Champion Guild Mercenaries

Champion Guild Mercenaries

in WvW

Posted by: Elusive.9481

Elusive.9481

Here’s an idea I’d like to hear some feedback on: What if guilds were able to hire Champion Guild Mercenaries from their upgrades that they could deploy somewhere in WvW. I say mercenaries, but I mean one. Currently, Guilds can claim a location and give it whatever active buffs that guild has. However, what if they were able to post a Guild Champion somewhere in WvW, whether they were the active claiming guild or not. This would allow many smaller guilds to contribute to defending an area around the clock. Plus, it would look awesome to have a bunch of champions (or even just one or two) sporting different guild emblems.

This, of course, has some variables. Do the champions expire when they are defeated or when the timer ends? If they respawn on a timer, what is their default behavior? Would we be able to specify if we wanted a Guard, a Rogue, or an Archer? Would a larger guild be able to research into stronger mercenaries or just more of them at the same time?

Tell me what you think.

Champion Guild Mercenaries

in WvW

Posted by: denimdan.8642

denimdan.8642

Here’s an idea I’d like to hear some feedback on: What if guilds were able to hire Champion Guild Mercenaries from their upgrades that they could deploy somewhere in WvW. I say mercenaries, but I mean one. Currently, Guilds can claim a location and give it whatever active buffs that guild has. However, what if they were able to post a Guild Champion somewhere in WvW, whether they were the active claiming guild or not. This would allow many smaller guilds to contribute to defending an area around the clock. Plus, it would look awesome to have a bunch of champions (or even just one or two) sporting different guild emblems.

This, of course, has some variables. Do the champions expire when they are defeated or when the timer ends? If they respawn on a timer, what is their default behavior? Would we be able to specify if we wanted a Guard, a Rogue, or an Archer? Would a larger guild be able to research into stronger mercenaries or just more of them at the same time?

Tell me what you think.

i have been looking for ways to make guilds in WvW more useful than portable buffs, and i kinda like his idea, but there would have to be a cap within towers and an area cap for this for you would end up with 50 champs in one tower, which wouldn’t be good lol

Ranger
Storm Bluff Isle [EVOH]

Champion Guild Mercenaries

in WvW

Posted by: NeroEnigma.1643

NeroEnigma.1643

Here’s an idea I’d like to hear some feedback on: What if guilds were able to hire Champion Guild Mercenaries from their upgrades that they could deploy somewhere in WvW. I say mercenaries, but I mean one. Currently, Guilds can claim a location and give it whatever active buffs that guild has. However, what if they were able to post a Guild Champion somewhere in WvW, whether they were the active claiming guild or not. This would allow many smaller guilds to contribute to defending an area around the clock. Plus, it would look awesome to have a bunch of champions (or even just one or two) sporting different guild emblems.

This, of course, has some variables. Do the champions expire when they are defeated or when the timer ends? If they respawn on a timer, what is their default behavior? Would we be able to specify if we wanted a Guard, a Rogue, or an Archer? Would a larger guild be able to research into stronger mercenaries or just more of them at the same time?

Tell me what you think.

I think this is a good idea, but needs a little changes. For example if you were able to research a champion with guild influence, and were able to deploy the guard to a keep or tower much like you could if you gave that same tower buffs to increase the players vitality, power, armor, ect. But only 1 champion could be deployed at 1 time in the keep or tower. Also the champion could be randomized from being an archer, a rouge or knight. That way it would be harder for a guild to keep one set, or one type of champion to help defend a keep. And that champion depending on what it was could either patrol the keep if it was a rouge, or stand guard next to the guild claimer if it was a knight, or stay on the battlements if it was an archer.

Champion Guild Mercenaries

in WvW

Posted by: Assassin X.8573

Assassin X.8573

interesting idea. but it would have to be objective based. it could not be placed at say a sentry Point or randomly along a wall.

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