Downed state suggestion

Downed state suggestion

in WvW

Posted by: Sniser.1297

Sniser.1297

At this moment there is 2 big issues with the downed state.

1 .- small force has very bad time to kill a bigger force because they can’t finish them off
2.- In ranged combat its also impossible to go and kill the guy you just take down and it takes ages to kill him attacking.

First I want to say. My main is an elementalist so I know what is when I’m in downed state I know I will be killed very soon unless I get some team mates help and I think its the way it should be. for all classes.

Since the downed state is to prevent just the focus killing, and giving your mates some time to help you I’m sharing the next idea…

when someone get is downed state:

1.- They can only use 1 and 4 abilities.
2.- The ability 2 is a single interrupt and starts with 4s cooldown. This way if you aren’t helped by a team mate, there is 1 second time frame before you can interrupt anyone.
3.- The ability 3 is a aoe interrupt and starts like now. 8s cooldown

the other fix I would do… is when someone is not attacking you in downed state the health goes down veeeeeeeeeeeery slowly. Why?

Unless you or any of your team isn’t healing you… The full bar should be empty in less than 15s since no one is helping you to survive.

This way you know if you keep attacking the guy or the zone where is the guy he will be finished in 10-15s.
if nobody helps you, you deserve to die.

I think this would fix all the issues and fustration with the downed state while keeping its utility to prevent the spike damages deads in team fights.