Desert BL Waypoints Need Change
I think desert BL actually favors the defender more. The travel time from garrison to the side keeps is shorter than from attacker spawn to the side keeps. Overall reactive defense is less effective on the borderland though with high inter-keep travel times. Rallying a defense is no different than it used to be.
The home border defenders should be looking to assault the keep when it is not under their control. If the enemy who took it leaves its vicinity they won’t be able to respond to the attack. Locking the waypoint out only makes it more difficult to use the side its on. It does nothing for the capture/defense of the keep. To that end I think we can leave this unchanged.
If we’re speaking only of the side keep WPs, they do favor the attackers. However, that’s rather the point. The idea was that holding your whole BL should be a massively difficult thing to do but…without population, it sort of falls apart.
I don’t understand where the waypoint changes came from. Was this a T1 suggestion? It discourages defense since paper keeps have them and it makes the map harder to traverse since they are restricted to certain teams.
Sorrows Furnace
I don’t understand where the waypoint changes came from. Was this a T1 suggestion? It discourages defense since paper keeps have them and it makes the map harder to traverse since they are restricted to certain teams.
No one knows. Its one of those “Anet mystery changes” that come out of nowhere with no explanation and are almost always broken in implementation.
This is why the so called WvW overhaul scare the living bejebus out of us.
I Agree. I think all waypoints should be earned by upgrading them. This encourages people to protect their keeps and stick around the BLs. We use to make call outs to our people in EB to come help protect Hills and Bay because those waypoints were our easy access to protect our south BL. Now we have to run 50 miles just to get a tower back. I miss those epic battles at hills & bay. Bring back the old woman system.
Regardless of whatever explanation anet gives, the decision making process on the waypoints is just beyond the community’s comprehension.
All fortified keeps give everyone who owns it a wp….problem solved.
The Tiny Yuno Sniper of Ebay [EBAY]
After reading many post of this I have redefined my opinion about this.
I would agree side keeps WP can be held by whoever hold the keep, fortified. But Garrison should be only available by BL server.
After reading many post of this I have redefined my opinion about this.
I would agree side keeps WP can be held by whoever hold the keep, fortified. But Garrison should be only available by BL server.
This isnt an issue as getting a wp in an enemy garrison is almost impossible.
Haha wait I mean was on the old, perfectly functioning implementation where getting a waypoint was both a goal that caused intense fighting and an achievement.
Not to mention that the enemy, if they have your garrison, can slot emergency waypoint on it. That shouldn’t be a thing. You shouldn’t be able to slot that upgrade on anything if you can’t normally waypoint into it IMO.
Jade Quarry
Onslaught [OnS]
Deserted borders don’t need a change….they need to get deleted period.
The upgrade system still sucks and the waypoints on east keep and west keep not being accessible for the home team is a joke. not being able to use the waypoint after the 3 minute contest is a joke as well. What’s the point in having waypoints? Use the waypoint to farm nodes and that’s it? It’s like every change they made has made the game mode worse. They seems to not care about what all the people in the community have to say. They only listen to t1 na blob commanders and eu blob commanders who suck at this game without their zombie hordes.