Defeated Players.

Defeated Players.

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Posted by: Ghetto Guardian.9520

Ghetto Guardian.9520

Me and my guild had this idea, when enemies are defeated. Their names appear Grey. With all the AOE spam going on it will be easier to see how many you have left in the fight.

YaKSlapper[YaK]
-Gandara
Tell Me I Can’t And I’ll Show You I Can

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Posted by: aspirine.6852

aspirine.6852

Yeah sometimes it’s very hard to see who you are attacking when my pc cannot keep up.

Also Finished players should be removed and forced to respawn to a waypoint they choose.

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Posted by: baseballguy.4865

baseballguy.4865

Players that are dead should only see the Map.

They should not be scouts, they died like a looser.

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Posted by: kingcragus.6810

kingcragus.6810

Players that are dead should come to the forums, scroll down the main page like 5 lines and read the thread that already exists about this.

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Posted by: King Amadaeus.8619

King Amadaeus.8619

Players that are dead should have tried harder, and also should have grey names.

Mag Server Leader

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Posted by: Nuzt.7894

Nuzt.7894

Players that are dead should only see the Map.

They should not be scouts, they died like a looser.

While trying to insult players, please make sure your insults are spelled correctly so you don’t look like a complete fool.

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Posted by: bradderzh.2378

bradderzh.2378

I think defeated players should have a minute timer whereby if they are not picked up by servermates they are automatically waypointed to spawn.

Removes the dead Mesmer bull (seriously, pros hide their mesmers with thieves, go speak to ehmryBay), removes the littered fields of dead players cluttering up screens, and hinders the zombie rez zergblobs just picking up any dead they find with their overly excessive numbers.

It would promote smarter play as you would be more careful not to get killed or your team could suffer because of it.

Another option I mentioned in a post long ago on a similar subject, is to give any player rezed from defeated the same Rez sickness that the pve Rez orbs apply to players. Having 1hp for a few seconds would further punish the zombie zergs allowing more skilful/appropriately built players the advantage in fights against larger numbers of bad players.

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

(edited by bradderzh.2378)

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Posted by: Lord Kuru.3685

Lord Kuru.3685

We’ve been asking for this since the game launched. Probably will never happen.

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Posted by: Ghetto Guardian.9520

Ghetto Guardian.9520

I dunno about the minute auto respawn timer.

But i would want a shorter Inactive timer specially for WvW borderlands.
Like 5 minutes of Inactive gameplay would boot you out.

YaKSlapper[YaK]
-Gandara
Tell Me I Can’t And I’ll Show You I Can

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Posted by: Contiguous.1345

Contiguous.1345

We’ve been asking for this since the game launched. Probably will never happen.

This.

It’s really funny how often somebody raises one of the same obvious fixes to the same obvious problems that have just been ignored since day #1.

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Posted by: bob.8632

bob.8632

We’ve been asking for this since the game launched. Probably will never happen.

This.

It’s really funny how often somebody raises one of the same obvious fixes to the same obvious problems that have just been ignored since day #1.

We asked for Colored commander tags, and greyed dead nameplates.

We got trolled with bloodlust and team color changes (ironic) that were supposedly done for color-blind folks, whilst many color blind folks are now saying its harder to differentiate.