Competitive WvW

Competitive WvW

in WvW

Posted by: Grendels Mother.5713

Grendels Mother.5713

This is a bit QQ so don’t read if you don’t like QQ’ing..

Competitive WvW … what is that you may ask. Well it doesn’t exist.

The BLOB META is all that seems to matter (I wonder if BLOB is German for Karma, I’ll need to check google translate).

I am not even going to get into the class balance debate. What really bugs me is when [Outnumbered] and the blobby servers for instance, still have to resort to a multiple Omega Gollum rush; use 14 super rams (7 inner/outer) to cap a keep; or just plain don’t use siege at all and PvD a gate down; to name a few instances. At least introduce siege limits that are meaningful, reduce PvD damage to practically nill. Make servers actually work for their rewards and reward defenders, oh but working or making an effort to achieve something is so 20th century.

Rewards in WvW … what is that you may ask. Well they don’t exist.

The WvW achievements are a joke, the most ridiculed being ‘Yakslapper’. Wow I really want to spend the next 10 years in WvW repeatedly abusing animals of the bovinae family to acquire a pathetic title and inconsequential AP’s. Well I don’t really give a toss about AP’s so nothing lost.

WvW ranks and titles are meaningless, as you can just go EotM and endlessly farm WXP, how many mithril ranks have I seen these days. I have spent 4,425 hours in GW2 most of that WvW (>95%) and almost rank 2,200. If I spent one 10th of that in EotM I would likely be Diamond Legend. What is the point in that? And even if I put in the effort to spend all my time in WvW (that is the game mode I enjoy most) as I rank up the rewards are still as bad as when I was rank 1.

And for the love of God remove PvE content from WvW, add support for arbitrary GvG play, etc. … on top of all this ANET then introduce changes that are nigh on encouraging cheating viz. FOV camera changes (see my other post today).

What’s the point in continuing; nobody really gives a toss apart from the core WvW ‘customers’. Now there’s a word for ANet to ponder.

Rant over …

(edited by Grendels Mother.5713)

Competitive WvW

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Posted by: Arathor.7419

Arathor.7419

anet didnt think that well about implenting the new stability how it would affect wvw because this change is only going to enhance guilds and blobs to play the pirateship meta instead of actual melee engagement.

A wolf among sheep

Competitive WvW

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Posted by: nightblood.7910

nightblood.7910

Yeah, I always thought both sPvP and WvW need exclusive weapons and armor to them.

I also dont think youre going to get away from the Map Queue Blob either. Its just too OP to keep the PPT up. T2 apparently waas a fight tier before I showed up there.

It would take some dramatic changes to nullify the map queue blob. Like outnumbered being limited to area or something with adding stability buffs to it or something. (Im sure someone can find a reason why that wouldnt be a good idea. Im just rambling.)

Honestly, they need to create something inbetween sPvP and WvW. Competitive play that involves 15 to 20 people on each side.

People want it so bad they have made up their own way of accomplishing it in WvW though its a severely limited competitive play only resulting in a fight to the death. It just seems to me that would clue Anet into what would work for them.

And honestly, I think if they actually did do a 15-20 man competitive aspect t this game, they could probably get rid of EoTM as WvW would replace it.

(edited by nightblood.7910)

Competitive WvW

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Posted by: Dasenthal.6520

Dasenthal.6520

And honestly, I think if they actually did do a 15-20 man competitive aspect t this game, they could probably get rid of EoTM as WvW would replace it.

This, this is what Eotm should’ve been in the first place.

“A conquered people will always resist you,
Edair. But allies-allies will fight by your side”~Cobiah Mariner