Discussion on State of WvW
After nearly two years we have seen minimal features added to WvW. In the last six months we have seen even less. To make matters worse they really haven’t fixed or added much in the quality of life department.
- EotM – Nice for PvE’rs but wasn’t really a WvW upgrade
- Account bound WvW levels – Was a nice to have but should have shipped that way originally.
- Culling – Nice fix but certainly no feature
- Added ruins – Boring even for roamers
- Seasons – ughhh. Still buggy and bases on the same borked coverage/population mechanics of regular WvW.
- WvW levels – Probably the single best addition they have made but that isn’t necessarily a compliment.
- Lots of balancing most of it poor as condi classes now dominate small fights and GWEN is a slight upgrade of Hammer Train. They have weakened an already under-performing Ranger class, nuked several builds (D/D ele must have stolen developers candy) and gutted an entire build design (anyone seen a good zerker build lately?).
I remain impressed with the game GW2 launched with but after nearly two years seems not much has changed in WvW. Most of the fundamental issues are still here.
Anyway the short version is that the “State of WvW” is pretty much the same state it was in at release.
Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”
“Youre lips are movin and youre complaining about something thats wingeing.”