Combating Zergs on structures(tower/keeps).

Combating Zergs on structures(tower/keeps).

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Posted by: Oxnan.2459

Oxnan.2459

For a massive zerg and “zerg guild” it is quite easy to take a tower or keep before any reinforcements have time to gather to defend. Even as a small group of under 10ppl, taking a tower under 5min is very easy.

The problem is with the rams/siege golems stacking on doors. DAoC had a hookpoint system to limit the amount of siege weapons used in an area. While a hookpoint system would be an ok solution it also prevents creative ways of using siege weapons in other areas (chokepoints for example). I beleive a radius around the siege weapon preventing an identical siege weapon from being made would be a good solution. For example, if a ram is on a tower door, no other ram can be placed in a radius of ~600 around it. This would limit building tons of rams to take down doors too fast.

One of the problem with this however is how to deal with siege golems, in the beta there was a video made of a 100+ siege golems destroying doors in a few seconds (like under 10sec) and they were moving around with a mesmer portal to get on the doors instantly. I can only imagine this is gonna be a matter of time before peaple are rich enough to start using this strategy more.

Combating Zergs on structures(tower/keeps).

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Posted by: Felix.3028

Felix.3028

Actually, an upgraded tower or keep is really easy to defend. People aren’t bothering to upgrade things much right now (probably because servers are resetting every day), but that will likely change. Also, stacking defensive siege in a tower or keep is more difficult for attackers to overcome.

And if someone brings 100 siege golems to take a keep, they will deserve it if they’re successful.

Combating Zergs on structures(tower/keeps).

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Posted by: Vakabiel.2750

Vakabiel.2750

I beleive a radius around the siege weapon preventing an identical siege weapon from being made would be a good solution.

This is already in place as well as a limitation to how many siege structures you can have in one area total (not just by type).

Vakabiel of Dusk Till Dawn
dusktilldawnguild.com

Combating Zergs on structures(tower/keeps).

in WvW

Posted by: Oxnan.2459

Oxnan.2459

This is already in place as well as a limitation to how many siege structures you can have in one area total (not just by type).

Didn’t know that. However I am specifically talking about the numerous rams that can be placed on doors to take them down in well under 1min. This is a bit too quick as it does not allow time to go defend.

Combating Zergs on structures(tower/keeps).

in WvW

Posted by: Turukano.3106

Turukano.3106

There’s already a limit to siege-weapon stacking. I believe you can’t place more than 4 or 5 siege-weapons in a radius of about 1000.

Siege Golems are extremely effective at taking down gates. They’re also extremely expensive. And you can leave them behind and grab them back later, someone can mount it and run off. I doubt they’re going to be a problem.

If you want to take a keep down fast, you’ll have to invest. I don’t see the problem.

[center]Karn Aanug [KA][/center]