(edited by milton.1796)
If anyone has played Planetside 1 you’d know about the different skills you could unlock like hacking a base and disabling the radar, overloading the generator and other shenanigans.
How about for around 50 skill points and say 10 badges thieves can unlock a key which lets you open a keep gate and let your teammates inside without needing to destroy the gate but only usable once per day across a entire players characters and of course give a warning to nearby characters saying something like “A shady character has been spotted by the gates meddling with it.” and having a cast time until it fully unlocks the gate from the inside.
Or say inflicting a poison into the enemies food supplies which weakens the guards and makes them do 50% less damage?
Or say a mesmer could attach some crazy warp magic to a mortar and ground areas which it impacts creates a random portal which if the enemy is on when it happens it teleports them to a random place on the map away from the battle to break up blobs with a 2 min cooldown or something.
WvW has a lot of potential but I feel like ArenaNet has already gave up on WvW…
They could add loads of crazy class abilities and remove some of the usual guardian/warrior or gtfo.
(edited by milton.1796)
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