Cloaking waters in SMC needs to go

Cloaking waters in SMC needs to go

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Posted by: Svarty.8019

Svarty.8019

It was implemented in order to provide strategic opportunities, but Arenanet clearly (judging by Mesmers and Thieves as well) don’t understand just how powerful invisibility is.

Why do you think trap-rune guardians are a thing?

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

(edited by Svarty.8019)

Cloaking waters in SMC needs to go

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Posted by: Vornollo.5182

Vornollo.5182

Sticking to my opinion: Tactivators and other Gimmicks such as Cloaking Waters simply need to go.

[PUSH] Constant Pressure

Cloaking waters in SMC needs to go

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Posted by: Straegen.2938

Straegen.2938

All offensive siege tactics need to go. The defensive minded ones like supply and radar are great additions that in some cases encourage fights. The offensive ones that basically OPs an entire maps fighting force needs to be eliminated.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Cloaking waters in SMC needs to go

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Posted by: Svarty.8019

Svarty.8019

All offensive siege tactics need to go. The defensive minded ones like supply and radar are great additions that in some cases encourage fights. The offensive ones that basically OPs an entire maps fighting force needs to be eliminated.

I always said that it’s bad to give buffs to already dominant sides.

Maybe all the abilities need to have a limit – they can only work in an area around objectives you own? (perhaps the already existing area for keep buffs?)

Nobody at Anet loves WvW like Grouch loved PvP. That’s what we need, a WvW Grouch, but taller.

Cloaking waters in SMC needs to go

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Posted by: lil devils x.6071

lil devils x.6071

Sticking to my opinion: Tactivators and other Gimmicks such as Cloaking Waters simply need to go.

I agree. There are so many better ways to improve a PVP game mode without flooding it with gimmicky PVE mess.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

Cloaking waters in SMC needs to go

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Posted by: DonTry.1596

DonTry.1596

Atleast if Arena dont want to remove Cloaking Waters is to reduce the stealth duration to 30 sec or less.

Cloaking waters in SMC needs to go

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Posted by: Cerby.1069

Cerby.1069

Lol cmon you kittens….stop whining about the game being too hard and start learning how to play it.

1. Drop stealth removals
2. ….
3. profit.

Truly ridiculous that everyone wants upgrades to go when they are the only things protecting ebg from flipping all over the place. Even more ridiculous they blame them for their own incompetence ingame.

The radius/duration could be changed slightly as it is a bit much to fight against it on the other side of the map. But even then its a case of being very observant of your surroundings to spot uncloaked elements of the zerg, and placing proxies/mines in the way of that zerg (aka around ur location) so some if not most of them reveal the location when they walk by/kill the proxy.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

Cloaking waters in SMC needs to go

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Posted by: Puck.9612

Puck.9612

Lol cmon you kittens….stop whining about the game being too hard and start learning how to play it.

1. Drop stealth removals
2. ….
3. profit.

Truly ridiculous that everyone wants upgrades to go when they are the only things protecting ebg from flipping all over the place. Even more ridiculous they blame them for their own incompetence ingame.

The radius/duration could be changed slightly as it is a bit much to fight against it on the other side of the map. But even then its a case of being very observant of your surroundings to spot uncloaked elements of the zerg, and placing proxies/mines in the way of that zerg (aka around ur location) so some if not most of them reveal the location when they walk by/kill the proxy.

This isn’t like a mesmer veil where the defending zerg had to take the quickest path to you so you know where to place the trap. They have the time to hop off the wall anywhere and hit you from any direction. Unless your idea is to completely surround your group with stealth traps your suggestion is worthless.

Jim Hunter when my other account isn’t suspended

Cloaking waters in SMC needs to go

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Posted by: lil devils x.6071

lil devils x.6071

Atleast if Arena dont want to remove Cloaking Waters is to reduce the stealth duration to 30 sec or less.

SO they cannot run all the way to spawn stealthed.. This is a bit ridiculous.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

Cloaking waters in SMC needs to go

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Posted by: Substance E.4852

Substance E.4852

Truly ridiculous that everyone wants upgrades to go when they are the only things protecting ebg from flipping all over the place. Even more ridiculous they blame them for their own incompetence ingame.

Accuses others of incompetence, can’t hold SMC without tactivators and stealth water…

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Posted by: selan.8354

selan.8354

Lol cmon you kittens….stop whining about the game being too hard and start learning how to play it.

1. Drop stealth removals
2. ….
3. profit.

Truly ridiculous that everyone wants upgrades to go when they are the only things protecting ebg from flipping all over the place. Even more ridiculous they blame them for their own incompetence ingame.

The radius/duration could be changed slightly as it is a bit much to fight against it on the other side of the map. But even then its a case of being very observant of your surroundings to spot uncloaked elements of the zerg, and placing proxies/mines in the way of that zerg (aka around ur location) so some if not most of them reveal the location when they walk by/kill the proxy.

lol. being able to hold smc is easy if u outnumber the other servers. cloaking waters work like culling and culling was removed for a reason!

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Cloaking waters in SMC needs to go

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Posted by: Offair.2563

Offair.2563

Lol cmon you kittens….stop whining about the game being too hard and start learning how to play it.

1. Drop stealth removals
2. ….
3. profit.

Truly ridiculous that everyone wants upgrades to go when they are the only things protecting ebg from flipping all over the place. Even more ridiculous they blame them for their own incompetence ingame.

The radius/duration could be changed slightly as it is a bit much to fight against it on the other side of the map. But even then its a case of being very observant of your surroundings to spot uncloaked elements of the zerg, and placing proxies/mines in the way of that zerg (aka around ur location) so some if not most of them reveal the location when they walk by/kill the proxy.

Relying on stupid gimmicks like these are incompetent. Past has proven opposite that you do not need these to defend SM. Just get out and fight and you will see.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.