Condi Necros- too op?

Condi Necros- too op?

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Posted by: MFWIC.6091

MFWIC.6091

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

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Posted by: Burnfall.9573

Burnfall.9573

Op. i disagree with you. You mention runes and food…

All class have Equal access to them including Equal access to condition builds.

So that would make all classes Op than?

Necromancers are not even an Elite class..

Why Pick on Necromancers?

Why Punish Necromancers?

Don’t they deserve the same Rights as us?

Don’t they deserve the Freedom to be who they are?

I conclude… It is your Imagination.

Advocate of Justice, Liberty and Truth

(edited by Burnfall.9573)

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Posted by: MFWIC.6091

MFWIC.6091

Well, because obviously those runes and food combined with utilities (all anti condi utilities) dont mean kitten against never ending condi necros bomb… condi engies- fine good balanced fight, condi thiefs- good balanced fight, condi anything but necros- good balanced fight, but fighting condi necros feels like there is never enough condi removals/reductions to sustain and even when i get them down, conditions finish me off before i get the stomp

edit: dont get me wrong I’m not tryin to cry on how super op they are (can always avoid the fight, after all i play warrior), just tryin to get opinions from other people, if anyone else feels as useless 1v1-ing condi necros as much as me, and if not how to counter

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

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Posted by: Omaris Mortuus Est.2738

Omaris Mortuus Est.2738

I roam around on my necro, and tbh it’s fun seeing people think I am squishy only to find themselves on the floor.

I take it you have not fought again a good mesmer then? from all my roaming, which I’m new at really, I’ve found that a mesmer is the worst to fight against.
If you are talking about conditions, the ones I have fought are able to cast more conditions onto me than I am onto them.
That without the clones, add clones and it’s worse!

So if you ask me, mesmers are OP! :P

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Posted by: MFWIC.6091

MFWIC.6091

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

Gladiator of Fort Kickasspenwood

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Posted by: Samhayn.2385

Samhayn.2385

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

is it just my imagination or do they actually need a nerf?

In a group fight with high condition cleanse the spec is near useless. Its give and take.

but I will say bunker condition specs (dire gear) are a bit much right now.


It was 2 vs 20 but its ok we got’em both!

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Posted by: Burnfall.9573

Burnfall.9573

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

yw

watch

Advocate of Justice, Liberty and Truth

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Posted by: MFWIC.6091

MFWIC.6091

condi mesmers are pretty good but imho nothing campared to condi necros.

Gladiator of Fort Kickasspenwood

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Posted by: MFWIC.6091

MFWIC.6091

necro in the video is actually a bunker hybrid so the bomb is not quite as strong and its a bit different scenario since its spvp but i do get your point, and thx you are very helpfull

Gladiator of Fort Kickasspenwood

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Posted by: Burnfall.9573

Burnfall.9573

condi mesmers are pretty good but imho nothing campared to condi necros.

true, not forgetting other classes have if more, better condition than the necromancer. With all sincerity, Omaris Mortuus is correct; there is one dangerous class that “can stand to toe” with the necromancer…. that is indeed the condition mesmer.

Op, even thieves and warriors are afraid of them.. so that says a lot.

i understand, necromancer are built for conditions while giving other classes the same equal access to their same conditions.. if more. One thing to keep note also; condition is capped. It would be unjust to nerf/punish necromancer for being controlled to not over do their job.

YW.

Advocate of Justice, Liberty and Truth

(edited by Burnfall.9573)

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Posted by: FuriousPop.2789

FuriousPop.2789

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

yw

watch

lol – warrior didnt even target the necro when he hit “on my mark” – it wont apply the vul if u dont target the necro – the 2nd time he tried – necro was targeted so it actually work. also hammer & rifle not the best combo… try some different combo of weap with traits and u will be surprised.

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Posted by: MFWIC.6091

MFWIC.6091

ya i think LB is overall better choice than rifle not just for condi build

Gladiator of Fort Kickasspenwood

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Posted by: glaphen.5230

glaphen.5230

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

yw

watch

well he hasn’t pvped with a necro before so I let him have a chance
First fight was MM build and second and third fight were a run around in a circle not doing anything build. I don’t even think the Necromancer used Death Shroud and in WvW that tends to be filled before you fight a Necromancer.

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Posted by: Stillmoon.6894

Stillmoon.6894

what the eff…………………. warrior complaining about necros again? really?

what is next? maybe you ask the dev to make beserker stance a passive trait? buff warrior hp to be same as a keep champion?

seriously stop whining about necromancer, we are the red head child in the family of classes and you still keep pestering us with the op notion.

“Dream and hope sundered my world, it will no longer wreak such sorrow”

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Posted by: MFWIC.6091

MFWIC.6091

well and of course we got a necro defending necros, without any constructive criticism

lol red head child? its one of the top classes for both zerging and roaming, not sure how it works in pve but you must be living in your own special world if you trully believe what you wrote

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

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Posted by: Samhayn.2385

Samhayn.2385

Hambow, Tada you can beat a necro now. Stay on him with CC nerco had very little most likely no stability in Condi spec.


It was 2 vs 20 but its ok we got’em both!

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Posted by: MFWIC.6091

MFWIC.6091

Hambow, Tada you can beat a necro now. Stay on him with CC nerco had very little most likely no stability in Condi spec.

ya tried that already but like i said that condi bomb gets me down before i can get the stomp off, even the kitten ton off cc warriors have doesnt seem enough, but keeping them in long range seems to work perfect. LB/GS seems to work perfect

Gladiator of Fort Kickasspenwood

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Posted by: MFWIC.6091

MFWIC.6091

thx for feedback everyone (well, most)

Gladiator of Fort Kickasspenwood

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

abuse your superior application of CC as a warrior to prevent the necro from applying high bleeding stacks whilst dishing out the pain. when they hit 50% and turn green they will break any stun they have on and try not to attack them so they gain minimal lifeforce. try Mace/ Shield Greatsword it works well to force them to use up their death shroud to stay alive and have a nice burst. once you execute your rotation use the superior mobility of GS to stay away from the necro if u need to regen or switch back Mace to go for another stun…really with so much stability and zerker stance the average necro should not be able to outlast you by kiting and they ca only corrupt stability once every 45 seconds but u may have 3 of them. if you still cant win bring even more cc heavy weapon sets or even play to your strengths at range….the fight is naturally in your favor as a warrior. Longbow is a nice weapon to bring to the fight as well since the burst skill requires no target to hit for you to consume adrenaline to cleanse conditions from cleansing ire.

maybe the posters here could help you out better if you show them what build are you using not just runes and food.

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Posted by: mango.9267

mango.9267

Not sure what kind of necro you’re fighting. “Condi bomb” is a bit vague. A few tips to help with general necro fights:

-If they’re running signet of spite, you need to save a dodge. When you see the signet activate above their head, you need to dodge IMMEDIATELY. Alternatively, you could save your zerker stance and use that to counter the spite. That’s probably the “condi bomb” you’re experiencing.

-Save your dodges, zerker stance, and stunbreaks. A very common combo with necros is using the flesh golem knockdown into spite. When you get kd’d by the flesh golem, stunbreak immediately and dodge. You should avoid most of their “condi bombs” like this. Similarly with fear —> spite. Note that fear counts as a condition, so it can be removed by condi clears as well.

-Try the stunlock hammer and mace/shield build. Necros have almost no stunbreaks, so if you can keep the pressure on, most will panic. Shield also gives you additional blocks against their condis.

-Alternatively, you could run greatsword and just reset the fight when you’re low. Necros have very poor mobility, so you should always be able to run from one, or at least reset long enough that you regen most of your health.

That said, I generally agree with you. A good condition necro, I think, is at the top of the 1v1 chain right now (right up there with spirit rangers and PU mesmers). Gives me trouble no matter which class I’m playing.

Second Child

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Posted by: MFWIC.6091

MFWIC.6091

abuse your superior application of CC as a warrior to prevent the necro from applying high bleeding stacks whilst dishing out the pain. when they hit 50% and turn green they will break any stun they have on and try not to attack them so they gain minimal lifeforce. try Mace/ Shield Greatsword it works well to force them to use up their death shroud to stay alive and have a nice burst. once you execute your rotation use the superior mobility of GS to stay away from the necro if u need to regen or switch back Mace to go for another stun…really with so much stability and zerker stance the average necro should not be able to outlast you by kiting and they ca only corrupt stability once every 45 seconds but u may have 3 of them. if you still cant win bring even more cc heavy weapon sets or even play to your strengths at range….the fight is naturally in your favor as a warrior. Longbow is a nice weapon to bring to the fight as well since the burst skill requires no target to hit for you to consume adrenaline to cleanse conditions from cleansing ire.

maybe the posters here could help you out better if you show them what build are you using not just runes and food.

will try that as well havent really gave much time to mace/shield yet, Im pretty new to warrior only 150+ hours on it, used to run guardian before

Gladiator of Fort Kickasspenwood

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Posted by: MFWIC.6091

MFWIC.6091

Not sure what kind of necro you’re fighting. “Condi bomb” is a bit vague. A few tips to help with general necro fights:

-If they’re running signet of spite, you need to save a dodge. When you see the signet activate above their head, you need to dodge IMMEDIATELY. Alternatively, you could save your zerker stance and use that to counter the spite. That’s probably the “condi bomb” you’re experiencing.

-Save your dodges, zerker stance, and stunbreaks. A very common combo with necros is using the flesh golem knockdown into spite. When you get kd’d by the flesh golem, stunbreak immediately and dodge. You should avoid most of their “condi bombs” like this. Similarly with fear —> spite. Note that fear counts as a condition, so it can be removed by condi clears as well.

-Try the stunlock hammer and mace/shield build. Necros have almost no stunbreaks, so if you can keep the pressure on, most will panic. Shield also gives you additional blocks against their condis.

-Alternatively, you could run greatsword and just reset the fight when you’re low. Necros have very poor mobility, so you should always be able to run from one, or at least reset long enough that you regen most of your health.

That said, I generally agree with you. A good condition necro, I think, is at the top of the 1v1 chain right now (right up there with spirit rangers and PU mesmers). Gives me trouble no matter which class I’m playing.

thats very helpfull. lots of tactics explained in depth i will keep in mind thx

Gladiator of Fort Kickasspenwood

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Posted by: Aberrant.6749

Aberrant.6749

MFWIC I like you. You came in and asked about something you were having problems with instead of screaming for a massive nerf. You are listening to advice instead of saying that it won’t work

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Posted by: aspirine.6852

aspirine.6852

Weird, you think Engi is fine but I am not sure which one of my chars can dish out conditions faster. Necro scepter is good for 1-1 but engi grenades hit more people.

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Posted by: Ruru.1302

Ruru.1302

Lol, hammer monkey complaining about necros. You should see high-level spvp play, warriors dominate almost every class you

mag
[Mada] Apocryfia

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Posted by: MFWIC.6091

MFWIC.6091

Lol, hammer monkey complaining about necros. You should see high-level spvp play, warriors dominate almost every class you

well Eva, if i had issues with condi necros in spvp I would post it in spvp forum not wvw.

Gladiator of Fort Kickasspenwood

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Posted by: Jimmy.1476

Jimmy.1476

Im playing necro 14+ months,i have few types of gears and lot of builds and conditions are almost only way how to defeat supertanky warriors and guardians.My power builds are almost useless against them.Only when im running full berserkr gear,i have better damage against them,but its very risky playstyle,one mistake and i can be death very fast.
So,if conditions will be nerfed,these tanky warriors and guardians will be immortal?

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Posted by: Chuck Zitto.2367

Chuck Zitto.2367

Play a necro in spvp and learn their moves. Pretty much all condi necros are gonna use the singet that puts on half a dozen conditions. Just have your stam singet ready to go. Abuse the fact that you have much better mobility then them. Run quick breathing and warhon and convert the condtions to boons. Save clensing ire for when you have condtions on you. I don’t have much of a problem with any condtion class running a similar gear/food setup to you on my war.

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Posted by: Offair.2563

Offair.2563

what the eff…………………. warrior complaining about necros again? really?

what is next? maybe you ask the dev to make beserker stance a passive trait? buff warrior hp to be same as a keep champion?

seriously stop whining about necromancer, we are the red head child in the family of classes and you still keep pestering us with the op notion.

sorry, but the redheaded stepchild title goes to the ranger, but yea warrior crying about a necro haha

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
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Posted by: fett.9573

fett.9573

So OP, are you just mad because there was a counter to your warrior class and you just couldn’t win?

No single class should have free reign to wipe the floor with everything.

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Posted by: MFWIC.6091

MFWIC.6091

Im so mad, Just raging with fury… Lol no im Just tryin to figure out how to fight them and have a chance of winning. There is plenty of classes that can whoop my kitten , kitten I can duel warrior on my guard without much trouble- win or loose. So don’t post here unless you wanna say something constructive.

Gladiator of Fort Kickasspenwood

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Posted by: Ynot.8397

Ynot.8397

Just play super aggressive and you should kill every necro. That is the key. We win by dealing DoT, not burst. You can negate our biggest burst through the use of utilities. If you really want to stomp a necro throw on hammer and axe/shield. All you need.

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Posted by: K U T M.4539

K U T M.4539

Well as an engi, i have to play perfectly to beat necros due to them having condi transfer, more HP, good access to CC (Which does 1.3k damage per second, I might add), and better cleanse unless I respec into trolololol AR.

Basic [BS] NSP/Mag

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Posted by: Monoman.2068

Monoman.2068

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

Don’t bother with the meditation guardian. One of my best characters is a meditation guardian and the only condition class she can fight is warrior. It’s not that conditions necros are op, it’s that condition spam is op. The combination of tanky condition classes, condition spam, and bad condition cleansing distribution makes tanky condition classes far too powerful.

I feel utterly useless on every character I own but my siphoning necro who is fortunate enough to have decent transfers on her weapons and consume conditions. I’m not pigeon holed into trying to fit in utilities just to fight the half of the game.

Laviere – Hybrid Wellomancer
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Posted by: DarkFrost.2847

DarkFrost.2847

The condition Necro is an attrition build at it’s heart, the longer a fight goes on, the more effective they are. Conditions are the counter play to ultra tank builds. A necromancer in Dire gear will have very high armor, around 2.7-3k, and remember they have the same base health as a warrior, so expect close to 30k hit points. This is what the class was designed for, victory through attrition, they don’t have many abilities that allow escape, few stun breaks, and not a lot of mobility.

If you want to beat a condition necro in a fight, here’s how you do it. First, don’t bother putting conditions on them, they have at least 3 cleanses, two send the conditions to you and the third increases their healing. Second, CC, lots of it. Avoid using big telegraphed moves before doing a burst, try to force a necro to use his fears to counter things like earthshaker. Funny enough, as a roaming necro, what killed me most often with warriors, was a leg specialist sword build. Constant immobilize is not a necro’s friend. Combine that with the warrior’s ability to shrug off immobilize means you’re not afraid of them sending that condi back to you. It will also be one of your few chances to actually use hundred blades in pvp.

In short, to beat a necro running a condition build, keep them locked down.

Obertus [ERP]
The saga of your life is a summation of the choices you make.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

Necromancers are anti melee, they have been since GW1.
Warriors have two complete condi purges, the most powerful passive condi removal, the rediculous -duration stacks, good cc and good direct damage.
If you learn to dodge Corrupt Boon you will win most fights.

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Posted by: Junkpile.7439

Junkpile.7439

Usually necro burn everything in first burst and after that they can’t even kill warrior who is afk.

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Posted by: glaphen.5230

glaphen.5230

Usually necro burn everything in first burst and after that they can’t even kill warrior who is afk.

Scepter auto attack should easily out damage any passive healing.

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Posted by: MFWIC.6091

MFWIC.6091

Usually necro burn everything in first burst and after that they can’t even kill warrior who is afk.

I’ll just assume you smoke something much stronger than weed

Gladiator of Fort Kickasspenwood

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Posted by: Junkpile.7439

Junkpile.7439

Usually necro burn everything in first burst and after that they can’t even kill warrior who is afk.

Scepter auto attack should easily out damage any passive healing.

Well warrior have warhorn/sword and then he leap away and run do some real fighting.

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Posted by: Orangensaft.7139

Orangensaft.7139

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

are you already spvp experienced? like rank 20+
just asking because if no then this might explain all and necros are not op at all xD

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Posted by: MFWIC.6091

MFWIC.6091

condi necros too op or is it just me???

warrior running melandru runes, -40 condi food zerker stance and stamina signet and still gettin my kitten handed in 1v1 9 out of 10 times. tried med guard, same scenerio.

anyone else,feels as useless as me fighting them?

are you already spvp experienced? like rank 20+
just asking because if no then this might explain all and necros are not op at all xD

like I already said multiple times: despite the fact that I don’t spvp alot they don’t give me trouble there. I put this thread in wvw section because that’s where I had trouble dealing with them (at least since condi meta became viable), doing solo roaming which is how I spent most of my time in game (next to guild raiding). Either way, plenty of people already gave me pretty good idea and how to counter them and its working (thx to those people).

Gladiator of Fort Kickasspenwood

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Posted by: Frigid.6027

Frigid.6027

all condi setups are broken in wvw atm

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Posted by: Junkpile.7439

Junkpile.7439

all condi setups are broken in wvw atm

Yes there is just too much condi removal. Anet needs to do something so there is even some point use condi spec in www.

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Posted by: MFWIC.6091

MFWIC.6091

all condi setups are broken in wvw atm

Yes there is just too much condi removal. Anet needs to do something so there is even some point use condi spec in www.

I tend to believe guardians have most Condi removal, when specced for that: all utilities and virtue of resolve plus signet and passive,(5 condis every 36 sec, all condis every 60sec, and 2 condis every 10sec) but what’s the point when you face against signet of spite wells, death shroud, plague, staff and the icing on the cake: scepter/dagger.

So Condi removal is not simply an answer.

Gladiator of Fort Kickasspenwood

(edited by MFWIC.6091)

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Posted by: Chad.3825

Chad.3825

I’m a condi necro so I feel like I should make a comment on this. Necros aren’t an op class, especially their conditions. Conditions are very powerful in small man groups and for roaming and I’m not going to deny that’s it’s VERY difficult to defend against them so I’ll tell right now the only way to defend against them is to avoid and interrupt. Necros have only 2 semi-easy ways to access stability and that’s with Well of Power which gives 1.5s (depending on boon duration) of stability and then the trait Foot in the Grave which gives 3. Those are the ONLY ways for them to get it so stuns/knockbacks/dazes etc. are incredibly potent as you probably won’t miss any of them. Even with -condi food and Melandru runes, you’re still going to take stupid damage because you were stupid to let the conditions be applied to you in the first place.

Conditions are next to useless in large zergs simply because there are way too many ways to cleanse them. With guardians having light fields coming out their ears and almost every class having access to whirl finishers, cleansing bolts wipes almost everything.

People need to stop crying about conditions when it’s their own fault that they have them. Condi necros were already nerfed because of kids crying about it. Just because you have up to -65% condi duration doesn’t mean that the DAMAGE is reduced so you can still take all of that damage if a necro is good enough to be able to keep up a consistent bomb. As a necro myself, I can tell you that we have a staff bomb which looks bad with poison, weakness, chill, and bleed but it doesn’t do much damage. If a Necro is really good they can get a bomb like that plus some with DS and scepter skills. The huge bombs can only happen every 35-40s, a medium bomb can happen every 15-20s, and then you just have them stacking. Just remember, DURATION does NOT affect DAMAGE so the Melandru runes+ food won’t nerf the damage.

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Posted by: mini.6018

mini.6018

here is my tip for fighting condition necromancer.. Close range is their strength; keep them at far range.. Always

well, never tried doing that before, will sure do next time i encounter one. thx

yw

watch

Video is at least 2 or 3 metas old.This video is pre dhuumfire op patch.Ele was doing 1v10 in wvw and winning .Oh the old times,

Now war and necros kinda switched places with ele.

(edited by mini.6018)

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Posted by: MFWIC.6091

MFWIC.6091

Ya I realize that about melandru, but I would expect -65 Condi duration to be actually more effective. I agree on the fact that Condi necros,are useless in large group. I feel like I should have clarify in the first post that I’m talking roaming.

Gladiator of Fort Kickasspenwood

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Posted by: Chad.3825

Chad.3825

Well you’re running the class in the game with more stuns than any other class. If you have stability, can stun, and do decent damage, you’ve beat a Necro. Trust me, the only setup for Necros that MIGHT be considered op is a full Rabid, not Dire, setup because I used to run that and I could get up to 21 stacks of bleed on one target. I could literally take down people without getting hit once and that’s just because I had the warhorn 4, staff 5, DS 3, and a Flesh Golem with Charge. Those are the only interrupts I have and if you have stability, you can stun and slaughter almost any necro. As a necro, the only classes I have trouble with are people playing Warrior and Necro. I have trouble with Warriors because it’s like easy mode in this game so you have good ones and noobs that have no idea what you’re going to get so I usually don’t really bomb them as hard. A Necro vs Necro battle is just a battle of condi transfers.

People really need to stop talking about whether condi necros are op or not because we were nerfed for months, finally got an amazing buff, then people balled their eyes out, full Corruption build were nerfed, and most recently our condi damage was reduced so I’m doing ~300 damage with 3 stacks of bleed instead of ~420.

We’ve been nerfed and buffed and I think if kids stop crying about them because they have bad experiences, it’d be a stable class. It’s already pretty balanced with literally 0 leaps and only 2 teleports, one of which can’t even be used defensively.

My suggestion is change your build because a Warrior especially can beat a Necro easy.

Condi Necros- too op?

in WvW

Posted by: DeadlySynz.3471

DeadlySynz.3471

Every class/spec has a counter or a weakness, yes even the OP warrior has a weakness.

Condition necros for me (a berserker ranger) are easy. Takes maybe 10s (if that) to take a bunker/condition one out. My weakness with that spec.. thieves, very little I can do against them.