Gandara
Commanders rank filter / credibility
To your questions let me start off asking what starts all of these commander solutions to begin with. Do you log into WvW expecting to take keeps and camps while defending territory? Do you want your commander to defend your territory over taking enemy territory? Do you think having rank 400 will make a commander do these things or even see the value in it?
This adds a time gate that will take longer than 100g to complete. I’ll start over on the guild thing. Sure they can get their leader a tag. That leader just has to WvW constantly. Then, once he’s rank 400 he can get a tag. Until then that guild cannot lead anything more than themselves in WvW. It stifles their growth due to exposure. They’ll have to recruit PvE more than WvW until the pugs notice “hey theres this new guild [xxx] who’s really good”. If they get their commander a tag earlier they would be noticed faster. I sure don’t know what that guild’s leader has been doing to get rank 400 though. Was he just riding the karma train? did he flip camps all the time? Killing roamers?
There’s an interesting note. The most times I’ve seen the applied fortitude buff was on a roaming thief. Would that guy make a good commander?
While I’ll take back the idea of the guild not getting a tag I can’t take back the idea of the karma trainer. This is your ranger who hangs out in the back of the zerg. He’s built some rams, killed the NPCS. He runs some signet pet build he saw on youtube. He is the first to run away when guild [xxx] on the enemy server crashes the karma zerg and wipes them. This guy still gets rank 400. What will he do when he’s commander? Probably more karma training.
I think these ideas go about it the wrong way. Anet shouldn’t be choosing who we follow in WvW. It is up to personal choice to determine that. If Commander Bob wastes time attacking green’s keep while they flip our keep then make a choice whether you want to help him or not follow him. Same for Commander John who flips stonemist all the time. If you can’t remember the names of all the bad commanders then they’re not being bad enough to stick in your memory and you should let it go… that or get a tag and start commanding yourself. My point is that ANET can’t find the commander you want to follow. You’ll have to do that yourself. They can maybe give you a tool to do that with.
That said I apologize if my first post was a little harsh and knee jerk of a reaction. It was that 400 rank is a really big time gate for something that might not be the answer.
I would like to note there is a level requirement.
(I think you have to be level 11 in order to use the commander compendium)
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.
experienced players know who the experienced commanders are
However I would be in favor of commanders being able to “nominate” each other for bigger and better titles.
Originally my idea was change commander to “General” and all General tag purchases come with a 1-time consumable that if you are in a squad and use it, it gives a “vote” to the General whose squad you are in.
As you gain votes your title and icon progresses
5 votes = commander
10 votes = veteran commander
25 votes = legendary commander**Possible twist to this – those with votes to their tag CAN if they choose give their votes to other commanders – when in their squad you can click a button that gives 1 of your votes to them.
just some of my thoughts.
OH i do know wich ones are good or wich ones are NOT.
But that doesnt make any change, they still tag up.
Also is not about just experienced players, opposite to that is even more important for new players who are learning, training and need a good reference to follow.
Its a good idea about vote… but i think… its that going to help? or most populated GUILDs will take over just becuase numbers?
Its pretty much also whats is happening, so still no related to personal experience.
But is cool, i didnt think about that, sure can be another approach to try something here with votes.
when I lead I just use commander to gather my ppls and make sure they are on ts.
then I just tag down:)
commander tag is a tool CTRL+T is much easier:) and having all on parties.
that’s how my morning push in SFR is the strongest in the game:)
The only way to fix this problem is by letting the community decide who are good or not at commanding. So… we can either let it flow as it currently is (letting the people decide who to follow in the long term) or making the same thing faster.
My suggestion is to create a pin blocking option, which allows anyone to disable a commanders pin on their own screen for a month. I am not talking about letting people ban a commander completely, but about letting the people block the commander just like they block a spammer. It should last a week/month or so, as some people will ban a commander at the first mistake and we don’t want good commanders to be ignored, do we?
As ANET proly wont take this idea so, i belive that we should have the option to CHOOSE WHO ARE WE FOLLOW
But wait.
You do.
It’s called not running to the pin.
thats a not complete quote… that was in context of RANK ( as in PVE you have titles) we should know wich rank/title have on WvW so we can choose better.
experienced players know who the experienced commanders are
However I would be in favor of commanders being able to “nominate” each other for bigger and better titles.
Originally my idea was change commander to “General” and all General tag purchases come with a 1-time consumable that if you are in a squad and use it, it gives a “vote” to the General whose squad you are in.
As you gain votes your title and icon progresses
5 votes = commander
10 votes = veteran commander
25 votes = legendary commander**Possible twist to this – those with votes to their tag CAN if they choose give their votes to other commanders – when in their squad you can click a button that gives 1 of your votes to them.
just some of my thoughts.
OH i do know wich ones are good or wich ones are NOT.
But that doesnt make any change, they still tag up.Also is not about just experienced players, opposite to that is even more important for new players who are learning, training and need a good reference to follow.
Its a good idea about vote… but i think… its that going to help? or most populated GUILDs will take over just becuase numbers?
Its pretty much also whats is happening, so still no related to personal experience.
But is cool, i didnt think about that, sure can be another approach to try something here with votes.
I will also say that though i often lead without a tag, tagging up and taking over a map is an entirely different game. The only good way to get better at commanding a whole map is to start commanding a whole map or rise up through the ranks of a large guild.
My moves are fresh, like my groceries.
#TeamEvonforever
The only way to fix this problem is by letting the community decide who are good or not at commanding. So… we can either let it flow as it currently is (letting the people decide who to follow in the long term) or making the same thing faster.
My suggestion is to create a pin blocking option, which allows anyone to disable a commanders pin on their own screen for a month. I am not talking about letting people ban a commander completely, but about letting the people block the commander just like they block a spammer. It should last a week/month or so, as some people will ban a commander at the first mistake and we don’t want good commanders to be ignored, do we?
Joining the squad of another commander blocks other pins
My moves are fresh, like my groceries.
#TeamEvonforever
‘’letting the community’’
that guy is drunk ppls will follow a commander if he is good if he fails enver on ts never speak up never calls for stuffs eventually ppls will stop follow him.
Here’s an easy solution….
Remove commander tags completely and refund everybody their 100g.
- John Smith, ArenaNet in-house economist
I like the idea of different color tags available. Then you could color coordinate multiple commanders on a map. For example, Blue = defending, Red = offensive, Green = X, etc. The commanders could collaborate on what colors mean what for the duration of their maneuver. Green could mean a pug zerg for all I care. I think that yellow tags should be available for guild commanders also.
All classes, level 80
Dropbear Massacre, Necro Main
Well I’m only rank 301 as of today, so naturally I’m against it :P I like to think I’m one of the better commanders on Gandara, however if you pushed this through I would be gone and maybe 3 Commanders would still exist because they had a) no job, b) more zerging, c) stood in more cap circles
This is an illogical and flawed idea, seeing as ranks is not an accurate measurement of a player’s experience or skill at commanding, heck it doesn’t even show WvW time. It measures zerging, play time, etc. etc. Furthermore what’s worse is, these ranks were introduced a few months back – they weren’t retroactive. I have been playing and commanding since BWE2, but that most part of the year counts for nothing, because these ranks did not exist then.
400 is really way too high, and I’d say it would be a lot better to either filter it by say, 500 total objectives capped, or not filter it at all and make it cost 100g + 250 badges or something. To help the PvE players who complain they need it for farming, make the 100g for PvE inactive in WvW, and add the 250 badges on top to be able to use in WvW.
Tbh my main problem with commander is the suppression… ease it up a bit ANet, just in WvW for commanders with tag up under 30 character limit – please?
Underworld Battalion [WvW] Leader (retired) – Gandara [EU]
All Is Vain https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/
And when all of the highly ranked commanders move off of your server because of drama or community issues you will have big gaps with no commanders and less wxp coming in to get new commanders. I’m not saying the commander icon is a good system but I think the problems you are having with it might be more indicative of an issue with the WvW community on your server.
Not. Anybody who wants to pay that much for the look can still by a blu durrio. You can bet many already have. Look at the crowd of them standing around Lions Arch.
Great idea. Some commanders in lower tiers are just simply inexperienced and should not be followed. My experience in T1 server is that bad commanders rarely tag up, and even if they do, they are forced to take it down, or nobody will ever follow him/her.
Sadly, Anet won’t even read this because they’re busy with PvE right now and pushing nonexistent esports.
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
Soo….. when I want to build a new alt, I’m somehow mind wiped of any WvW experience? This has to be one of the least thought out ideas in a while.
Having colored pins is a nice option. I can’t recall how long ago I was making threads asking for this. But, to suggest using it for Pin elitism is so flawed.
There is not legitimate way to do this, so I’d say just move on to something more feasible.
Good ideas Savannah and Solictice, I really do think they commander system and wvw in general needs some work.
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If you play WvW, you know who is a real commander and who is just a kitten.
If you play WvW, you know who is a real commander and who is just a kitten.
This!
I play on a medium size server, and sometimes there isn’t a commander on a map. In this case a tag atleast tells ppl where to gather, even if it is a noob commander, it’s probably better then no commander. When the elite commander gets online, the lower ranked one will take their tag off. Everyone knows the elite commander. The more unexperianced commander knows it’s in the best interest of our server to tag down for a better commander. This is how it is on my server, i almost never see two tags going, and if there is, i know by looking at the name who is better.
Leave it as is, commander system is self-regulating.
I play WvW since first BWE, and i seen all types of commanders. Even bad commander is usually just unexperienced one, and commander experience =/= combat experience. Give him coordinates of server TS and let him improve, if he really want to be commander – he will become good one after some time. Being good commander is usually all about commanding experience and dedication.
Oh, and PvE-rs who got a pin? Who cares, lol, PvE guys just love shiny things.
P.S. Guild-only commander system is higher priority.
25 charracters
(edited by Rednik.3809)