Catapult Mastery coming soon!

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Posted by: VOLKON.1290

VOLKON.1290

This month’s World vs. World ability line addition is Catapult Mastery! Invest points in Catapult Mastery to increase damage done to walls, extra damage against other siege, increase your attack radius, and unlock a new, powerful skill.

#TeamJadeQuarry

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Posted by: AndrewSX.3794

AndrewSX.3794

Because for WvW a perk line at month, work for Anet 10 minutes for copy-paste it, is enough.

Seriously…when we’ll get what WvW community is asking since release?

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

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Posted by: lordkrall.7241

lordkrall.7241

Because for WvW a perk line at month, work for Anet 10 minutes for copy-paste it, is enough.

Seriously…when we’ll get what WvW community is asking since release?

Which part of the WvW community?
Different people asks for different thing after all, and in some cases these things are opposite of each other, so which side should they listen to?

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: chronometria.3708

chronometria.3708

Because for WvW a perk line at month, work for Anet 10 minutes for copy-paste it, is enough.

Seriously…when we’ll get what WvW community is asking since release?

Which part of the WvW community?
Different people asks for different thing after all, and in some cases these things are opposite of each other, so which side should they listen to?

Hopefully whatever side gets us better rewards than these junk chests with silver, worthless badges and green items.

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Posted by: Xenn.3809

Xenn.3809

Next month’s World vs. World ability line addition is AutoAttack Mastery! Invest points in AutoAttack Mastery to increase damage done by AutoAttack to doors, increase other skills lag, and unlock a new, powerful minipet.

Xenn [TDA]
Mesmer | Guardian | Necro | Ele
The Banana Team | www.tda.nu

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Posted by: VOLKON.1290

VOLKON.1290

Trebuchet Mastery should be coming soon I’d think.

#TeamJadeQuarry

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Posted by: Vena.8436

Vena.8436

Trebuchet Mastery should be coming soon I’d think.

Seems like it, though I’m curious why they gave catapults increased damage to siege. I don’t often see them used to take out siege (that’s trebs) I see them taking down walls and its rather surprising that they don’t seem to have gained increased ability to do such which seems to be a balance choice. This makes me wonder what we’re going to see on trebs, most likely not increased range.

I’ve quite enjoyed the last addition with the build/repair masteries as they really quicken up supply chains, and the increased blast on Mortar is pretty silly as you can now cover previous blind-spots.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: dunnberry.2964

dunnberry.2964

Or golem mastery

Borlis Pass
Asuran Engineer (Lost)

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Posted by: Swamurabi.7890

Swamurabi.7890

Dolyak Mastery
Skritt Mastery
Centaur Mastery
Quaggan Mastery
Hylek Mastery
Ogre Mastery
Dredge Mastery
Siegerazer Mastery
Siegecrusher Mastery

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Posted by: dunnberry.2964

dunnberry.2964

Best of all…Grub mastery!

Borlis Pass
Asuran Engineer (Lost)

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Posted by: Hule.8794

Hule.8794

You forgot Flame Ram mastery – Increased damage to guards

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Posted by: Zinrae.3769

Zinrae.3769

I’m really not so sure attack radius is a good idea on catapults. The splash on them is already pretty crazy, and increasing it would probably open up some new siege spots, just with the prerequisite of bunches of rank points.

Henge of Denravi [PD]

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Posted by: Navzar.2938

Navzar.2938

Dolyak Mastery
Skritt Mastery
Centaur Mastery
Quaggan Mastery
Hylek Mastery
Ogre Mastery
Dredge Mastery
Siegerazer Mastery
Siegecrusher Mastery

Most of those are covered under mercenary I think. With the exception of siegerazer/crusher and dolyaks anyway.

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Posted by: Tellerion.8102

Tellerion.8102

Another exciting patch incomming from a WvW perspective …

~~Ayeres~~

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Posted by: Thrumdi.9216

Thrumdi.9216

Lag Mastery……….

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

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Posted by: spRonin.7128

spRonin.7128

Pretty sure the next will be Zoom Hack Mastery

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Posted by: playandchill.3908

playandchill.3908

This is so ridiculous.

[LANI] Multi glad pewpew

QUIT- RETIRED

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Posted by: Monoman.2068

Monoman.2068

I’m still waiting for that anti-siege mastery to drop that siege damage.

Laviere – Hybrid Wellomancer
Makonne – Hybrid Regen Ranger

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Posted by: Deniara Devious.3948

Deniara Devious.3948

I’m still waiting for that anti-siege mastery to drop that siege damage.

There is already a siege bunker. But even with full WXP ranks in that trait line you only get 5% damage reduction from siege, while many siege weapon traits give 25% damage increase. Talk about badly designed and imbalanced traits.

Deniara / Ayna – I want the original WvWvW maps back – Desolation [EU]

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Posted by: Alacrity.4312

Alacrity.4312

no-one’s mentioned Zerg Mastery?
- each tier increases your AoE by one target

edit: more srsly, am looking forward to the new mastery lines – have not re-invested my points into anything yet, waiting to see what comes next!
At least the splash range will help counter AC’s dominance

(edited by Alacrity.4312)

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Posted by: Vena.8436

Vena.8436

There is already a siege bunker. But even with full WXP ranks in that trait line you only get 5% damage reduction from siege, while many siege weapon traits give 25% damage increase. Talk about badly designed and imbalanced traits.

Siege Might and Siege Bunker are universal, that’s why they provide less of a bonus. To actually deal 25%+ more damage by every single siege in the game, you’d need to spec into every single siege in the game, Siege Bunker/Might is flat and covers everything.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: Deniara Devious.3948

Deniara Devious.3948

There is already a siege bunker. But even with full WXP ranks in that trait line you only get 5% damage reduction from siege, while many siege weapon traits give 25% damage increase. Talk about badly designed and imbalanced traits.

Siege Might and Siege Bunker are universal, that’s why they provide less of a bonus. To actually deal 25%+ more damage by every single siege in the game, you’d need to spec into every single siege in the game, Siege Bunker/Might is flat and covers everything.

Still a non-conditional +25% damage increase is seriously overpowered.

Any of my characters would love to have a trait, which gives +25% direct damage increase to a specific weapon I can wield. E.g. imagine a “dagger mastery” trait giving a non-conditional +25% damage increase to dagger. GG!

Deniara / Ayna – I want the original WvWvW maps back – Desolation [EU]

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Posted by: Nightingale.8364

Nightingale.8364

yay more siege, give me more, more mooooooooore!!! and then wvw dies. Seriously, however much the siege guys love this, you gotta think that fighting is better right? Right? Oh come on give me some hope here, fighting players is good?

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Posted by: HeliaXDemoN.1208

HeliaXDemoN.1208

Dolyak Mastery
Skritt Mastery
Centaur Mastery
Quaggan Mastery
Hylek Mastery
Ogre Mastery
Dredge Mastery
Siegerazer Mastery
Siegecrusher Mastery

Gate Mastery
Wall Mastery
Ground Mastery
Zerg Mastery
Capture Mastery
5 Man Mastery
Thief Backtabing People Mastery
AoE Spawn Mastery
Complet Lost Commander Mastery
PvE Commander Mastery
Mass AC Mastery
Day of Reset Mastery
Queue to WvW Mastery
Useless Defense Mastery
Trebuchet Harass Mastery

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Posted by: DeadlySynz.3471

DeadlySynz.3471

Spawn camping mastery lol

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Posted by: XII.9401

XII.9401

lol.. how to improve WvW? Add more iphone games that are worse and more numbing than angry birds.

gg Devon