(edited by Jumpin Lumpix.6108)
Change Tagging Mechanics
The wxp gain from killing enemy players scales depending on the length of time that individual has been alive; so an enemy that dies repeatedly will be worth 1-2 wxp and one that dies less frequently can be worth up to 60.
The wxp gain from killing enemy players scales depending on the length of time that individual has been alive; so an enemy that dies repeatedly will be worth 1-2 wxp and one that dies less frequently can be worth up to 60.
Its honestly the only system designed for wvsw that does makes sense. So lets not talk about changing it mr OP.
The Tiny Yuno Sniper of Ebay [EBAY]
Have you tried zerging less to find players who are worth more WXP?
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Or, have you tried being more constructive in the server instead of consistently noting how horrible WvW is? I would imagine there are commanders that really don’t want you in their squad.
I could be wrong, but..
That and ask. Just ask why you can’t be in their squad.
(edited by Moderator)
So.. being more constructive and commenting less about the state of WvW isn’t an option?
And… you DO realize the tagging mechanic is driven by rules from PvE right?
OP, please help me understand your logic,
because I honestly don’t understand why people that obviously are looking for zergs don’t just get on TS/Discord/Find a guild/Do whatever it is necessary to actually help YOURSELF and help YOUR server get better results.
Commanders exclude people from squads when they don’t get on TS because then people don’t know when to pop their buffs or when they should be going right or left.
Guilds exclude people from squad because they don’t want pugs running around not knowing what to do and when because they’re trying to create Organism .
Why do pugs insist on playing suboptimally? you’re screwing your server and your teammates, it’s stuff like this that hold a server back
Violette Glory [Warrior]
Bala Rama [Herald]
Have you tried zerging less to find players who are worth more WXP?
Nah that would be roaming, which I feel is a mixture of afking and pvp mixed with hello kitty island adventure 2, I’d rather play spvp instead of doing that because it’s at least somewhat balanced.
I have no idea why anyone would object lol
Because WXP amounts and loot from killed players is affected by a diminishing returns mechanic.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
And… you DO realize the tagging mechanic is driven by rules from PvE right?
Yes I realize this and it affects pve as well, but in pve, very few tags run closed tags, so getting in is almost never an issue. But yes I do think it should be changed for pve as well. I’m not sure why getting the benefits of increased tagging effectiveness, has to be based on being in a party/squad. (I know the mechanic depends upon this currently but I wish they would change it so it wasn’t)
(edited by Jumpin Lumpix.6108)
I can see that the amount of wxp given from killing an enemy player is based on how long the enemy player has been alive, but is there a relation between this wxp amount and tagging? So for example if 5 ppl in squad and one person out of squad kill an enemy, do they all get the exact same amount of wxp for killing that one person?
Either way not being in squad definently effects loot gain negatively, as that’s how tagging works in pve.
Or, have you tried being more constructive in the server instead of consistently noting how horrible WvW is? I would imagine there are commanders that really don’t want you in their squad.
I could be wrong, but..
That and ask. Just ask why you can’t be in their squad.
So first you say people don’t want me in squad, and then ask me to ask commanders why I can’t join lol, I think I’ll pass.
Also this change would hurt nobody so I have no idea why anyone would object lol
Why would you not ask? he probably has a good reason like you are not on TS or play a non zerg class or maybe something else.
Or, have you tried being more constructive in the server instead of consistently noting how horrible WvW is? I would imagine there are commanders that really don’t want you in their squad.
I could be wrong, but..
That and ask. Just ask why you can’t be in their squad.
So first you say people don’t want me in squad, and then ask me to ask commanders why I can’t join lol, I think I’ll pass.
Also this change would hurt nobody so I have no idea why anyone would object lol
Why would you not ask? he probably has a good reason like you are not on TS or play a non zerg class or maybe something else.
I would imagine he already knows the answer
Let’s see going by the things you have said in the past you are basically only interested in farming rewards in wvw and likely have no understanding what constitutes a proper build and group composition, nor do you use TS, and you seem to have little to no interest in actually playing on a competitive level and contributing to your server. And yet…everyone else is the problem?
Perhaps try changing those things and you would have no problem getting into a squad.
Let’s see going by the things you have said in the past you are basically only interested in farming rewards in wvw and likely have no understanding what constitutes a proper build and group composition, nor do you use TS, and you seem to have little to no interest in actually playing on a competitive level and contributing to your server. And yet…everyone else is the problem?
Perhaps try changing those things and you would have no problem getting into a squad.
Well let’s see I was in every, wvw tournament in which my server (BG) won 2xs, where I was in ts the entire time, played since gw1, have spvp legend.
For wvw I have 4 characters all in full ascended, fully infused and I use the expensive foods and utilities. I run meta builds from metabattle and a few I modified from the meta slightly.
I also know good group composition, including stability rotations, how to create proper combo fields and Burst on them at appropriate times (something I see few commanders doing anymore) and I rarely die. Most people on my server who see me play, know I am a good player just from watching, though they may not like me, mostly because I point out truths, they can’t handle. Either way hope that sums it up for you
they may not like me, mostly because I point out truths, they can’t handle.
Serious case of denial…
they may not like me, mostly because I point out truths, they can’t handle.
Serious case of denial…
Actually, he knows why they won’t let him in squad. Thus this thread, and the one about forcing commanders to allow people into squads that aren’t full.
I think he quite well knows what the problem is. And doesn’t care about it, which of course is his right. But it’s also the right of others to not allow him in squad.
It’s fine the way it is.
If you can’t get into a squad, make your own. If you can’t make a squad, make a party. If nobody wants to be in your party, go solo.
WvW isn’t supposed to be an easy-mode loot fest.
Likely these commander are locking their squads to prevent players that aren’t contributing to the tactics of the fight, and are not wanting players that are just concerned about rewards.
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad. It’s pretty funny seeing so many commanders require so many things to join a squad and then they blame their failures on the fact that a lot of people don’t want to join there squads…. gee I wonder why lol.
Also good commanders never hear any complaints from me, and they know the value of an experienced player. Petty commanders exclude and require all sorts of nonsense and then exclude exceptional players when they get their feelings hurt.
Many times I’ve seen commanders have closed squads and requirements to join, and they lose tons of fights against evenly matched zergs, and then blame it on people who won’t meet there requirements (be in there guild, be in TS). Finally they leave and one good commander comes on, has open squad and no requirement and we wipe zergs 2-3x’s our size. It never ceases to amuse me.
(edited by Jumpin Lumpix.6108)
How about playing wvw for the sake of playing this game mode instead of treating it like a pve farm train?
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad.
False. Tagging mechanics have been the same for years now and no one cared about being in squad before the new UI was introduced. It’s pretty obvious the shiny UI is the reason people want so badly to be in squads now.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
(edited by Chaba.5410)
pretty funny you seem to all really dislike people who play for rewards and are willing to admit it, when 99% of the game is the prestige of gaining new shinies, which you all collectively work for and strive for. Seems very hypocritical to me.
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad. It’s pretty funny seeing so many commanders require so many things to join a squad and then they blame their failures on the fact that a lot of people don’t want to join there squads…. gee I wonder why lol.
Also good commanders never hear any complaints from me, and they know the value of an experienced player. Petty commanders exclude and require all sorts of nonsense and then exclude exceptional players when they get their feelings hurt.
Many times I’ve seen commanders have closed squads and requirements to join, and they lose tons of fights against evenly matched zergs, and then blame it on people who won’t meet there requirements (be in there guild, be in TS). Finally they leave and one good commander comes on, has open squad and no requirement and we wipe zergs 2-3x’s our size. It never ceases to amuse me.
So now your suggestion is to break up group synergy just so you can get more loot? Try playing a support class then you will feel the difference in loot!
If you’re gobbing off all the time then it’s no surprise commanders don’t want you in their groups- try reading any basic management manual and look at ‘disruptive, negative employees and the effects they have’. Then compare yourself to that.
Exceptional players will fit in, share their knowledge, teach, be respectful. You’re not exceptional, as clearly you fail these tests, preferring to shout the odds and moan at people leading to your exclusion.
Some comms like running certain groups- whether they win or lose fights isn’t that important to them, as long as they have fun.
It’s strange- I could log on my ele or necro and will be invited to join groups, guild groups, ts- only groups and they know I can’t use TS. Only one comm (he’s fairly new to server) won’t invite me to his group as he has a strict ‘no-ts, no party’ rule- but he’s happy for me to come along.
Now consider why that doesn’t happen to you.
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad. It’s pretty funny seeing so many commanders require so many things to join a squad and then they blame their failures on the fact that a lot of people don’t want to join there squads…. gee I wonder why lol.
Also good commanders never hear any complaints from me, and they know the value of an experienced player. Petty commanders exclude and require all sorts of nonsense and then exclude exceptional players when they get their feelings hurt.
Many times I’ve seen commanders have closed squads and requirements to join, and they lose tons of fights against evenly matched zergs, and then blame it on people who won’t meet there requirements (be in there guild, be in TS). Finally they leave and one good commander comes on, has open squad and no requirement and we wipe zergs 2-3x’s our size. It never ceases to amuse me.
So now your suggestion is to break up group synergy just so you can get more loot? Try playing a support class then you will feel the difference in loot!
If you’re gobbing off all the time then it’s no surprise commanders don’t want you in their groups- try reading any basic management manual and look at ‘disruptive, negative employees and the effects they have’. Then compare yourself to that.
Exceptional players will fit in, share their knowledge, teach, be respectful. You’re not exceptional, as clearly you fail these tests, preferring to shout the odds and moan at people leading to your exclusion.
Some comms like running certain groups- whether they win or lose fights isn’t that important to them, as long as they have fun.
It’s strange- I could log on my ele or necro and will be invited to join groups, guild groups, ts- only groups and they know I can’t use TS. Only one comm (he’s fairly new to server) won’t invite me to his group as he has a strict ‘no-ts, no party’ rule- but he’s happy for me to come along.
Now consider why that doesn’t happen to you.
Probably because you play ball and are a really good team player, and you don’t criticize others ever (except me of course), you also keep the status quo and most likely hate people who complain more then anything?
I’m not asking to be in squads, I’m asking for people outside of squads to get close to having the same benefits, specifically because I don’t want to be in squads with others. All of the traits that I listed above that are required to “play nice” and get invited to a squad im not really interested in emulating (or pretending to emulate). Sorry my truth offends so many, all i can say is im either echoing what your all thinking but refuse to say, or you all lead charmed lives.
Would be nice if anet would come up with a way to accommodate everyone who wants to play how they want to play, instead of strong arming specific social interactions/demeanors/mindsets on people in order to “play correctly”
(edited by Jumpin Lumpix.6108)
You can play how you want to play, but you got to put work into it if you want to be rewarded. Simple as that.
OP, please help me understand your logic,
because I honestly don’t understand why people that obviously are looking for zergs don’t just get on TS/Discord/Find a guild/Do whatever it is necessary to actually help YOURSELF and help YOUR server get better results.
Commanders exclude people from squads when they don’t get on TS because then people don’t know when to pop their buffs or when they should be going right or left.
Guilds exclude people from squad because they don’t want pugs running around not knowing what to do and when because they’re trying to create Organism .
Why do pugs insist on playing suboptimally? you’re screwing your server and your teammates, it’s stuff like this that hold a server back
Please, Im honestly looking for an answer to this
Violette Glory [Warrior]
Bala Rama [Herald]
No, what you’re asking for is a constant blob v blob. You say it won’t hurt anyone, but what about those that prefer to make it across the map or even from spawn to garri without a buddy system?
If you want to play alongside a zerg because you feel that provides something more for your playstyle then JOIN A SQUAD, if you dont want to follow the rules of a squad then don’t run with them or continue running alongside them never knowing what they’re doing and continuing to use them as meat shields while you collect loot, and if you prefer spvp then go play actual spvp, but don’t suggest the entire game mode be changed to suit your individual playstyle.
[HaHa] Hazardous Hallucination
No, what you’re asking for is a constant blob v blob. You say it won’t hurt anyone, but what about those that prefer to make it across the map or even from spawn to garri without a buddy system?
If you want to play alongside a zerg because you feel that provides something more for your playstyle then JOIN A SQUAD, if you dont want to follow the rules of a squad then don’t run with them or continue running alongside them never knowing what they’re doing and continuing to use them as meat shields while you collect loot, and if you prefer spvp then go play actual spvp, but don’t suggest the entire game mode be changed to suit your individual playstyle.
No instead we should ask individuals to conform behaviors like a bunch of robots, or quit the game basically, but we’ll do it with a smile so its ok then. While commanders continue to be dictators, which is fine because it costs too much money/effort for anet to code in mechanics which could easily negate this (which is the real bottom line and the only issue).
(edited by Jumpin Lumpix.6108)
OP, please help me understand your logic,
because I honestly don’t understand why people that obviously are looking for zergs don’t just get on TS/Discord/Find a guild/Do whatever it is necessary to actually help YOURSELF and help YOUR server get better results.
Commanders exclude people from squads when they don’t get on TS because then people don’t know when to pop their buffs or when they should be going right or left.
Guilds exclude people from squad because they don’t want pugs running around not knowing what to do and when because they’re trying to create Organism .
Why do pugs insist on playing suboptimally? you’re screwing your server and your teammates, it’s stuff like this that hold a server backPlease, Im honestly looking for an answer to this
Pretty simple, I don’t view wvw as a serious game mode, which others do (I used to). I don’t think its been serious since the last wvw tournaments (which vets say they dont want to return lol). Winning at the end of the week amounts to nothing. You get nothing for it, and your server gets nothing for it. BG wins every week simply because we have huge population of wvwers, even though a lot of times we get trounced in zvz. By the end of the week it doesn’t matter because we pull ahead and win every week.
The game mode is not balanced for a million reasons. You have people in the mode roaming (which isn’t something that is supported by anet or balanced) zerging (which is supported by anet and is sort of balanced? but is not really taking seriously (in all honesty), no ESL coming to wvw anytime soon.) and you have GvG (doing content that isn’t supported at all by wvw, where they just engage in zvz and cap nothing, usually). You also have 2v1’s which is not Counterable, under any circumstance when it occurs. SO if you take all of this then I would argue its not a serious game mode so who cares about squad requirements?.
As such I’m not willing to put in serious effort to play “optimally” by getting in TS, unless i feel like it (and usually i don’t), because whats the point? Its a joke. I have also observed tons of commanders dominate without needing TS and I have seen tons of commanders require teamspeak only to be really bad at commanding at getting everyone wiped repeatedly.
Believe it or not good players can follow a tag and figure out what they’re doing without being in TS, or meeting all of the commanders silly requirements for entry into the squad. And again if not being invited to squad is no big deal, then certainly letting people in the squad should be no big deal either.
I get it the mechanics are that the party leader is the dictator, which is basically anets (and every other mmos) way of saying mechanically were not going to spend effort or money to try and regulate this, leave it to the community, because its too complicated/expensive/not good ROI. doesn’t mean they might want to do something to it, and it doesn’t mean that they haven’t tampered with group exclusion issues in relation to social interactions in the past (see adding vote kick to parties, which we didn’t used to have at game launch.)
The game revolves around playing casually, your playing a casual mmo, many people play this specifically because its a casual mmo, but by all means continue the pro “optimal” strats and 100% effort for no return on anything, pointless zvz ad infinitum, and then after you take that argument make the other flippant argument about how you all play for fun and that me playing for rewards is wrong lol. And also be very judgemental and tell others how to behave and conform, and if they don’t then bully and exclude them (like lord of the flies) because we all want to pretend this is 1984.
(edited by Jumpin Lumpix.6108)
The wxp gain from killing enemy players scales depending on the length of time that individual has been alive; so an enemy that dies repeatedly will be worth 1-2 wxp and one that dies less frequently can be worth up to 60.
i sometimes get 200+ Wxp for some kills <.<
-Total War: Warhammer
-Guild Wars 2
OP, please help me understand your logic,
because I honestly don’t understand why people that obviously are looking for zergs don’t just get on TS/Discord/Find a guild/Do whatever it is necessary to actually help YOURSELF and help YOUR server get better results.
Commanders exclude people from squads when they don’t get on TS because then people don’t know when to pop their buffs or when they should be going right or left.
Guilds exclude people from squad because they don’t want pugs running around not knowing what to do and when because they’re trying to create Organism .
Why do pugs insist on playing suboptimally? you’re screwing your server and your teammates, it’s stuff like this that hold a server back
LOL.
Makes sense if the squad is full. However, the last 2 weeks I’ve yet to see a single full squad. If there are spots open and people wanting to join, they should be allowed cuz ur arguments simply do not apply to partial full squads. Think about it. The pugs are there on the map already, doing their own thing, running alongside squad in zerg (or roaming, etc.). If they want to join squad, and you let them in, whether they keep right on playing exactly the same way, w/o TS, everyone, squad included/server included benefits – i.e. – all/more get buffs/targeted heals/rezes/protections, kills, loot, xp.
It’s fine the way it is.
If you can’t get into a squad, make your own. If you can’t make a squad, make a party. If nobody wants to be in your party, go solo.
WvW isn’t supposed to be an easy-mode loot fest.
Likely these commander are locking their squads to prevent players that aren’t contributing to the tactics of the fight, and are not wanting players that are just concerned about rewards.
If u r forced to go solo because of mean girl tactics by squads/cmdrs u r being deprived of most of the main featured content of the wvw game mode, one third of the entire game u purchased. Also, u r then running solo w/o benefits of squad, like buffs/heals/rezes/loot/xp. SO then basically, ur entire WvW experience is completely different from the game mode as advertised – no where does anyone say wvw is unique fun and rewarding cuz u get to run long distances in borderline maps by yourself after waiting in hours long ques and popping food/boosters w/. ur zerg constructed build/armor to get picked off by those with gank builds not allowed in any other game mode. Hmmmmm. And all because some commander/squad is a mean girl and doesn’t like u or has some other “reason” which might make sense if the squad was full, but its open – theres plenty of space and everyone benefits if u join squad.
How does it help to boot a person to solo status who is not equipped to deal with that – he will die more, hurting the server. How does this help? Especially when admitting that person to the non-full squad would protect him more (causing less death) and giving the squad the advantage of his tailored zerg build.
Easy mode loot fest? Seems to me that any vet player like OP knows enuf about wvw to know how to play and that wvw is not an easy loot fest, and if it is, its prolly cuz of vets like OP. Seems to me the squad is benefitting from ANY wvw vet since even if they’re dying, which OP rarely does from my observations of him/her, they are prolly killing way more than defensive builds or newer players – for which the squad is benefitting via loot bags.
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad. It’s pretty funny seeing so many commanders require so many things to join a squad and then they blame their failures on the fact that a lot of people don’t want to join there squads…. gee I wonder why lol.
Also good commanders never hear any complaints from me, and they know the value of an experienced player. Petty commanders exclude and require all sorts of nonsense and then exclude exceptional players when they get their feelings hurt.
Many times I’ve seen commanders have closed squads and requirements to join, and they lose tons of fights against evenly matched zergs, and then blame it on people who won’t meet there requirements (be in there guild, be in TS). Finally they leave and one good commander comes on, has open squad and no requirement and we wipe zergs 2-3x’s our size. It never ceases to amuse me.
I agree, altho I have to say for me personally, I don’t care at all about the loot – that’s not why I want to be in squad, so changing the tagging mechanics or giving away all my earned loot would not be an issue for me. I am much more concerned with and enjoy getting the protections of the squad and working as a team to win.
However, I have seen the exact same phenomenon. I watched a commander the other nite run a part full squad in ebg. We lost for the 3 hrs he/she ran the squad (only cmdr on). After 3 hrs his “squad” was down to 5, and there were more people simply skirmishing near SM than in his squad and all the skirmishers were great players. This type of attrition and monopolization of the closed partial-squad function for hours on end in prime time with ques, excluding great players and causing people frustration and hurting the squad/server is counter-productive.
Also, everyone always ignores the fact that if I’m running necro zerk I’m doing a lot of damage – the squad gets the benefits of my multi target downs/kills (and if I die I’m only 1 guy), but I don’t get the benefits of squads damage. Think about it if I do 5000 damage to 5 targets, and 15 players in squad each do 500 damage to the same targets – they all benefit from my massive damage, but I may not get any xp because I have not met the invisible threshold of damage required to beat out the cumulative damage of the 15 players in squad. So think about it – I do damage and squad gets my xp/loot bags (cuz I did so much damage), but I may get nothing from my own damage (and I may die more cuz I have no buffs/protections/targeted heals), cuz I do not get the benefits of the 15 players accumulated damage in the form of xp.
Its not fair and its definitely not nice – especially when the squad is not full and we are all there on the same map taking one for the team gipper.
Or they could just change tagging mechanics and then a huge section of the population wouldn’t care if they were in a squad.
False. Tagging mechanics have been the same for years now and no one cared about being in squad before the new UI was introduced. It’s pretty obvious the shiny UI is the reason people want so badly to be in squads now.
False. I have always wanted to play in squads and always have played in squads (never havoc/solo roam) and have always been invited/allowed until just recently. Remember the squad function is relatively new to wvw and the kick/closed function even newer Also, I do not care about the loot at all. I play cuz I love it (altho it appears to be a primary motivator for OP – and what’s wrong with that? Everyone likes their shinies!)..
False. I have always wanted to play in squads and always have played in squads (never havoc/solo roam) and have always been invited/allowed until just recently. Remember the squad function is relatively new to wvw and the kick/closed function even newer Also, I do not care about the loot at all. I play cuz I love it (altho it appears to be a primary motivator for OP – and what’s wrong with that? Everyone likes their shinies!)..
So why do all of the commanders on your sever suddenly not want you in their squads anymore?
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
If you don’t view WvW as a serious game mode, why are you on the WvW forums complaining about it all the time? At this point I think nothing will make you happy unless Anet turns the game mode into a loot fest with minimal-effort rewards. Seems to me you are the one who is dictating how things should be. You’re entitled to your opinion, but when that opinion is basically “force everyone to play with me the way I want and give me my loot NOW”, well… people aren’t going to react nicely. As they say, if you aren’t part of the solution, you’re part of the problem.
Quaggan OP [QOP], League of Extraordinary Siegers [LEXS]
Ehmry Bay
One would even think the squad leaders on Black Gate read the forums, and specifically don’t want certain people to join due to their attitudes. That’s 100% within their rights. Unless they are harassing you…. leave them alone.
(edited by Firebaall.5127)
Remember the squad function is relatively new to wvw and the kick/closed function even newer.
The squad function is not new. Squad was always there since launch and always had the squad chat channel with associated /squad commands (/squadinfo was an important tool to determine how much supply your zerg had). You didn’t need permission to join a squad and almost no one did but every once in awhile you’d see someone type in squad chat. It is only since the new UI that random players want to join squads. Before it, players used parties or just went solo and got on TS.
See https://wiki.guildwars2.com/index.php?title=Squad&oldid=431522
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
(edited by Chaba.5410)
If u r forced to go solo because of mean girl tactics by squads/cmdrs u r being deprived of most of the main featured content of the wvw game mode, one third of the entire game u purchased. Also, u r then running solo w/o benefits of squad, like buffs/heals/rezes/loot/xp. SO then basically, ur entire WvW experience is completely different from the game mode as advertised – no where does anyone say wvw is unique fun and rewarding cuz u get to run long distances in borderline maps by yourself after waiting in hours long ques and popping food/boosters w/. ur zerg constructed build/armor to get picked off by those with gank builds not allowed in any other game mode. Hmmmmm. And all because some commander/squad is a mean girl and doesn’t like u or has some other “reason” which might make sense if the squad was full, but its open – theres plenty of space and everyone benefits if u join squad.
How does it help to boot a person to solo status who is not equipped to deal with that – he will die more, hurting the server. How does this help? Especially when admitting that person to the non-full squad would protect him more (causing less death) and giving the squad the advantage of his tailored zerg build.
Easy mode loot fest? Seems to me that any vet player like OP knows enuf about wvw to know how to play and that wvw is not an easy loot fest, and if it is, its prolly cuz of vets like OP. Seems to me the squad is benefitting from ANY wvw vet since even if they’re dying, which OP rarely does from my observations of him/her, they are prolly killing way more than defensive builds or newer players – for which the squad is benefitting via loot bags.
The game doesn’t guarantee you the ability to latch onto any other player. Commander or otherwise.
Booting a loot jockey prevents a horrible player from acting like a rally bot that is a detriment to PvP groups.
Being a “vet” player is not mutually inclusive to being decent, or worthwhile in a dedicated party/squad environment. It’s certainly not a metric of value.
No, what you’re asking for is a constant blob v blob. You say it won’t hurt anyone, but what about those that prefer to make it across the map or even from spawn to garri without a buddy system?
If you want to play alongside a zerg because you feel that provides something more for your playstyle then JOIN A SQUAD, if you dont want to follow the rules of a squad then don’t run with them or continue running alongside them never knowing what they’re doing and continuing to use them as meat shields while you collect loot, and if you prefer spvp then go play actual spvp, but don’t suggest the entire game mode be changed to suit your individual playstyle.
No instead we should ask individuals to conform behaviors like a bunch of robots, or quit the game basically, but we’ll do it with a smile so its ok then. While commanders continue to be dictators, which is fine because it costs too much money/effort for anet to code in mechanics which could easily negate this (which is the real bottom line and the only issue).
Half the game modes population conforms to not only new commanders but entire servers playstyles every 2 months…and we have to deal with 2-3 TSs, even 4 in one case so far.
So some people are left out of a squad or two, atleast you still recognize most tags. You’re not going to sit there and tell us that your server, probably the stackiest one around, that also happens to be 1 of only a few that don’t have to deal with links only runs 1 tag per map at all times and that that tag not only has time to (at the time of this post and according to MOS) come in 1st 13 out of 14 skirmishes while purposefully discriminating about who is allowed in squad.
[HaHa] Hazardous Hallucination
One would even think the squad leaders on Black Gate read the forums, and specifically don’t want certain people to join due to their attitudes. That’s 100% within their rights. Unless they are harassing you…. leave them alone.
Where does the TOS/COC or kick function say cmdrs have 100% “right” to exclude people from squads due to their attitudes (I.e. – “we don’t like u, go away”)? O u mean cuz they can push an available button? I don’t agree. Just cuz they can push the button to exclude people for mean prejudicial reasons doesn’t mean they should, and it certainly doesn’t mean Anet endorses it or meant for that simple function to be utilized to ostracize people.
And lest u all forget, the exclusionary behavior as well as the initial vitriol came from the squad leaders in control of the button pushing in the first place – I never initiated the bad attitude – I reacted to it. But now, somehow I have the bad rep? LOL (And btw – I have never spewed the kind of vitriol against anyone in squad or here that has been spewed against me – and why, cuz in my instance, as a deaf person unable to use the "required"TS I said it was unfair to get booted – which squad leaders/members then escalated into a nasty insult fest?).
Yah, I can see why I would have a such a bad rep that no squad should want to play with me. Guess I better go home now tuck tail and hope they all leave me alone.
False. I have always wanted to play in squads and always have played in squads (never havoc/solo roam) and have always been invited/allowed until just recently. Remember the squad function is relatively new to wvw and the kick/closed function even newer Also, I do not care about the loot at all. I play cuz I love it (altho it appears to be a primary motivator for OP – and what’s wrong with that? Everyone likes their shinies!)..
So why do all of the commanders on your sever suddenly not want you in their squads anymore?
I don’t know, why?
If u r forced to go solo because of mean girl tactics by squads/cmdrs u r being deprived of most of the main featured content of the wvw game mode, one third of the entire game u purchased. Also, u r then running solo w/o benefits of squad, like buffs/heals/rezes/loot/xp. SO then basically, ur entire WvW experience is completely different from the game mode as advertised – no where does anyone say wvw is unique fun and rewarding cuz u get to run long distances in borderline maps by yourself after waiting in hours long ques and popping food/boosters w/. ur zerg constructed build/armor to get picked off by those with gank builds not allowed in any other game mode. Hmmmmm. And all because some commander/squad is a mean girl and doesn’t like u or has some other “reason” which might make sense if the squad was full, but its open – theres plenty of space and everyone benefits if u join squad.
How does it help to boot a person to solo status who is not equipped to deal with that – he will die more, hurting the server. How does this help? Especially when admitting that person to the non-full squad would protect him more (causing less death) and giving the squad the advantage of his tailored zerg build.
Easy mode loot fest? Seems to me that any vet player like OP knows enuf about wvw to know how to play and that wvw is not an easy loot fest, and if it is, its prolly cuz of vets like OP. Seems to me the squad is benefitting from ANY wvw vet since even if they’re dying, which OP rarely does from my observations of him/her, they are prolly killing way more than defensive builds or newer players – for which the squad is benefitting via loot bags.
The game doesn’t guarantee you the ability to latch onto any other player. Commander or otherwise.
Booting a loot jockey prevents a horrible player from acting like a rally bot that is a detriment to PvP groups.
Being a “vet” player is not mutually inclusive to being decent, or worthwhile in a dedicated party/squad environment. It’s certainly not a metric of value.
So all players who play for loot are horrible players lol? Great logic, I can see you have an axe to grind.
Hmm im, a “loot jockey” but I know I’m an exceptional player. So I guess I’m the paradox the chosen one, the champion of the loot hoarders. All I can say is gw2 is a casual loot aquisition based game and that you’re doing it wrong.
Why not go play call of duty instead, oh wait there is loot in that game too, or overwatch, oh Yah loot, um wow? Oh Yah loot there too, hearthstone, oh Yah card packs are loot. Wait for destiny 2 oh Yah loot. Sorry looks like all the games revolve around getting loot so your out of luck in finding a game that isn’t focused on it. I think hello kitty island adventure 2 is a pure game mode with no loot, looks promising, might be worth a look.
For wvw I have 4 characters all in full ascended, fully infused and I use the expensive foods and utilities. I run meta builds from metabattle and a few I modified from the meta slightly.
wait a moment…..
aren’t you the same guy that few days ago claimed that sPvP builds with condi cleases slapped on rocks for roaming?
at this point I’d liek to ask from which section of metabattle your “meta builds” are.
as fro blasting fields – they still do when it makes sense – but to actualy see this kind of behaviour you’d need to be, ya know in organised group with voice comms – because command to blast fields goes there – you can’t realistically relay it fast enought via text chat….
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles
False. I have always wanted to play in squads and always have played in squads (never havoc/solo roam) and have always been invited/allowed until just recently. Remember the squad function is relatively new to wvw and the kick/closed function even newer Also, I do not care about the loot at all. I play cuz I love it (altho it appears to be a primary motivator for OP – and what’s wrong with that? Everyone likes their shinies!)..
So why do all of the commanders on your sever suddenly not want you in their squads anymore?
I don’t know, why?
That’s something for you to figure out. If you were able to get in squads before, and now nobody wants you in theirs, then you should find out why instead of calling on Anet to make people play with you.
Afaik, none of the commanders you’re talking about have posted their points of view on this. But, based on things you’ve said “they don’t like me”, you “have always been invited/allowed until just recently”, plus your general attitude on this forum, I’d imagine you’ve been a bit of a kitten in those squads and so now people don’t want to play with you.
Put another way, you’ve provided enough evidence here to suggest that, perhaps, you’ve been impacting on other peoples’ enjoyment of the game and so now they don’t want you in their squads. That’s not bullying, that’s consequence and personal accountability.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
For wvw I have 4 characters all in full ascended, fully infused and I use the expensive foods and utilities. I run meta builds from metabattle and a few I modified from the meta slightly.
wait a moment…..
aren’t you the same guy that few days ago claimed that sPvP builds with condi cleases slapped on rocks for roaming?
at this point I’d liek to ask from which section of metabattle your “meta builds” are.
as fro blasting fields – they still do when it makes sense – but to actualy see this kind of behaviour you’d need to be, ya know in organised group with voice comms – because command to blast fields goes there – you can’t realistically relay it fast enought via text chat….
yah roamers use OP builds that are broken, they are basically spvp builds that are off the rails because they dont have to worry about holding a point. They use stats that are banned in spvp, and skills that would be useless in spvp but are useful in open world where there is no objective, other then to survive for ever and reset the fight when they please.
The section i get my builds from on metabattle is the wvw section.
Back to the topic, believe it or not even w/out voicecoms i can see the commanders health and i also have played in zergs quite a lot so I have a good feel for how the battle is going to go, and i can also see the fields that are going down so i can emulate them with my own fields and blast them as well, without being on TS. Aside from that I can and have got on teamspeak whenever I feel like it, so thats not really an issue. The point is that if people arent let into squads for whatever reason, they should have the same benefits of being in a squad, or anet should just get rid of squads entirely for wvw.
The way the system is based, its going to lead to a lot of people being excluded for (insert reason here). Honest, I get a lot of PM’s daily from PvEr’s who read my threads about excluding from squads in general, and they are really upset, and have experienced the same thing. They cant participate in squads for a myriad of reasons and they want to play wvw, but don’t feel like they are part of the team due to wvw vets requiring everyone to conform. They say they very much want to play but feel constantly excluded, which is just plain wrong. Id say anet has a larger problem on their hands then they think.
So this issue doesn’t just affect me sorry to say. Ive talked to quite a few pvers who simply give up on wvw and refuse to go into it SPECIFICALLY because of this issue. So the ball is really in the wvw communities court, and they say they want new players on one hand and then on the other try to exclude players at every turn, as does the games mechanics which rewards those not in squad with less.
anet should just get rid of squads entirely for wvw.
I agree. Never needed them before – we’ll just go back to organizing parties via TS – and getting rid of them would solve the issue of random player entitlement. Gold nameplates are still easier to see than the squad blue.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
anet should just get rid of squads entirely for wvw.
So because you can’t get the benefits you want them to get rid of it? You don’t always have to follow the group you know, you can get loot/boons a myriad of other ways. As you have claimed, you are a great player so dealing with all that should not be a problem. Don’t want to join the squad, then don’t – change your build up to be more self sufficient, I’m sure many here can help give you advice if you are having troubles. Telling Anet to get rid of squads just because you can’t get the benefits is more self serving than anything else, that kind of thing doesn’t help anyone. I can tell you that the majority of people have no issue with it and if you did a vote the results would reflect my views.
False. I have always wanted to play in squads and always have played in squads (never havoc/solo roam) and have always been invited/allowed until just recently. Remember the squad function is relatively new to wvw and the kick/closed function even newer Also, I do not care about the loot at all. I play cuz I love it (altho it appears to be a primary motivator for OP – and what’s wrong with that? Everyone likes their shinies!)..
So why do all of the commanders on your sever suddenly not want you in their squads anymore?
I don’t know, why?
That’s something for you to figure out. If you were able to get in squads before, and now nobody wants you in theirs, then you should find out why instead of calling on Anet to make people play with you.
Afaik, none of the commanders you’re talking about have posted their points of view on this. But, based on things you’ve said “they don’t like me”, you “have always been invited/allowed until just recently”, plus your general attitude on this forum, I’d imagine you’ve been a bit of a kitten in those squads and so now people don’t want to play with you.
Put another way, you’ve provided enough evidence here to suggest that, perhaps, you’ve been impacting on other peoples’ enjoyment of the game and so now they don’t want you in their squads. That’s not bullying, that’s consequence and personal accountability.
LOL. Ive been silent in wvw for 2 years. Silent – no talk at all. Isnt that evidence? Idk who else to turn to but the boss at this point – the kiddies don’t seem to know how to play nice.
I impact on others’ enjoyment of the game? O, I get it – they can impact my enjoyment all day long, excluding me from squad cuz I’m deaf (yes, that was original cause for no invite – can’t be on TS) for hrs on end days on end maps on end – and I’m supposed to just go away, shut up, uninstall so u can enjoy ur game play? Um. No.
Squads have made it quite clear they don’t like me, both with vitriol and exclusionary tactics. My posts in forum are in response to what cmdrs/squad leaders did, and how squad leaders/members reacted to my initial polite inquiries/complaints.
Remember, I did not go on TC to complain until I’d already received escalating insults cuz I was persistent, asking multiple times to be let in, explaining I was deaf, explaining I had several reasons preventing me from accessing TS. Nearly instantly, I was insulted, told to shut up, told to go away, and made fun of. Also, please remember, the length of my rant on TC matched exactly the length of time the cmdr/squad monopolized the map (1 cmdr per map) and excluded me for no legit reason. The rest of the vitriolic insults came from others FIRST.
I chose to react by not slinking away or shutting up. I chose to make community aware of a problem, both on TC and here, as is my right – which Anet endorses players to do. My posts have been polite/positive, unless someone posts a nasty insult, and then I react (just like in TC). I am polite/silent unless I react to people who initiate vitriol against me.