Let me start off by saying that WvW is the only thing that keeps me playing.I also believe that WvW (and maybe competitive PvP) is the only real challenge the game has to offer.The rest is an endless farm fest which requires little to no skill and the ability to spam F in order to loot chests that grow on the ground (looking at you Living Story).
WvW seems like dying more and more everyday.2 years now we live the same routine without any actual changes that people have been begging for since release (eg GvG).If Anet doesnt make a step in the right direction WvW maps will no longer be as we used to know them.Good or bad here are my suggestions
1) WvW is in no way profitable.The rewards (from both capturing and killing other people ) are poor while it is also a gold drainer (upgrades,siege,commander tag).If someone wants to farm gold/materials for whatever reason he will definitely not stay in WvW.Please add extra loot bags specifically for player kills.
2)Population cap.In my opinion it should be decreased a little(10-20).No more blob victories no more mindless #1 spam and karma trains.With this change there will be more queues for highly populated servers at first but then all those people sick of waiting in queues will be distributed to less populated servers.If anything server balance is a huge issue negatively affecting WvW.
3)Something really unlikely to happen but i will suggest it anyway.Mixed matches for EU and NA.And i will explain what i mean.Anet doesnt allow server names to be used on this part of forum so we’ll go like that.Lets assume 3 Bronze NA servers are called NA1,NA2,NA3 and 3 Silver EU servers are called EU1,EU2,EU3.In this case NA1 server teams up with EU1 under the green colour and fights against NA2-EU2 and NA3-EU3
These changes may look good on paper but i am sure they will have their flaws.I encourage everyone to post their ideas on how to fix WvW or criticize mine.If anything it is our obligation to let Anet know that we wont give up so easily.