The Tiny Yuno Sniper of Ebay [EBAY]
Consider extending catapult disabling
The Tiny Yuno Sniper of Ebay [EBAY]
It does give some value to the trebuchets, which were usually only used defensively or in extreme situations.
No more cata’s? Must have missed that part of the last patch notes.
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights
No more cata’s? Must have missed that part of the last patch notes.
They temporarily disabled them because they were causing a server crash.
Catapults are responsible for a huge chunk of the problems with siege, so their removal does make the whole process feel better…but catapults are also the engine of choice for havoc since clearing gate guards can be problematic for solo/small-team groups.
I agree that it has become easier to defend, but it has also become harder to harass an enemy keep.
I want catas back asap, but I don’t miss proxy catas and the inexplicable shield bubbles.
No more cata’s? Must have missed that part of the last patch notes.
They temporarily disabled them because they were causing a server crash.
Ah, thank you
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights
They should just revert catapults to their pre-patch strength – it did not need updating. Power = range was fine.
Adding power = damage to cats doesn’t make sense unless you do the same for trebs and ballistas as well.