Charr Combat
Not sure if this is true, but maybe because the mace has a faster swinging time? Don’t test it against other weapons, test it against the same weapon. Also test it on both charr and non-charr players.
I main charr and never had this issue before.
GL – “The Afternoon’s Watch” [OATH]
Could it be a packet loss? IDK im not big on networking
I’ve thought the same thing with my charr thief, after watching countless hours of human thieves streaming and on youtube it seems like they get their cloak and daggers about a 1/4 second faster than I can (and this is not “brain lag”).
I’m almost certain that there’s an after cast bug of some kind with charr.
Over the weekend I created a human thief and cloak and dagger clearly feels faster when following an attack chain but I haven’t had the motivation to record a side by side to prove it. Maybe I will now.