[TSFR] – Jade Quarry
Culling Order By
[TSFR] – Jade Quarry
I never see the enemy zergball, but by the gods i see all the white rabbits and random creatures all over the place. I would start with those things that which dont matter; trees, white creatures, all creatures. Take the 8000 krait out of the borderland ponds and you might not have such a server problem anet!
- [EA] Elephant Ambush
- DragonBrand since 8/25/12
EVE had to implement Time Dilation to fix this type of problem. For them it was server node crashes and mass disconnects. Now they have battles composed of hundreds of people shooting at each other at the same time. The only problem is that those huge battles take place at 1/10th normal speed. I wonder how this game would handle a similar implementation, where everyone in a certain area just slowed down a certain degree to allow for everyone’s models to load.