Defeated before down timer even comes up

Defeated before down timer even comes up

in WvW

Posted by: Monsoon.2589

Monsoon.2589

What is the point of the downed state when you do not even have the time to push any downed state skills when being zerged? why can t it be a simple timer instead of being based on damage which when you have 4 people on you means you are instantly downed and do not have time to use any skills…

…making down state useless in wvw.

Defeated before down timer even comes up

in WvW

Posted by: Kincaidia.3192

Kincaidia.3192

yay! there is a LARGE segment of the population that wants to remove downed state entirely in WvW.

Get over it.

Defeated before down timer even comes up

in WvW

Posted by: DeadlySynz.3471

DeadlySynz.3471

Better just to remove downed state completely

Defeated before down timer even comes up

in WvW

Posted by: Dagraan.2854

Dagraan.2854

Better just to remove downed state completely

apparently you’ve never been thieved before and getting bursted out of nowhere do you really wanna make thieves even more OP than they already are?
or do you want the QQ to be so high that the forums will be filled with it and the thief class will be killed in order to fix it?

Defeated before down timer even comes up

in WvW

Posted by: Dont.6985

Dont.6985

Better just to remove downed state completely

apparently you’ve never been thieved before and getting bursted out of nowhere do you really wanna make thieves even more OP than they already are?
or do you want the QQ to be so high that the forums will be filled with it and the thief class will be killed in order to fix it?

I don’t really see a problem with thieves, lr2p.
They aren’t that hard to deal with.

Defeated before down timer even comes up

in WvW

Posted by: Niko.8901

Niko.8901

Better just to remove downed state completely

apparently you’ve never been thieved before and getting bursted out of nowhere do you really wanna make thieves even more OP than they already are?
or do you want the QQ to be so high that the forums will be filled with it and the thief class will be killed in order to fix it?

I don’t really see a problem with thieves, lr2p.
They aren’t that hard to deal with.

l2 roll a healing signet shield mace greatsword warrior. Profit.

Otto Maggic ~Toasty
(sorry, I don’t give much wxp)