Castles/towers Redesign
not completely sure but are you upset that people who get too close to the walls that are clearly painted go down?
I belive the complaint is about how the AoEs from below can cover the whole wall, making people on ground safer than people on top of it which make no sense.
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
ground is a constant target to unattackable AC i see no safety in that
ground is a constant target to unattackable AC i see no safety in that
There is no such thing as “unattackable AC” when you have Staff eles with Meteor Shower.
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
i am a a staff ele and i can tell you unattackable ac are a thing if your commander has any experience at all
I belive the complaint is about how the AoEs from below can cover the whole wall, making people on ground safer than people on top of it
which make no sense.
The walls also get in the way of attackers firing down (so they have to jump up on the edge where they can be pulled down) and I particularly like the crenellations next to mortars on some keeps that offer no real protection to the mortar but block it’s field of fire. Maybe they were all designed by the Mad King to make them impossible to defend and easy to capture. Can’t make things too hard to take or the karma train so will get bored and do something else. People have a loot-per-hour quota expectation to meet and there is no loot in defense or a long drawn out fight.
i wish they had custom castles …
people would be more willing to defend something they built !