Contesting keeps need to be reworked…
I’m all for contesting keep while an ally zerg takes an objective nearby, it’s a decent strategy…
But a rework needs to be done, kissing the gate twice shouldn’t be able to accomplish it..
Only suggestion I can make is, 8-10 hits on the gate or 1% damage to gates to contest the waypoint…
Having a thief sit at a keep contesting it for 3 hours is amazing dedication but severely broken…
I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.