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Posted by: JavaChips.5629

JavaChips.5629

To Whom it may concern,

I know this condition extends far beyond just myself. My issue is that my guild is in T1 for wvw. After many attempts to join the server I cannot find a time of day, or day of week that the server is not full. Now this use to be a too bad so sad situation, but with the introduction server linking for wvw it poses a fundamental issue.

In order to stay with my guild when not on their home server I have to possibly pay every two months in order to continue playing with them. This is an unfair bias, and bordering punishment for not playing the game every day when a guild moves servers.

I have been following the guild for a few years and finally was invited to join the guild, but now, now I may not be able to play with this because of these newly implemented strategies.

Contacting support directly, yields the same uphill battle as everything else.

I make a request that I not be forced to what amounts to a bi-monthly subscription (having to move from linked server to linked server) just so I can play with my guild. There is no reason I should have to pay and others not.

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Posted by: nottsgman.8206

nottsgman.8206

After many attempts to join the server I cannot find a time of day, or day of week that the server is not full.

A “Full” server is a server with a number of Active WvW Players above a certain threshold. it has nothing to do with PvE players, or time of day.

you’ll be waiting a long time before the server registers as anything but full, even when the active player count goes down.

In order to stay with my guild when not on their home server I have to possibly pay every two months in order to continue playing with them.

not sure what you mean by this.

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Posted by: JavaChips.5629

JavaChips.5629

This I understand, however the premise of this post is not the details of what qualifies a full server. Its that if you cannot get into a ’full’ server you have to pay every two months to continue to play with that server in wvw.

You can be moved into a full server as it has happened to me in the past. Yet now that real money is on the line Anet seems to be head strong in not allowing this anymore. Hence the grievance

To explain the payment a bit more:

1. ANet introduced server linking
2. Linked servers can play together in WVW
3. A full server will never be linked with another full server
4. ANet has opted to change which servers are linked every two months
Issue: because the servers being linked will change every two months if you are not in the T1 server you will have to change your home server every two moths to continue the ability to play on the T1 server. In my case it will be TC, I am not on TC but the guild I have followed for over 3 years is. So, I have to pay every two months when the links change to continue following them.

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(edited by JavaChips.5629)

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Posted by: penelopehannibal.8947

penelopehannibal.8947

In order to stay with my guild when not on their home server I have to possibly pay every two months in order to continue playing with them. This is an unfair bias, and bordering punishment for not playing the game every day when a guild moves servers.

Not sure what you mean by this either, but I’ll take a guess the WvW guild you’re in likes to switch servers.

If the whole guild is constantly changing servers (to bandwagon onto winning servers as is normally the case), then the issue is with the guild, not ArenaNet. If you don’t want to keep paying to stay with that guild, then they are obviously not the guild for you. Find a different WvW guild that will likely remain in one server, pay once for the transfer, and remain.

The bias is with the guild, not with ArenaNet by the looks of it.

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Posted by: JavaChips.5629

JavaChips.5629

This is not the case. Read what I wrote in full...

The guild has been there a while, I was on a 6 month hiatus when they moved. I am given the option to play with them, however this option now forces me to pay every time they change the linked server.

If you don’t know what I’m talking about read their posts about wvw server linking.

https://forum-en.gw2archive.eu/forum/game/wuv/World-Linking-Beta/

The post is a bit out of date but still tells you what server linking is for wvw. The move is also moving out of beta and their latest implementation introduces rotating linked servers.

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(edited by JavaChips.5629)

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Posted by: simplesimon.2084

simplesimon.2084

Before the linking you had almost no chance to get on that server and play with your guild. Now you have a chance if you want to pay for it.

Or you find a wvw guild on your server and make it grow to a T1

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Posted by: penelopehannibal.8947

penelopehannibal.8947

I understand you perfectly well (I did read your post in full…), but it’s not really ArenaNet’s fault that your guild moved to what is now a full server (and a winning one as I said since they’re T1). They said at the time of introducing server-linking that they will constantly review it.

If server-linking wasn’t a thing, you’d actually be more stuck, not less, since the guild still would have moved, but you wouldn’t have been able to play with them at all, much less within a linked server.

I do though hope, that the server they have moved to opens up for you though, so you only have to transfer once.

But to call it bias from ArenaNet towards you not playing every day is a bit far fetched. ArenaNet didn’t sit at a desk and say with Montgomery Burns’ voice “Look at JavaChips – she/he’s a WvWer but doesn’t play every day. Let’s force her/him to pay money every two months with this system and make her/his guild’s new server full..Excellent!”

ArenaNet are not punishing you with this system, they are trying to make a system that lets people in lower populated servers enjoy WvW as much as higher populated ones.

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Posted by: JavaChips.5629

JavaChips.5629

If this were the case I would have not been moved before in order to stay with my guild, That move also took place by support to a server that was full.

The second solution is out of the question. You are more or less saying, just up and forget your friends, screw your old guild, forget the years playing with them, and start a new just because some people in support said no. Or are you suggesting instead of having one person moved to a full server let’s instead have the rest of the guild pay a crap ton of money for them to move off a T1 server because of one player... both are outrageous.

Full is not full. It’s a near capacity, and my trip there is being blocked by some fools that only log in once every two weeks where as I play at least 6 hours every single day.

It does not take a genius to see the unjust decisions by anet to deny me being reunited with my guild.

I know there has to be other suffering the same fate that I am. The difference for me is I don’t stand by while others don’t have to pay and I do just to run with a guild.

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(edited by JavaChips.5629)

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Posted by: JavaChips.5629

JavaChips.5629

ArenaNet are not punishing you with this system, they are trying to make a system that lets people in lower populated servers enjoy WvW as much as higher populated ones.

This I agree with for the most part, but one of two things happened as a result, something they didn’t foresee which may be my case. I voted yes to this change as it did give me the option to play with them. However this was also before I found out the the server I moved to would be moved to another group and that it would repeat every 2 months.

I want to make it clear that I do not mean any malicious context when I say there is a bias. Possibly segregated would be better suited. Those who have to pay and those who don’t.

Due to the peppered past of Anet there is really no way to tell what their intentions truly are. They could see this as a sad and unforeseen side effect or a happy mistake that they will then take full advantage of. Honestly, I could see either one as equally possible.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

ArenaNet are not punishing you with this system, they are trying to make a system that lets people in lower populated servers enjoy WvW as much as higher populated ones.

This I agree with for the most part, but one of two things happened as a result, something they didn’t foresee which may be my case. I voted yes to this change as it did give me the option to play with them. However this was also before I found out the the server I moved to would be moved to another group and that it would repeat every 2 months.

I want to make it clear that I do not mean any malicious context when I say there is a bias. Possibly segregated would be better suited. Those who have to pay and those who don’t.

Due to the peppered past of Anet there is really no way to tell what their intentions truly are. They could see this as a sad and unforeseen side effect or a happy mistake that they will then take full advantage of. Honestly, I could see either one as equally possible.

I keep reading your posts to try to see why you think this is an issue that ANet should address. Maybe I’m just slow today.

  • Well before linking servers, some guilds chose to move often. Most of those guilds found a way to help fund transfers.
  • Since linking, guilds have increased motivation to move more often (part of the reason for the high gold:gem rate.

The fact that you are paying more than I to play on your chosen world is therefore not an issue of mechanics, but of preferences:

  • I prefer to find a world and stay with it, getting to know roamers, mid-size try-hard guilds, and mega guilds — all of them.
  • Your guild prefers to keep moving around to fight in a particular tier.

As a result, you might (or might not) have to pay every two months to play with that guild. I can see what that bothers you; I can’t see why it’s something that requires ANet to change a policy/mechanic that benefits the WvW community generally.

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Posted by: JavaChips.5629

JavaChips.5629

Currently the only way to get into T1 home server is to wait for a guild to leave or have support move you.

Guilds moving isn’t predictable and cannot be tracked. When my guild moves, the server they move to climbs to T1. Now with linking, the chances of moving is much lower as they will get different match ups over time. This means T1 will be even harder to get into using the guild move method.

Anet has in the past (admittedly with some arguing) agreed to move guildies that have been left behind for one reason or another to the server even if it’s a full T1.

What makes this all unfair is now they seem to stop moving people and now force them to pay to transfer to the linked server over and over. This... Is... Unfair... If you don’t agree with me tell me what makes it fair. Tell me why its fair to go from not paying anything (not even a one time transfer fee) to paying every two months. Tell my why its fair to keep me from my friends, from my guild leader. Tell my why its fair for me to pay tolls in order to remain in their presence. All because I had to take a break from the game. This is the same person I first saw my first time entering WVW and I have a deep respect for him and am very dedicated and loyal to both him and the guild.

32 people active in the guild and one has to pay every two months for a free to play game. Sounds fair to me. (sarcastic)

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(edited by JavaChips.5629)

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Posted by: Gator.5729

Gator.5729

32 people active in the guild and one has to pay every two months for a free to play game. Sounds fair to me. (sarcastic)

My question is how are the other 31 guild members moving servers without paying? Any server move costs gems, the tier only determines how much.

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Posted by: JavaChips.5629

JavaChips.5629

32 people active in the guild and one has to pay every two months for a free to play game. Sounds fair to me. (sarcastic)

My question is how are the other 31 guild members moving servers without paying? Any server move costs gems, the tier only determines how much.

That is correct. They all moved while I was away from the game. During the time they moved the server was T2 or T3. When I got back they were already T1 and a full server.

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Posted by: Ellieanna.5027

Ellieanna.5027

Sounds like a guild problem and not an Anet problem.

The players issue is: His guild is on a T1 server, and he can’t get on it. Every 2 months (ish) Anet is going to look at relinking the servers, and it’s quite possible that the server he’s currently on won’t be linked with his guild anymore. Thus he’ll have to pay to to new server that is linked to continue with his guild.

That’s not Anet’s fault, AND that is how the system is supposed to work. Servers are only needed for WvW and they are trying to control WvW population. If you really want to stay with your guild, you’ll have to get on the server they are on, or keep paying. Anet isn’t at fault. It’s your guilds. If you wish to continue to blame Anet for a system that indeed works, that’s again, on you.

I’m a Moose, a ginger moose even.

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Posted by: JavaChips.5629

JavaChips.5629

This isn’t a who is at fault here. It’s a system that has much larger risks than their previous system; coasting customers to pay for the risks. Saying it’s a guilds fault is completely ignorant (and I mean that in its literal term, not just to be mean). You can’t blame a guild for me having to be away from them. Nor can you ’blame’ them for being good at the game. It’s a circumstance, not a fault.

The same goes with the implementation of ANets new system. Its not a fault, its a circumstance. However the drawback of this circumstance to a select few (including myself) is a disproportional adverse effect. Being that when other just play the game and enjoy it, I have to play the game, and pay for it.

In this light ANet whether intentional or not is screwing over select individuals due to circumstance.

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Posted by: Gator.5729

Gator.5729

32 people active in the guild and one has to pay every two months for a free to play game. Sounds fair to me. (sarcastic)

My question is how are the other 31 guild members moving servers without paying? Any server move costs gems, the tier only determines how much.

That is correct. They all moved while I was away from the game. During the time they moved the server was T2 or T3. When I got back they were already T1 and a full server.

So are you complaining about having to pay every 2 months or that it is full? Neither one sounds like Anet’s fault or problem, just wait till they hop servers again and join them at that time. If the guild is that “Good” why don’t they stay put on a T1 server and compete against players/guilds of equal skill? Or are they only that ’Good" against T2 or T3 servers?

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Posted by: JavaChips.5629

JavaChips.5629

So are you complaining about having to pay every 2 months or that it is full? Neither one sounds like Anet’s fault or problem, just wait till they hop servers again and join them at that time. If the guild is that “Good” why don’t they stay put on a T1 server and compete against players/guilds of equal skill? Or are they only that ’Good" against T2 or T3 servers?

One: complaining that I have to pay every two months to continue to play with them (I’m not made of money, and a lot of people that play this game aren’t) It is a problem when you consider the vast amount of payment differences over time and it is a business problem that can be handled only by Anet. Nothing I or this community can do to solve this issue.

Two: reason we don’t always stay in T1 is blackgate. Without figures I would guess that they could loose a good 200 wvw players and still be considered a full server with map queues around the clock. Blackgate has a monopoly on WVW and anet cannot kick people off the server. This is partially their reasoning behind the linking; to also offset the massive difference between BG and every other server.

If you don’t see anything wrong with this explain why. I’m hearing so many people saying what does anet have to do with this when anet implemented it, and opened up this loophole that causes people to pay fees to stay with friends that don’t have to pay fees. Why is that alright? It’s a choice is not good enough. waiting for untold amoutns of time is not good enough. If a guild decides they are done moving then I’m up kitten creek without a paddle, still paying every two months while yall pay nothing. It’s real easy saying deal with it when it’s not you in the hot seat.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

If you don’t see anything wrong with this explain why.

Because if the guild was changing servers without WvW having server-links, you would still have to pay to transfer anyway and probably won’t be able to due to it still being a full server. ArenaNet are not forcing you to pay for something every two months. Your guild is/has. They were the ones that moved whilst you were away. Not ArenaNet’s doing at all.

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Posted by: Redenaz.8631

Redenaz.8631

I think a lot of people are misunderstanding the scenario. I was halfway through the thread before I figured it out. The OP’s guild is on a full server, so (s)he can’t join them there, but (s)he can join a low-population server that’s linked with them. Since links are only temporary, if the OP wants to play after the next link, that means transferring to another low-population server.

OP, do you have any ideas for a solution to your situation? I’m sure removing population caps is off the table, but would you be satisfied if transfers to low-population servers were free? That might fix your problem, although I wonder if that might cause some other problems of its own, like masses of people doing what you’re doing, causing massive population fluctuations as people keep changing servers to preserve previous links.

~The Storyteller – Elementalist – Jade Quarry~

(edited by Redenaz.8631)

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Posted by: RoseofGilead.8907

RoseofGilead.8907

1. Your guild chooses to server hop, and they’re on a full server.
2. You missed out on your chance to transfer with them because you weren’t playing when the move happened.
3. You’re choosing to pay to change servers every other month to stay with this guild.

None of those are the fault of Anet.

(edited by RoseofGilead.8907)

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Posted by: Allvaldr.3425

Allvaldr.3425

If you choose to play with a serverhopping guild, this is what you end up with. This isn’t Anet’s fault, this is your guild’s fault.

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Posted by: Ardid.7203

Ardid.7203

Why should a guild move around if the new system supposedly balances the population issue?

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Posted by: JavaChips.5629

JavaChips.5629

I think a lot of people are misunderstanding the scenario. I was halfway through the thread before I figured it out. The OP’s guild is on a full server, so (s)he can’t join them there, but (s)he can join a low-population server that’s linked with them. Since links are only temporary, if the OP wants to play after the next link, that means transferring to another low-population server.

OP, do you have any ideas for a solution to your situation? I’m sure removing population caps is off the table, but would you be satisfied if transfers to low-population servers were free? That might fix your problem, although I wonder if that might cause some other problems of its own, like masses of people doing what you’re doing, causing massive population fluctuations as people keep changing servers to preserve previous links.

This is what I’m saying.

The only solution I can think of is a term similar to no man left behind where special circumstances such as mine would warrant a move from where I am to where I want to be as a paid transfer even if it’s full. This could take place in a verity of ways, but the end goal is to not keep players separated from their guilds; and an ongoing paid solution is unacceptable.

To those blaming the guild:
before its a guilds fault it is my fault. I am not blaming myself nor my guild. it was circumstance based on bad timing. Fault has a negative and malicious connotation connected with it. Neither me nor my guild has this in mind when hopping. By blaming the guild you expect them to stay behind for an unknown amount of time just to wait for one person before hopping. If you stopped to think about that you would realize that is unrealistic, and unfair to the guild.

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(edited by JavaChips.5629)

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Posted by: JavaChips.5629

JavaChips.5629

Why should a guild move around if the new system supposedly balances the population issue?

They moved prior to this even coming into beta. I had to be away from the game for about 6 months.

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Posted by: mrstealth.6701

mrstealth.6701

With the previous system (before linking), they would have just been on a full T1 server, and you would have no way at all of playing with them. You’d be stuck waiting for a point when the server was not full. The even older original system, that was based on total (pve included) server population, was even worse as the guild could be blocked by a server filling in the middle of moving people. The newer systems are at least base only on wvw activity and have a delay in switching server status.

You not being able join your guild on their home server is a product of bad luck and not being active in the game. If you take a 6 month break from an ever-changing game, you can expect to be somewhat left behind when/if you return. Your situation does suck, but it wasn’t created by the new linking system. You can at least play with your guild, and that is better than being completely cut off from them.

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Posted by: JavaChips.5629

JavaChips.5629

Ignoring the support way of getting into full server you are correct.

The reason I’m mad is that I am now met with a pay to play game upon coming back. Under the old system Anet would allow special circumstances by and transfer players from world to world. When I was transferred from one server to another full server the firs time I was the same reason. I was away from the game for ~ 6 months. This time again after ~ 6 months they say no AND the only way for me to continue is to pay the same people saying no. If you cannot find the irony in that...

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Posted by: Redenaz.8631

Redenaz.8631

While it’s sorta convenient as a player, I’m not sure “Have support move people around upon request” is a very practical solution.They have to tell people “no” sometimes, or they might as well do away with population caps and let people fight it out themselves.

I don’t know if support’s policy about manual moves changed at any point, but it would seem a little strange to me if it was very lenient before. Either way, server linking isn’t intended as some way to nickel-and-dime players who want to be on “Temporary Blackgate 2,” whatever server that happens to be at the moment, so I think it’s a little unfair to cast your unsatisfactory workaround to your problem as them charging you a subscription. It’s not the same. It’s a problematic situation, but it’s not the same.

~The Storyteller – Elementalist – Jade Quarry~

(edited by Redenaz.8631)

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Posted by: DeanBB.4268

DeanBB.4268

I don’t see it as irony. I see it more of, didn’t you learn the first time? Does your guild have no web presence outside the game? Did they make no effort to advertise the fact they were about to make a change? Even if you didn’t log in, it seems there should have been ample opportunity to prepare and join in with the change. If not, I still see it as deficient on the part of your guild and/or you.

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Posted by: mrstealth.6701

mrstealth.6701

You could try opening a new ticket or posting on reddit (they are more likely to respond there). Support is extremely inconsistent in how they decide to handle each case, as if there is a lack of standard policy and everything is just up to how generous a rep is feeling on any given day.

The fact that this very thing has happened before could also be effecting their decision. Especially if that previous support move was done for free.

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Posted by: PyrateSilly.4710

PyrateSilly.4710

So you took 6 months away from the game (either cause you had to or you wanted to is immaterial) and while you were away your guild moved servers. Now for you to play you have to pay to play on the same team while in WvW and somehow this is ANet’s fault? You are not being “FORCED” to pay anything. You are volunteering to pay in order to play with your guild that moved.

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Posted by: JavaChips.5629

JavaChips.5629

So you took 6 months away from the game (either cause you had to or you wanted to is immaterial) and while you were away your guild moved servers. Now for you to play you have to pay to play on the same team while in WvW and somehow this is ANet’s fault? You are not being “FORCED” to pay anything. You are volunteering to pay in order to play with your guild that moved.

I don’t mind paying once What I mind is paying until unknown time to play with my guild. This is the entire problem here. I should not have to pay non stop to play with them for a game that is advertised as free to play.

They should take these situations into consideration but seemingly are not.

My exact situation in only one of many that could warrant something like this. It would be my opinion that if somebody left the game to serve in the military then came back and to find this situation, I would call BS on their behalf. (I have seen people go into service a great number of times and the guilds move during that time).

All I’m saying is the solution to make people pay constantly to stay with their friends is BS nothing more and nothing less.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’ve never heard/read/seen posted that the CS Team moved anyone to a Full Server because they ‘took a break’. Or, really, for any other reason.

If Tarnished Coast is the server you are trying to get onto, it’s been Full for over a year (or two), except one instance about a month ago, or so. The Full status of servers is changed (if possible) halfway through each ‘pairing’. Perhaps, whatever server you wish to join will change its status at the halfway mark (in about a month).

I’m also a bit confused by the ‘I only recently was accepted into the Guild’, and ‘I can’t play with my guildies I’ve been with for a long time’, or some such.

Good luck.

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Posted by: PyrateSilly.4710

PyrateSilly.4710

Again —-- ANet is NOT making you pay anything. You are volunteering to do so to continue playing with a guild that moved while you were away. ANet is NOT forcing you or making you do this.

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Posted by: Redenaz.8631

Redenaz.8631

All I’m saying is the solution to make people pay constantly to stay with their friends is BS nothing more and nothing less.

I think your solution is more of a work-around than a real solution. It works, but I’m pretty sure turning linked servers into temporary overflows for full servers isn’t the goal of server-linking.

It’s like me complaining that my bookshelf is an unsafe step ladder. It is, but that’s not what it was designed for.

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Posted by: Ellieanna.5027

Ellieanna.5027

I really hope support declines your request to put you on a FULL server.

Full is there for a reason. I think the only time I ever heard of someone being moved to a full server, was when their account was hacked and they were switched servers. That was support fixing something the player didn’t choose.

You chose not to play Gw2 for a while. Doesn’t matter why. During that time, your guild decided to switch servers. You didn’t switch and now it’s full.

You have a few options:
1) Sit and wait out it until it’s not full. (It might happen, who knows)
2) Keep switching to the linked server so you can play with current guild
3) Switch guilds

Anet doesn’t owe you a free transfer nor do they have the ability to go and put you on a server that is full. You have to make a choice, and you have to accept it. At least with linking you have the ability to play with your guild. Before linking you would have been out of luck, since the server still would have been full AND you wouldn’t have had a baby server to switch to.

I’m a Moose, a ginger moose even.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

I really hope support declines your request to put you on a FULL server.

Full is there for a reason. I think the only time I ever heard of someone being moved to a full server, was when their account was hacked and they were switched servers. That was support fixing something the player didn’t choose.

You chose not to play Gw2 for a while. Doesn’t matter why. During that time, your guild decided to switch servers. You didn’t switch and now it’s full.

You have a few options:
1) Sit and wait out it until it’s not full. (It might happen, who knows)
2) Keep switching to the linked server so you can play with current guild
3) Switch guilds

Anet doesn’t owe you a free transfer nor do they have the ability to go and put you on a server that is full. You have to make a choice, and you have to accept it. At least with linking you have the ability to play with your guild. Before linking you would have been out of luck, since the server still would have been full AND you wouldn’t have had a baby server to switch to.

Aye, agree with this. We’re all bound by the same rules and procedures. Just because someone was away from the game doesn’t warrant them getting a free transfer.

Blood & Merlot [Wine]

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Posted by: Fay.2357

Fay.2357

You keep saying that everyone is misunderstanding you. We’re not, we all understand perfectly fine, it’s you who is misunderstanding us.

Here’s the deal: you are choosing to stay with a server hopping guild. They left you behind because you temporarily quit the game, and now you have to pay extra every 2 months to keep up with them, and you don’t think that’s fair.

Too bad. It’s absolutely fair. Nobody is making you stay with them. Nobody is making you pay. If you don’t want to pay, then don’t stay with the guild. If staying with the guild is worth the cost of a server transfer every 2 months, then me and all the others here salute you for funding the Anet electricity bill. That’s all.

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Posted by: penelopehannibal.8947

penelopehannibal.8947

Don’t forget as well, that the transfer costs gems, not necessarily money. Two months (which is minimum) is a long time to procure the cost in gold for the transfer fee. So it’s still hardly a subscription fee, considering you can still WvW without your guild.

Blood & Merlot [Wine]

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Posted by: Gardavil.1762

Gardavil.1762

Anet created this situation by how they designed their game, the server features in particular. A Dev Team is always responsible for their design, just like any other Designer/Engineer is responsible for their work. Anet is absolutely responsible as much as the Player hopping their Guilds are. Anet because it’s their design, Players because they are “creatively utilizing” Anet’s design.

However, Anet is making extra profit with how their design is encouraging Guild hopping, so I seriously doubt that in this capitalistic world Anet would redesign their game to fix the negative parts of the current situation. Anet cannot “buck the system” any more than any of the rest of us can.

And after reading some of the responses so far it’s clear to me at least some Players like the design as it is, so they would oppose a change.

I wish you luck with this situation JavaChips, but I don’t see any light at the end of this tunnel. I’m glad I no longer WvWvW. I know if I was still participating and had played to get better as you have then I too would be upset at the current situation.

stumble stumble crawl crawl

(edited by Gardavil.1762)

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Posted by: Fay.2357

Fay.2357

Anet created this situation by how they designed their game, the server features in particular. A Dev Team is always responsible for their design, just like any other Designer/Engineer is responsible for their work. Anet is absolutely responsible as much as the Player hopping their Guilds are. Anet because it’s their design, Players because they are “creatively utilizing” Anet’s design.

However, Anet is making extra profit with how their design is encouraging Guild hopping, so I seriously doubt that in this capitalistic world Anet would redesign their game to fix the negative parts of the current situation. Anet cannot “buck the system” any more than any of the rest of us can.

And after reading some of the responses so far it’s clear to me at least some Players like the design as it is, so they would oppose a change.

I wish you luck with this situation JavaChips, but I don’t see any light at the end of this tunnel. I’m glad I no longer WvWvW. I know if I was still participating and had played to get better as you have then I too would be upset at the current situation.

Are you kidding? Server linking is designed to eliminate server hopping as much as possible by removing the motivation. Guilds server hop to get better fights or more even matches. Server linking aims to make matches more even and make sure that all the fights are better.

So contrary to what you erroneously claim, Anet is actually doing their best to make guilds no longer feel the need to server hop. Despite that, you still get entitled people complaining about how they deserve special treatment even though the situation they’re in is nobody’s fault but their own.

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Posted by: Obtena.7952

Obtena.7952

This is not the case. Read what I wrote in full…

The guild has been there a while, I was on a 6 month hiatus when they moved. I am given the option to play with them, however this option now forces me to pay every time they change the linked server.

If you don’t know what I’m talking about read their posts about wvw server linking.

https://forum-en.gw2archive.eu/forum/game/wuv/World-Linking-Beta/

The post is a bit out of date but still tells you what server linking is for wvw. The move is also moving out of beta and their latest implementation introduces rotating linked servers.

Your old guild moved while you were gone … and that’s Anet’s fault that you would have to pay to follow them. Interesting logic.

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Posted by: stephanie wise.7841

stephanie wise.7841

short answer your guild decision your guild responsibility, sort it out with your guild.

go to lower tier server or ask them to pay the cost.

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Posted by: Aeolus.3615

Aeolus.3615

@JavaChips.5629: get calm and wait to the Tiers get reduced to half due players inactivity, in a few months, theres alot of Ktrain happening due bad linking.

edit: btw that must be a huge guild almost with 24/7 coverage or something?

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

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Posted by: morrolan.9608

morrolan.9608

The price to move to the linked server every 2 months if it even changes is not that high. From the sound of it you joined TW when TC was already locked so what do you expect?

I personally think anet needs to make fundamental changes to the mode to make it more flexible in this regard. Their ideas that they revealed about disbanding the servers every 3 months and reforming them would have achieved something like that depending on the detail. However with the current system the way they’ve set it up there have to be these sort of restrictions. Its arguable that the system still makes it too easy to stack by moving cheaply to linked servers.

They moved prior to this even coming into beta. I had to be away from the game for about 6 months.

Just FYI, TW are part of an alliance that got advance word on changes to WvW and tried to game the system and the changes to their advantage when they moved to TC en masse. Anet by their statements since and some actions (locking BG and TC last week) are clearly unsympathetic to the alliance and their actions.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

(edited by morrolan.9608)

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Posted by: JavaChips.5629

JavaChips.5629

The price to move to the linked server every 2 months if it even changes is not that high. From the sound of it you joined TW when TC was already locked so what do you expect?

I personally think anet needs to make fundamental changes to the mode to make it more flexible in this regard. Their ideas that they revealed about disbanding the servers every 3 months and reforming them would have achieved something like that depending on the detail. However with the current system the way they’ve set it up there have to be these sort of restrictions. Its arguable that the system still makes it too easy to stack by moving cheaply to linked servers.

They moved prior to this even coming into beta. I had to be away from the game for about 6 months.

Just FYI, TW are part of an alliance that got advance word on changes to WvW and tried to game the system and the changes to their advantage when they moved to TC en masse. Anet by their statements since and some actions (locking BG and TC last week) are clearly unsympathetic to the alliance and their actions.

I joined before they were on TC

[TW] Tempest Wolves
JavaChips – Asura | Mesmer
Grrdian – Asura | Guardian

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Posted by: Fermi.2409

Fermi.2409

It’s not anet’s fault you were gone for months. Servers being full isn’t a new mechanic, either. Quit acting like anet specifically went out of the way to screw you over and accept that it’s your own fault that you’re in your current situation

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Posted by: Queen of FA.7398

Queen of FA.7398

It is unfortunate that some servers are “full” I don’t think the populations are accurate. I hope they don’t count people who are in wvw for 5 minutes to get their dailies.

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Posted by: briggah.7910

briggah.7910

find a new guild.. they will just leave the next time you take a break away from this game

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Posted by: Moderator

Moderator

This thread has gone off topic and will now be locked.