Double teaming allowed?
Yes, they are breaking no rules.
From your example it doesn’t even necessarily have to do with planned things either. It can simply be server 2 and server 3 taking advantage of what the other is doing.
Krall Peterson – Warrior
Piken Square
Yes, it is a three sided fight so expect people to work together once in a while to beat up the third.
Obviously, but would that also count when in that example, we managed to hold the object for a very long time and they had to change each others spot, and running through eachother like they we’re one server…
Yes, it’s allowed.
Yes it is allowed and it especially sucks when the two servers with a higher population gang up on the 3rd smaller server.
Of course it is. It’s a 3 way fight.
Why would it break the rules?
for there you have been and there you will long to return.
Just quite simply asking if it’s allowed with coordinated double teaming against the third opponent.
Example: You’re server “1” and is the one getting double teamed against. While one blob from server “2” is trying to take your Garri/Keep on one side drawing your attention, the other blob from server “3” comes behind. In this example, Server “2” succeeds to ram the door/cata the wall open where our server gets ready to fight, naturally. Server “3” succeeds getting their wall/door open also.
Now, from multiple observations and the fact that server “3” has higher score and is higher on leaderboards, server “2” is just aiding server “3” in getting points. At this time, We are holding the Keep/Garri as long as possible while small guild groups is caping stuff on their homeborders instead.
This happened to Dragonbrand recently. Some players from Maguuma and Stormbluff Isle made a pseudo-alliance with each other. Stormbluff doesn’t have the numbers, so they’ll distract us while the big Mag blobs hit where they want.
Of course, once Mag got the middle keep from us they just ran the train on Stormbluff and took their areas… sooo… that worked out well. All’s fair in war, but I have to laugh at the utter failure of that plan to work out in SBI’s favor.
Yes its allowed. Even intended.
However, most of the time players don’t use it as it was intended to be used but instead the weaker server is the one that gets double teamed. So it ends up being pretty lame.
Also sometime double teaming is not intentional. Like when a group attack a keep, other try to get also a keep or t3 tower. Best would be if it would be like borderlands 1:2 of member, so that every defender have same amount of players like the attacker, if they’re enough people for sure.
PS:
Ah, oh well… better luck next time JS and FSP <3
Problem for you is that FSP losing with intentional.
That gw2wvw.net is some awesome kitten. Blob guilds blob together and outblob enemy PUG blob and then they whine that enemy using siege and defend keeps. Need to remember that they don’t care about PPT. Their guild blob just wanna fight against PUG blob even numbers because it’s not fun if you have even small chance to lose open field fight.
Seafarer’s Rest EotM grinch
That gw2wvw.net is some awesome kitten. Blob guilds blob together and outblob enemy PUG blob and then they whine that enemy using siege and defend keeps. Need to remember that they don’t care about PPT. Their guild blob just wanna fight against PUG blob even numbers because it’s not fun if you have even small chance to lose open field fight.
Congratulations, you have just summed up almost the entirety of posts on there. No need to visit those forums anymore folks.
It’s happened so many times in the past 2 years, so yes, get used to it. Even if the two strongest servers focus each other, it allows the weakest to back cap.
Coverage wins most of the time generally.
Plays completely opposite professions to his main Teef.
(edited by CrimsonNeonite.1048)
That gw2wvw.net is some awesome kitten. Blob guilds blob together and outblob enemy PUG blob and then they whine that enemy using siege and defend keeps. Need to remember that they don’t care about PPT. Their guild blob just wanna fight against PUG blob even numbers because it’s not fun if you have even small chance to lose open field fight.
Haha yup:
http://www.gw2wvw.net/comment/141091#comment-141091
181 bags last night. Would have been more but DB insisted on hiding in their keeps behind siege.
Would be fun to catch this one without his blob but I doubt it’ll happen.
Lols popped over to that forums, that’s some frustrated kittens over there…maybe they need to crawl out of their basements once a month!
As for double teaming, we’re used to it, just makes it easier to find the bag trains:-)
Also sometime double teaming is not intentional. Like when a group attack a keep, other try to get also a keep or t3 tower. Best would be if it would be like borderlands 1:2 of member, so that every defender have same amount of players like the attacker, if they’re enough people for sure.
PS:
Ah, oh well… better luck next time JS and FSP <3
Problem for you is that FSP losing with intentional.
I know, we all know within tier 1 that fsp (TT-rayya) and all those who once were SFR, likes to loot SFR pugs, because frankly they are hella good… but the point of that statemant you quoted me on, was that EVEN when FSP looted us, JS still couldnt cap win that fight.
Within the forum you linked, i saw a statement that SFR only wins because of their blob at night. Thats true, and i think it’s awesome.. shows only how versatile SFR community is and how broad of different timezones people are from is playing on it. While we maintain equal score on daytime and prime hours, we gain the advantage we need to win at night.
Just quite simply asking if it’s allowed with coordinated double teaming against the third opponent.
Example: You’re server “1” and is the one getting double teamed against. While one blob from server “2” is trying to take your Garri/Keep on one side drawing your attention, the other blob from server “3” comes behind. In this example, Server “2” succeeds to ram the door/cata the wall open where our server gets ready to fight, naturally. Server “3” succeeds getting their wall/door open also.
Now, from multiple observations and the fact that server “3” has higher score and is higher on leaderboards, server “2” is just aiding server “3” in getting points. At this time, We are holding the Keep/Garri as long as possible while small guild groups is caping stuff on their homeborders instead.
It is not only allowed but to be expected. However, it is sad when people whining about unfair match-ups are the ones who band together to attack the smaller and loosing server. The non-leading servers should work more often together instead to turn the tide. It would make for far more interesting match-ups.
Matches would be more balanced if two losing server could only attack against leading server.
Seafarer’s Rest EotM grinch
Yeah, it’s definitely allowed. Just look at what happened in t1 during season 2.
(Warband of Wolves )
Blackgate Server
Matches would be more balanced if two losing server could only attack against leading server.
When server 1 gains 20k lead over any of the other 2, server 2 & 3 magically become friends unable to fight each other and only see the server 1 players in red colours – untill server 2 or 3 catches up. :P
Countless times we’ve found bags1 taking a tower from bags2, only to scoop up bags1 after they bust through. Saves money on siege.
Two attackers at once doesn’t always mean an alliance, more often it’s just an attack of opportunity.
Its wvw. No moral rules. Double teaming means double lootbaging
Just the WvW
R3200+
I’m not sure what it’s usually like on your server, but in tier 1 pretty much every waypointed keep gets double-teamed, especially if it’s a garrison.
Double teaming is an unfortunate, unavoidable side effect to the tri-realm setup, dating back to when DAOC invented RvR. The design was always to allow the 2 lesser realms to band temporary alliance to fight back the dominant realm. But as DAOC (and GW2) have shown us, that doesn’t always happen. Sometimes you have 2 realms/servers being competitive, while the 3rd simply play as opportunists and hit what would benefit them the most at the time. Other times you have 1 dominant server, and the 3rd place server would rather side with the dominant server to fight for 2nd place. Server politics and opportunities all play a part in this tri-realm design resulting into double teaming.
It works just like real life really. If you take 3 countries, tell them to war each other, you can just imagine the politics that play into who fights who, who advances where, who buttjams the other, etc.. There will undoubtedly be double teaming.
Btw the leading place mostly a safe one. The worst position is the second. The first attack because they want them to keep down and the 3rd attack because they want to be the second.
Just the WvW
R3200+
a – b + a – c + b – a + b – c + c – a + c – b = …….
Just quite simply asking if it’s allowed with coordinated double teaming against the third opponent.
Example: You’re server “1” and is the one getting double teamed against. While one blob from server “2” is trying to take your Garri/Keep on one side drawing your attention, the other blob from server “3” comes behind. In this example, Server “2” succeeds to ram the door/cata the wall open where our server gets ready to fight, naturally. Server “3” succeeds getting their wall/door open also.
Now, from multiple observations and the fact that server “3” has higher score and is higher on leaderboards, server “2” is just aiding server “3” in getting points. At this time, We are holding the Keep/Garri as long as possible while small guild groups is caping stuff on their homeborders instead.
This happened to Dragonbrand recently. Some players from Maguuma and Stormbluff Isle made a pseudo-alliance with each other. Stormbluff doesn’t have the numbers, so they’ll distract us while the big Mag blobs hit where they want.
Of course, once Mag got the middle keep from us they just ran the train on Stormbluff and took their areas… sooo… that worked out well. All’s fair in war, but I have to laugh at the utter failure of that plan to work out in SBI’s favor.
no alliance that I’ve heard of. just opportunity. SBI is screwed either way. least we can do is get some delicious QQ out of DB for the messing w/ our BL. 4th time in a row facing DB will not breed much compassion
There is nothing wrong with a 2v1. Look at it this way. If they need to 2v1 you, it means they likely aren’t very good on their own.