Changing WvW System in large scale
Reminds me slightly of the alliance battle war line in gw1. If one side kept losing matches the war line would shift more into their territory granting maps that were in their favor.
Perhaps there is room to expand on your thinking, for ebg anyhow.
Remove colors from the map’s 3 spawn points. Rebalance the terrain for the 3 sides with disparity. At the end of every skirmish shift the positions of teams based on performance. Any upgrades and tactics are moved with the team to their new objectives. Enemy held defender objectives at end of skirmish are cleared and returned to the defending faction.
Reminds me slightly of the alliance battle war line in gw1. If one side kept losing matches the war line would shift more into their territory granting maps that were in their favor.
Perhaps there is room to expand on your thinking, for ebg anyhow.
Remove colors from the map’s 3 spawn points. Rebalance the terrain for the 3 sides with disparity. At the end of every skirmish shift the positions of teams based on performance. Any upgrades and tactics are moved with the team to their new objectives. Enemy held defender objectives at end of skirmish are cleared and returned to the defending faction.
When I played GW1, the line was as far into Kurzick territory as it could go, and it stayed there for months.