Dragons tooth and siege

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Posted by: Zephyrus.9680

Zephyrus.9680

DT is a poorly designed skill in general. Untargeted should DT directly on the ele. I don’t care either way about LoS but I would definitely like DT to be ground targeted. It would actually be useful as a blast finisher then.

That made me lol. I would like to see that.

This is usually how it’s used when targeted anyway. You want to DT in your fire field which you’re standing in, or DT and then fire field where it will impact, for the blast finisher. But untargeted now it randomly goes way ahead of your position which makes it useless to use that way.

Also… Necro thread still so relevant. Sad.

Zefyres – Ele | Maguuma | (ex) top100 solo/teamQ casual | Youtube

(edited by Zephyrus.9680)

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Posted by: Luthan.5236

Luthan.5236

Guys the whole thing how siege work is “bugged”. It’s just limitations because of the engine. They won’t “fix” anything. Why should this skill not work like it works now? If they fixed it they also needed to fix ACs. The arrows somehow appear out of the air without even needing a line of sight(only player needs to see them but no direct way calculated cause they just appear magically now like real arrows would move).

Ele Meteor Shower bugged… which appears magically – which is okay. But you still need to jump on the ledge of a wall cause apparently here you need a line of sight. Lol.

If anything is okay to to appear magically out of the air without line of sight from the char then magic. And Eles use magic. It totally makes sense. Not for AC and stuff like that.

Also Cannons are bullkitten … they should be a bit on a higher position to have a bigger angle and not shoot your wall if you move them a bit too the left.

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Posted by: lunyboy.8672

lunyboy.8672

How is this still not fixed? After running into ele who destroyed my AC on top of thick keep gate with dragon tooth that even firestorm coud not reach I ran to next tower and placed AC inside the tower. After zerg capped that keep they went for next tower where I was waiting on AC. Didn’t matter that AC was inside the tower, that ele still was able to kill it…

http://img31.imageshack.us/img31/2673/fx7k.jpg

Lol. Do you see what I see?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
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Posted by: Conncept.7638

Conncept.7638

Wow! Look at all the Elementalists in this thread defending their exploit of a very obvious bug!

You have no proof whatsoever that it’s a bug, this is far from the only ability in the game which does not require line of sight. That doesn’t mean it shouldn’t be changed, thieves shadow-stepping on to walls was completely intentional but it was removed.

(edited by Conncept.7638)

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Posted by: Solstice.1097

Solstice.1097

Ele is meant to use terrain to its advantage. Dagger 5 and other AoEs also don’t require LOS it’s just that DT happens to be ranged. The AC can be built farther back, still hit the gate, and be out of range of DT.

L2Place ACs is what I get out of this.