Collision detection on arrow carts ?

Collision detection on arrow carts ?

in WvW

Posted by: Hveps.4673

Hveps.4673

Collision detection on arrow carts would be nice, seeing the arrows from the carts going though the walls is a bit funny to watch.

Make them work like a catapult and trebs and just bounce off the wall thank you.

And by all means just keep the 45% angle the arrows go up so they still work as intended.

(edited by Hveps.4673)

Collision detection on arrow carts ?

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Posted by: One Prarie Outpost.4860

One Prarie Outpost.4860

Ever search for a topic before creating one?

Collision detection on arrow carts ?

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Posted by: Hveps.4673

Hveps.4673

I haven’t seen anything about collision detection on the arrows from the carts.

Please link.

Collision detection on arrow carts ?

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Posted by: Hexin.5603

Hexin.5603

https://forum-en.gw2archive.eu/forum/game/wuv/AC-needs-nerf-now/first#post4895141

It’s brought up multiple times even linked with a video that shows AC’s firing through walls (an HB from blackgate shared it)

Willing to pay for boxed expansion if you put legit GvG in the box $$

Collision detection on arrow carts ?

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Posted by: Dawdler.8521

Dawdler.8521

Trebs and catas dont bounce off stuff last time I checked. Although I must admit, it would be hilarious if a friendly defensive cata shooting at a door have its shot hit the door, bounce back and kill the cata and any player near.

Collision detection on arrow carts ?

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

the performance hit would be crippling.

GamersWithJobs [GWJ]
Northern Shiverpeaks