Contesting Keeps

Contesting Keeps

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Posted by: Melpomene.2367

Melpomene.2367

This is getting very annoying. It should take at least seige on the keep or more than 8 people attacking the keep to contest it.

A thief is attacking our keep by C&D off of the building in EB and I’m pretty sure off of the walls as well. And the ridiculous range of Infiltrator’s strike does not help with stopping this abuse.

Please anet, change the way a Keep can get contested. What’s the point of a waypoint system if a thief (or any other profession at this point) can easily and constantly contest it? I know I’m not alone….

Contesting Keeps

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Posted by: blackmuumba.2485

blackmuumba.2485

from my pov is working ok, i’m a roamer/scout and if a commander is moving to cap a keep i go and contest anything that helps delaying reinforcements. if in a BL, the defender has bay/hills and waypoint in garrison, i go and keep it contested… if not, i contest a tower one of their north towers on the other side of the map.
all is fair in e-wars, except hacking.

Contesting Keeps

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Posted by: Xefirus.5947

Xefirus.5947

I understand what you are saying. I have a feeling this contesting thing is not working as intended right now but i guess its least of Anet’s problems. Its not as much as the white cross swords that divert the attention of people that i believe is not working correctly. That itself is working as intended i think. But what i am speaking of is the contested waypoint in the keep. I have seen this happen many times having a thief or a d/d ele just run past the guards, hit the gate to contest the waypoint and leaves completely unharmed. I don’t believe an entire keep to just suddenly go into lockdown because an enemy decides to throw a stone at the gate.

So yes i do feel that a good number of people should be required to contest the waypoint in any keep or castle and as i said…. it is probably not on Anet’s list of priority fix. Maybe it is difficult to make a separate mechanism for both waypoint and cross swords to take affect in different situations. Anyways cheers for bringing this up.

Golden Company XIII [GC]
Tarnished Coast [TC]
Necromancer

Contesting Keeps

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Posted by: wish.3102

wish.3102

Keeps only contest if you do damage to a gate or wall, thieves cant do damage to walls.
(cloak and daggering walls doesnt contest things)

Jade Quarry. RNG/THF/GRD/WAR
SovietSpaceDogs[SSD]

Contesting Keeps

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Posted by: Kincaidia.3192

Kincaidia.3192

I can maintain about 3 or 4 objectives contested at once in EB. And I do when I’m bored. Do I think it’s a good mechanic? Nope. Do others take advantage of it? Yup. So until it’s not a thing, I’m going to do it.

Tired of OP [Thief], Fort Aspenwood.