Could WvWvW be better (1)?

Could WvWvW be better (1)?

in WvW

Posted by: Cribbage.2056

Cribbage.2056

I have some ideas about WvW, but before I bother posting them in their detail, I wanted to get an opinion on a simple question:

Is a fair fight the most enjoyable type of battle in WvW?

When I say fair fight here, I mean two things:

1) Evenly matched sides generate more entertaining battles.

2) A fight that is decided by things in the players’ control (class, spec, gear, tactics, coordinating with other players) is more fun than a fight decided by things that are not in player control (population numbers, time zones, game mechanics).

My assumption underlying the question is that both Anet and the player base would prefer fights to be as entertaining as they can be.

My own opinion is this:

A) Teams who are massively outnumbered have few opportunities for truly enjoyable fights. It is frustrating to the point that people stop turning up.

B) Teams who massively outnumber their opponents get some initial fun from easy wins but eventually WvW becomes tedious without challenge and if all opponents melt away it is extremely dull indeed.

C) Fighting players who are much more skillful than you is essentially fair but not that entertaining. I realise this has to some extent been addressed by the tiering system.

D) Losing keeps and towers to people while you are asleep is aggravating and sets a lopsided landscape for the next day’s battle.

E) Losing a battle due to an exploited game mechanic makes people frustrated and can lead to them not turning up (depending on how prevalent the exploit is and how significant its impact).

PLEASE NOTE – in this thread I am not dealing with the issue of whether it is possible to address these issues and create a level field, I am asking if people think that a level field would be more fun.