Damage in WvW still broken

Damage in WvW still broken

in WvW

Posted by: Dopamine.7502

Dopamine.7502

I can remember a while back a topic where ANET admitted some things where still broken damage/condi wise but that topic is somehow gone.
I would like to know if they damage/condi changes are going to stay or not? BEcause there you did claim some changes would be made over time but so far i see new content i see a special event but no bug fixing of any kind.

Or is it perhaps that ANET wants a more arcade style fights in WvW that take very short time? Myself i enjoy the long and hard fights the most and its really fun when you have been struggling with an enemy group for 15 min and finally kill them. Now fights generally last alot shorter or you have mexican stand offs where people only try to range dps and none pushes(Pushing as a heavy makes you die as quick as a light/medium class)

I would like to see some sort of update on the things you admitted wherent in order. PErhaps first start with adjusting burn damage?
The removal of stats from the trait lines has made some significant changes i dont think that where held into account. Everyone their base power is so much higher then before while for heavies base vit/thoughness has gone down. (Which also was where most guards/warriors would spec into, the lines that have thoughness/vit and boon duration)
To me it seems like there was a fatal error made there without really calculating and testing what the effects would be in medium to large scale to blob scale WvW.

Damage in WvW still broken

in WvW

Posted by: gennyt.3428

gennyt.3428

Yeah…it’s a bit much at the moment. The burst on my Mes is kinda crazy. That’s something I liked about the original GW, the fights were better paced and you could reason your moves more. Right now the fights are over really really fast.

Whispers with meat.