Devs, any future change to permastealth?
If you are perma stealth you don’t have initiative to kill anyone, and your utilities will be on cooldown. What’s the issue?
Another thing to check.
-Mobility to leave combat with easy (i am not talking about gapclosers), like warrior. 2 buttons “out of combat” free card.
-CC spam mechanic, promote the zerg fight and hammer train. And some classes haven’t stability at all, you cant balance a class with “must have a guardian partner”
-Downed state, only works to help who are more. In a 1v2 fight, downed state help the 2 players.
If you are perma stealth you don’t have initiative to kill anyone, and your utilities will be on cooldown. What’s the issue?
Seriously? you don’t need initiative to spam BSs, and you don’t need your utilities to spam stealth, and stealth regenerate initiative.