Culling, hacking, transfer imbalances, landslides.

Culling, hacking, transfer imbalances, landslides.

in WvW

Posted by: LoserPolice.2157

LoserPolice.2157

WvW is in a laughably bad state right now. Enemy players are totally invisible in almost any siege (good luck playing if your class can’t spam AoEs!), hackers are more common than they have any right to be in an MMO, WvW rankings are totally trashed due to massive guilds transferring to lower-ranked servers for easier opponents, and the WvW mechanics themselves are so shoddy that practically every match seems to end in a landslide. Timezone mismatches result in guilds that refuse to invest money and time in keeps that’ll inevitably be lost in the middle of the night. Winning teams accumulate enough supply, upgrades and orbs as to make the match totally futile for their demoralized opponents. There’s pretty much no point in playing when the other team owns the entire map.

Pretty sad since WvW is practically the only decent, fun and repeatable content at level 80 unless you do sPvP. Arenanet, you guys really gotta get a handle on this. WvW could be so great with a few minor adjustments and bugfixes to keep fights happening and matches even, but I’m worried people are already abandoning WvW in droves. I personally am giving up and moving on to other games (so many good ones have come out lately!) until this mess gets sorted out in a patch.