Disconnection in wvw @ important times
Time for a new computer maybe since it dont seem to hold up when your needed the most ( when alot of people is attacking and particle effect is flying) .
If this was anets problem it would be wide spread and you would see multiple people complain about it.
Naw not really… It never happens at big ground battles only when a keep is at stake, that’s been my experience. Especially when the attackers have been repulsed numerous time before.
And have you guys who’ve experienced these issues sent in bug reports right after coming back on from a crash?
Submitted support tickets regarding the issue with as much detail as possible?
If it’s not happening to everyone or to a majority, then it’s a needle in a haystack.
Are you EU or NA? What ISP do you have? Where are you located? What are your computer specs? Do you crash anywhere else?
Widebody: Is it always a specific keep that kicks you or is it any keep? Numerous times? How many times? Are the zergs noticeably bigger between first time and the time that kicks you?
You’re telling them there is a needle in the haystack they need to find, but aren’t giving them any clues as to where it is.
And have you guys who’ve experienced these issues sent in bug reports right after coming back on from a crash?
Submitted support tickets regarding the issue with as much detail as possible?
If it’s not happening to everyone or to a majority, then it’s a needle in a haystack.
Are you EU or NA? What ISP do you have? Where are you located? What are your computer specs? Do you crash anywhere else?
Widebody: Is it always a specific keep that kicks you or is it any keep? Numerous times? How many times? Are the zergs noticeably bigger between first time and the time that kicks you?
You’re telling them there is a needle in the haystack they need to find, but aren’t giving them any clues as to where it is.
No I haven’t which is my fault, I’ll try to be a little more vigilant next time. Thx for the heads up.