Sinmir.6504

Got to say it, when your in a busy server and trying to take a camp quickly theres nothing worse than a caravan appearing and halting the process while it is in the circle, giving enemies more time to get to the camp.
How about if Dolyaks could be changed to not count in halting camp capture progress or maybe not spawning while the Supervisor is dead?

Caravans slowing down capture

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Posted by: Silberfederling.9302

Silberfederling.9302

It was fine as it is for the last 4 years.
If you can’t cap in time, too Bad, this seems like a rather nitpicky request.

Caravans slowing down capture

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Posted by: mcarswell.3768

mcarswell.3768

I always like it when a yak pops in a camp while we’re capping, esp. on yak daily days.

Berner | Nitzerebb | Suna | Shivayanama
[TSFR] – Jade Quarry

Caravans slowing down capture

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Posted by: Sinmir.6504

Sinmir.6504

I’m meaning after getting all the guards dead, just about to finish capturing it, see an ambush approaching but should have just enough time, next thing a Dolyak spawns and stops the progress.

Caravans slowing down capture

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Posted by: Justine.6351

Justine.6351

Nobody is confused by what you mean.
Nobody cares.

If the camp’s yaks are nearing their objectives, expect yak spawns. If they are starting out from camp, you are good to go.
And as always, learn the spots for stacking the camps npcs for nuking. If you can’t kill them within 30-60sec it doesn’t matter whether or not yak spawns contest.

Caravans slowing down capture

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Posted by: gennyt.3428

gennyt.3428

This is not a problem for me. I’m not there for the actual cap, I’m there for the fight.

Whispers with meat.

Caravans slowing down capture

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Posted by: Reverence.6915

Reverence.6915

TROLL YAK! KILL THE TROLL YAK!

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

Caravans slowing down capture

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Posted by: baylock.1703

baylock.1703

Ppl finds weirdest things to complain about xddd

Caravans slowing down capture

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Posted by: Clownmug.8357

Clownmug.8357

Hmm, I’d consider this complaint valid if there’s a group defending the camp and they switch on the Invulnerable Dolyaks tactic when they’re about to lose it.

Caravans slowing down capture

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Even without invulnerable dolyaks it’s a pain since dolyaks now get that boosted defense when people are around.

The worst is when you see a Dolyak heading back to camp and you use a ranged cc to stop it….. and it teleports into camp because of the graphics bug.
kittening trollyaks…..

Also known as Puck when my account isn’t suspended
LGN

Caravans slowing down capture

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Posted by: Ben K.6238

Ben K.6238

If that was implemented, I’d be leaving dead supervisors everywhere

Caravans slowing down capture

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Posted by: Offair.2563

Offair.2563

Use a knockback fear or wait, just kill it. Takes about 5seconds to do so.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

Caravans slowing down capture

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Posted by: alicatrawz.9567

alicatrawz.9567

I’m meaning after getting all the guards dead, just about to finish capturing it, see an ambush approaching but should have just enough time, next thing a Dolyak spawns and stops the progress.

Its sods law, just nuke the thing and run if you cant fight, or kite the dolly and kill the player, kill the yak and profit.

As a thief main, i have 0 problem doing this.

gravity is my arch-nemesis.

Caravans slowing down capture

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Posted by: Pelto.9364

Pelto.9364

Supervisor and guards should not reset – so that when i die under guards and run back from spawn I could continue capping.

Caravans slowing down capture

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Posted by: Trajan.4953

Trajan.4953

/popcorn.
You really had to make a post over this?
I’m intrigued.

CCCP….