Cooldown for changing WvW-map

Cooldown for changing WvW-map

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Posted by: Pixelninja.6971

Pixelninja.6971

What’s your Opinion on a Cooldown for changing the WvW-map, to prevent giant Blobs from porting around the WvW-maps steamrolling everything and porting to the next map.

For example:
15min Cooldown after changing the Map for first time.
Cooldown time doubles with every mapchange, 30mins after second change, 1hour after third, 2hours after fourth. Cooldown resets after 2hours of not changing the Map.

Cooldown for changing WvW-map

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Posted by: Eviator.9746

Eviator.9746

Unintended consequences. Server A’s giant blob moves to map X. Server B (your server) is on map Y with a 30 minute cooldown and cannot react, thus Server A steamrolls map X with no resistance anyway.

Sheldor the Eidetic (Group Engi) | Shorty McShinkicker (Solo Engi) |Turanga (Solo Mes)
Doing what I can for DB during EU primetime

Cooldown for changing WvW-map

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Posted by: scootshoot.6583

scootshoot.6583

Eviator brings up a good point and his scenario will happen and guaranteed there will be plenty of QQ threads (rightly so) due to peeps stuck on a border with a thumb up their kitten waiting for the cooldown.

Cooldown for changing WvW-map

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Posted by: nirvana.8245

nirvana.8245

Eviator does bring up a good point. At the same time I do agree with the OP about “map stacking” being a negative point about the game mode. What could discourage this I don’t know.

Cooldown for changing WvW-map

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Posted by: azyume.6321

azyume.6321

Maybe that can work on high populations wvw servers, although I have my doubts, but that cooldown system can harm medium and low populations servers since they wouldn’t have enough players to cover all the maps during the cooldown period.

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

Cooldown for changing WvW-map

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Posted by: MartyPartys.9187

MartyPartys.9187

As a guild we’re always looking for fights and thus hop border alot. When there’s no or not enough action anymore we leave to another map. Cooldowns would make this impossible and I’m not gonna sit on a map where I get bored to death.