Dolyaks Guards

Dolyaks Guards

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Posted by: L U X A.9452

L U X A.9452

I think most of the guards are too weak and most of the time upgrading them doesnt effect much and wish all upgraded guards in keep/towers/camps have better buff but I think Dolyaks Guards are most useless of them all…

They are just walking near Dolyak, dont do much damage, just put some a bit useless conditions on you and thats all…
And if you go for Dolyak you will kill it 99% of the time with guards (or even player who escort them) or if there are not guards near…

What I am suggesting is buff on Dolyaks that are coming from upgraded camp that you cannot damage them while there are Guards near them, so if you upgrade Camp, player will first need to kill those two guards near him to be able to kill Dolyak…

Dolyaks Guards

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Posted by: Fluffball.8307

Fluffball.8307

I think the guards are there to stop the krait/bat/skelk etc. attacks on the caravan. They can also prevent sentries from killing the yak.

There is not a type of AI enemy in the entire game that will stop a human from killing the dolyak. You could hire 2 G. Lupis to guard the yak and a player could still easily drop it.

Dolyaks Guards

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Posted by: L U X A.9452

L U X A.9452

I think the guards are there to stop the krait/bat/skelk etc. attacks on the caravan. They can also prevent sentries from killing the yak.

There is not a type of AI enemy in the entire game that will stop a human from killing the dolyak. You could hire 2 G. Lupis to guard the yak and a player could still easily drop it.

Thats the reason why I am suggesting this…

If Dolyaks had this buff, then escorting Dolyaks would have more sense because player will be able to stop attacker because attacker would have to kill 2 guards and then Dolyak but yet again, if there are no escort, attacker would still be able to kill the guards and Dolyak alone (only would need a bit more time to do it)…

And I think skelks/bats/sentries cant even kill the Dolyak alone because they lose aggro faster than they can damage yak…
Only Krait, Hyleks and Ogres can because they are Veterans and there are more than 2 so they can kill Guards as well…

(edited by L U X A.9452)

Dolyaks Guards

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Posted by: Fluffball.8307

Fluffball.8307

I guess I meant all that would do is delay the player for 20 seconds, which isn’t terribly productive for anyone. Sometimes I kill those guards just because I don’t currently have the buffs on me and they disappear when you kill the yak.

Their CC and damage can be a huge buff for defending humans though.

(edited by Fluffball.8307)

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Posted by: nirvana.8245

nirvana.8245

Added blinds, immobolizes and stuns make it alot harder to kill a yak with human defenders.

Dolyaks Guards

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Posted by: Chicago Jack.5647

Chicago Jack.5647

Added blinds, immobolizes and stuns make it alot harder to kill a yak with human defenders.

^ This. The purpose of them is to provide extra CC. They are not to singlehandedly stop a person from killing yaks, but can be troublesome when there are other players around.

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Posted by: Zaxares.5419

Zaxares.5419

Maybe Dolyaks should get a new Dolyak Cladding purchasable upgrade that gives them massively increased Toughness and Vitality.