I really like the use of teleports in the keeps. I was wondering if we could have more of these in strategic locations? And could they only work for the defending party? For example, a teleport from the outer gate to the inner gate would be nice. Specifically one from the outer gate to the controls that affect the wall defense configuration. (The controls that say “Reconfigure”.)
Another request is to have color-coded teleports (or maybe just ground textures) that could guide players to the best route to other keeps. I’m pretty sure our toons get tired of falling off ledges just to reach a destination by the shortest path possible. There’s bound to be a better way to reach keeps. And if it’s a netcode thing (e.g. we can’t port you too fast because the netcode doesn’t like fast moving players over wide distances .. aka speed-hacking), then perhaps delay the teleports like you delay the “Reconfigure” controls.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.