Dueling etiquette in WvW

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Posted by: Harnesh.2389

Harnesh.2389

I really don’t care if people want to duel in WvW never been one of those people that will go out of my way to find them and mess up their fun. With that said what the hell is up with these guys standing around the road leading to SMK to have their fights. Then get bent if you happen to jump in, even when SMK is be contested, how are you supposed to know? I’ve seen it quite a few times in the last week so has that just become the defacto spot now?

Harn 80 warrior
VIGilance
SoR

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Posted by: nacario.9417

nacario.9417

If i see someone 1v1 by themselves i let them have at it. If ppl on my server are ganging up on someone, outside of zerg, 2v1 3v1, i usually wait till hes downed so i can tag kill. Dont know why i do it but i guess its a gentlemans notion. If many are standing idle watching ppl 1v1 then it also should be obv theyre dueling, usually theyll let u pass but they will attack if u interfere.

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: DeceiverX.8361

DeceiverX.8361

I don’t get it, either. It’s a really stupid place to duel. I interrupted one once where one of the guys on the opposite server was a member of one of the blobbing guilds, and they just proceeded to stop taking objectives and spawn-camp and zerg me for interrupting a fight. Apparently not apologizing and telling them to go somewhere else that isn’t as out in the open is so impolite it warrants stupid amounts of retaliation and a vendetta against the person who thought they were saving/helping a server ally.

For those who really like to duel and don’t want to be interrupted: Either go to OS, or if you absolutely must duel in EBG, do it behind Bravost, since nobody ever goes down there and it offers no strategic advantage for sieging.

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Posted by: Kraljevo.2801

Kraljevo.2801

People are just too kittening lazy to go to appropriate spots. No one is gonna interrupt your duel behind the mill at SC or in the obsidian sanctum.

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Posted by: Coyote.7031

Coyote.7031

So I ran in to defend someone outside of bay and they said “Dueling stop.” So I stopped, apologized, and went to go take the sentry and the camp back… and guess what? The duelers jumped me at the sentry while my server watched. I really hate my server…

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Posted by: Paulie.6215

Paulie.6215

I make it a point to kill enemy duelers near SM every single time.

My response to hate tells: “Red = Dead. Find a better place to duel. And I’ll be back to kill again if I see a duel near SM.”

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Posted by: Jayne.9251

Jayne.9251

Eh, let them duel. It’s not hurting anyone.

It can be confusing to know which teammate needs help and which is duelling; I will often use /say and just say “duel?” … and if no response, I jump in and help. Most often, those who are duelling will say “y” or something — then I sit and watch and wait for my turn

L’enfer, c’est les autres

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Posted by: sephiroth.4217

sephiroth.4217

Duelers for the most part are great…

Being in T2 as a solo roamer I quite often come accross the duelers near SM or where ever and it’s good to just sit and watch from time to time, I don’t duel duel because of my perplexity, dueling is usually reserved for power only builds.

But Occasionally I’ll meet other solo roamers and after we fight, if it was a decent fight no one will get stomped, instead we let each other rez and go again, and again, and again until the 3rd server comes along and tries to gank but ends up getting rekt

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Arantheal.7396

Arantheal.7396

Call in your Zerg & clear the place out.
Dueling on main-roads is stupid a.f., so do your server a favor and make sure that this doesn’t becomes a habit around your keeps, especially not on reinforcement- or dolly-routes..

Engineer is love, Engineer is life.

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Posted by: Phosphia.7813

Phosphia.7813

Areas around SM are usually used for dueling. It’s not like people are dueling in the lord room. Just leave them be. They aren’t going out of their way to ruin your game play just because they can.

As for etiquette, /bow @ someone you’re interested in dueling. If they return the emote you can engage. Don’t stomp, so that you or someone else can go at it again.

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

I used to let duelers be, but now honestly that they have reduced the number of players allowed on a map, it really has no place in wvw since it causes fights to be unbalanced and every single person on a map is that much more important to the game play. They are taking up space on the map that could be used by someone trying to play as a server, so they are considered road kill now. It is like setting up a knitting party in the middle of a basketball court during a game and for every person on your team that is in there is one less person you have to play the game with. It isn’t fair to everyone involved to do so.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: Phosphia.7813

Phosphia.7813

I used to let duelers be, but now honestly now that they have reduced the number of players allowed on a map, it really has no place in wvw since it causes fights to be unbalanced and every single person on a map is that much more important to the game play. They are taking up space on the map that could be used by someone trying to play as a server, so they are considered road kill now.

Yeah, bring back that quality blob game play.

It is like setting up a knitting party in the middle of a basketball court during a game and for every person on your team that is in there is one less person you have to play the game with. It isn’t fair to everyone involved to do so.

Yeah, only that you missed the part where for every player on your team doing this, there is probably one from the other team too. So the difference is probably super insignificant. You probably don’t deserve to win if you have to do this lol. You might as well just start dropping open field ACs, that is equally sad.

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

I used to let duelers be, but now honestly now that they have reduced the number of players allowed on a map, it really has no place in wvw since it causes fights to be unbalanced and every single person on a map is that much more important to the game play. They are taking up space on the map that could be used by someone trying to play as a server, so they are considered road kill now.

Yeah, bring back that quality blob game play.

It is like setting up a knitting party in the middle of a basketball court during a game and for every person on your team that is in there is one less person you have to play the game with. It isn’t fair to everyone involved to do so.

Yeah, only that you missed the part where for every player on your team doing this, there is probably one from the other team too. So the difference is probably super insignificant. You probably don’t deserve to win if you have to do this lol. You might as well just start dropping open field ACs, that is equally sad.

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the NPCs, the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers and people not willing to cooperate or play as a server.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: Phosphia.7813

Phosphia.7813

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

As for fighting as a server, I’m pretty sure there is currently no seasons going on. So you really can’t fault anyone for not caring about PPT.

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

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Posted by: Teevell.1684

Teevell.1684

If any of you see me fighting someone 1v1…

Please help me! Don’t just stand there and watch, we need to kill this guy, because it’s WvW, not 1v1.

Seriously, you want to duel that’s fine, but doing so in an open PVP environment like WvW is at your own risk.

Tarnished Coast

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Posted by: Phosphia.7813

Phosphia.7813

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

There is little to no space for stats customization in sPvP. Besides, sPvP is usually focused about finding opportunities to 2v1 your enemy.. No to mention that the entire game mode is fixated around standing in circles and not killing people.

People who duel in WvW probably enjoy the game mode. I command blobs, do GvGs, roam and duel in WvW. I wouldn’t ever tell anyone who does any of the above to go somewhere else.

WvW just happens to be a place where people usually respect even fights (1v1s), so as a rule of thumb don’t add to a fight unless the player asks for help. There really is no reason to be a kitten :-)

The same goes for a guild fighting another guild on a map. Just let them be and do their thing.

Ind the end of the day, I don’t know why you need a special reason to not go out of your way to ruin other people’s gaming experience just because you can, when they don’t do this against you.

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

There is little to no space for stats customization in sPvP. Besides, sPvP is usually focused about finding opportunities to 2v1 your enemy.. No to mention that the entire game mode is fixated around standing in circles and not killing people.

People who duel in WvW probably enjoy the game mode. I command blobs, do GvGs, roam and duel in WvW. I wouldn’t ever tell anyone who does any of the above to go somewhere else.

It is a much better experience when you have a private arena and bring people there to fight and not play in circles. I agree they should not have all that pve stuff in there as well, as I only like to play courtyard myself.

The issue is not wvw vs duelers, it is ANET needs to make a place where there isn’t a score going on all the time for people to fight. The problem with the current way it is set up, like with any sport, is anyone not playing the game in progress should not be on the field. In the middle of a football game they would not let people onto the field to start playing pin the tail on the donkey, it is trying to play different games in the same space while the clock and score are still ticking and them interfering with one another’s ability to play. forcing one team to have to fight 10 vs 35 due to part of their team playing different games on the same field is not providing an adequate area for gameplay. In GW1 , for example, if someone was not contributing to the game in progress in pvp, they would be reported and blocked from entering a game for a period of time. That prevented players from running around in circles not helping the team and forced cooperative game play rather than allowing for people to not be contributing to the game in progress to take up space in the match.

The problem is there is a game in progress going on and if you are not contributing to that game, then ya you should not be on the field. IF they provided adequate space to play without a score going on with a population cap, that would solve the problem right there.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

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Posted by: Phosphia.7813

Phosphia.7813

It is a much better experience when you have a private arena and bring people there to fight and not play in circles. I agree they should not have all that pve stuff in there as well, as I only like to play courtyard myself.
The issue is not wvw vs duelers, it is ANET needs to make a place where there isn’t a score going on all the time for people to fight. The problem with the current way it is set up, like with any sport, is anyone not playing the game in progress should not be on the field. In the middle of a football game they would not let people onto the field to start playing pin the tail on the donkey, it is trying to play different games in the same space while the clock and score are still ticking and them interfering with one another’s ability to play. forcing one team to have to fight 10 vs 35 due to part of their team playing different games on the same field is not providing an adequate area for gameplay. In GW1 , for example, if someone was not contributing to the game in progress in pvp, they would be reported and blocked from entering a game for a period of time. That prevented players from running around in circles not helping the team and forced cooperative game play rather than allowing for people to not be contributing to the game in progress to take up space in the match.
The problem is there is a game in progress going on and if you are not contributing to that game, then ya you should not be on the field. IF they provided adequate space to play without a score going on with a population cap, that would solve the problem right there.

The problem with this argument is the fact that you base it on the assumption that PPT has any value. Outside of seasons, PPT only determines your match-ups. What you consider ‘winning’ could (and probably is) meaningless to the player next to you.

If you have issues regarding your server’s goals, in terms of where you want your PPT, etc to be.. That is probably something you should debate on a forum for your server.

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

It is a much better experience when you have a private arena and bring people there to fight and not play in circles. I agree they should not have all that pve stuff in there as well, as I only like to play courtyard myself.
The issue is not wvw vs duelers, it is ANET needs to make a place where there isn’t a score going on all the time for people to fight. The problem with the current way it is set up, like with any sport, is anyone not playing the game in progress should not be on the field. In the middle of a football game they would not let people onto the field to start playing pin the tail on the donkey, it is trying to play different games in the same space while the clock and score are still ticking and them interfering with one another’s ability to play. forcing one team to have to fight 10 vs 35 due to part of their team playing different games on the same field is not providing an adequate area for gameplay. In GW1 , for example, if someone was not contributing to the game in progress in pvp, they would be reported and blocked from entering a game for a period of time. That prevented players from running around in circles not helping the team and forced cooperative game play rather than allowing for people to not be contributing to the game in progress to take up space in the match.
The problem is there is a game in progress going on and if you are not contributing to that game, then ya you should not be on the field. IF they provided adequate space to play without a score going on with a population cap, that would solve the problem right there.

The problem with this argument is the fact that you base it on the assumption that PPT has any value. Outside of seasons, PPT only determines your match-ups. What you consider ‘winning’ could (and probably is) meaningless to the player next to you.

PPT ALSO determines whether or not a server crashes and burns or is stable as well. Without the PPT, servers drop to T8. If players do not care to assist with keeping their server in top tiers, they should just transfer to T8 where they dont have to worry about getting run over or PPT, not expect everyone on their server to carry them while they are not doing the work to stay there. I don’t think players should be able to get a free ride. MANY like to fight more than PPT, however, you can fight in a way that helps your PPT, if you are good enough you can do both at the same time. Those who do not help their server earn tier really should not be playing on it expecting everyone else to do their " chores" for them.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: Phosphia.7813

Phosphia.7813

PPT ALSO determines whether or not a server crashes and burns or is stable as well. Without the PPT, servers drop to T8. If players do not care to assist with keeping their server in top tiers, they should just transfer to T8 where they dont have to worry about getting run over or PPT, not expect everyone on their server to carry them while they are not doing the work to stay there. I don’t think players should be able to get a free ride. MANY like to fight more than PPT, however, you can fight in away that helps your PPT, if you are good enough you can do both at the same time. Those who do not help their server earn tier really should not be playing on it expecting everyone else to do their " chores" for them.

As I said. PPT determines your match-ups. Going up or down isn’t necessarily a win or a loss. It depends on where you want to be. One of the better servers on NA consistently lost all their match-ups, but stayed high enough to be in the tier they wanted to be in.

That is probably something you should take up with your server.

But I can tell you already now that you won’t be able to justify ruining the experience for people who are just trying to duel in peace, lol. anyway gn

(edited by Phosphia.7813)

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Posted by: lil devils x.6071

lil devils x.6071

PPT ALSO determines whether or not a server crashes and burns or is stable as well. Without the PPT, servers drop to T8. If players do not care to assist with keeping their server in top tiers, they should just transfer to T8 where they dont have to worry about getting run over or PPT, not expect everyone on their server to carry them while they are not doing the work to stay there. I don’t think players should be able to get a free ride. MANY like to fight more than PPT, however, you can fight in away that helps your PPT, if you are good enough you can do both at the same time. Those who do not help their server earn tier really should not be playing on it expecting everyone else to do their " chores" for them.

As I said. PPT determines your match-ups. Going up or down isn’t necessarily a win or a loss. It depends on where you want to be. One of the better servers on NA consistently lost all their match-ups, but stayed high enough to be in the tier they wanted to be in.

I don’t really consider servers who cannot get their fights while keeping their PPT in check to be " one of the better servers" Anyone can forget about taking care of business and just fight, not everyone can fight 2 map ques in your garrison Lords with 20 people on pin and win while making sure they hold their other objectives at same time.

What is something you should take up with your server? LOL

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: Phosphia.7813

Phosphia.7813

PPT ALSO determines whether or not a server crashes and burns or is stable as well. Without the PPT, servers drop to T8. If players do not care to assist with keeping their server in top tiers, they should just transfer to T8 where they dont have to worry about getting run over or PPT, not expect everyone on their server to carry them while they are not doing the work to stay there. I don’t think players should be able to get a free ride. MANY like to fight more than PPT, however, you can fight in away that helps your PPT, if you are good enough you can do both at the same time. Those who do not help their server earn tier really should not be playing on it expecting everyone else to do their " chores" for them.

As I said. PPT determines your match-ups. Going up or down isn’t necessarily a win or a loss. It depends on where you want to be. One of the better servers on NA consistently lost all their match-ups, but stayed high enough to be in the tier they wanted to be in.

I don’t really consider servers who cannot get their fights while keeping their PPT in check to be " one of the better servers" Anyone can forget about taking care of business and just fight, not everyone can fight 2 map ques in your garrison Lords with 20 people on pin and win while making sure they hold their other objectives at same time.
What is something you should take up with your server? LOL

oh i’m sorry i mistook you for someone who knew something about wvw

ppt is largely determined by coverage, there you learn something new every day

you can lose every single fight and still come out on top on ppt by 100,000 ahead of the next server, just like you can win every single fight and lose by the same amount.

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Posted by: lil devils x.6071

lil devils x.6071

PPT ALSO determines whether or not a server crashes and burns or is stable as well. Without the PPT, servers drop to T8. If players do not care to assist with keeping their server in top tiers, they should just transfer to T8 where they dont have to worry about getting run over or PPT, not expect everyone on their server to carry them while they are not doing the work to stay there. I don’t think players should be able to get a free ride. MANY like to fight more than PPT, however, you can fight in away that helps your PPT, if you are good enough you can do both at the same time. Those who do not help their server earn tier really should not be playing on it expecting everyone else to do their " chores" for them.

As I said. PPT determines your match-ups. Going up or down isn’t necessarily a win or a loss. It depends on where you want to be. One of the better servers on NA consistently lost all their match-ups, but stayed high enough to be in the tier they wanted to be in.

I don’t really consider servers who cannot get their fights while keeping their PPT in check to be " one of the better servers" Anyone can forget about taking care of business and just fight, not everyone can fight 2 map ques in your garrison Lords with 20 people on pin and win while making sure they hold their other objectives at same time.
What is something you should take up with your server? LOL

oh i’m sorry i mistook you for someone who knew something about wvw

ppt is largely determined by coverage, there you learn something new every day

LOL .. Everything is covered in T1. It is not about coverage when everything in all servers in your tier is covered. Then it is about prying it out of your cold dead hands.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: sephiroth.4217

sephiroth.4217

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

PvP is not for dueling LOL….

I’m just curious though, what entitlements do you have that makes you feel you can tell other players how to play WvW?

Last time I checked I played games for my own enjoyment and not yours, unless I’ve been mistaken for the last few years.

Not all of us have the brain deficiency to be entertained by following the leader and smashing 1.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

(edited by sephiroth.4217)

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Posted by: lil devils x.6071

lil devils x.6071

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

PvP is not for dueling LOL….

I’m just curious though, what entitlements do you have that makes you feel you can tell other players how to play WvW?

Last time I checked I played games for my own enjoyment and not yours, unless I’ve been mistaken for the last few years.

Did you play GW1? If you didn’t cooperate with your teammates you were blocked from the matches. The thing is in cooperative gameplay is you are not the only one on the team, just like any game or sport, you are expected to work with the others there or they don’t let you play due to ruining the game and making it not fun for everyone else there. This should be no different. They had a system to deal with that in GW1, they should implement it in GW 2. Here you have to do something ridiculous like siege trolling to get banned from the matches.

If there was no score in wvw , it would not matter what you wanted to do in there, but since there is a game going on, it does. Wvw was designed to be multiplayer combat not single player combat as is designed for dueling arenas, so you should not be surprised when duelers become roadkill.

( also if you just follow the leader and smash 1 in our fights you will die on inc. You are expected to know how to play your class and know more skills than 1,)

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: sephiroth.4217

sephiroth.4217

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

PvP is not for dueling LOL….

I’m just curious though, what entitlements do you have that makes you feel you can tell other players how to play WvW?

Last time I checked I played games for my own enjoyment and not yours, unless I’ve been mistaken for the last few years.

Did you play GW1? If you didn’t cooperate with your teammates you were blocked from the matches. The thing is in cooperative gameplay is you are not the only one on the team, just like any game or sport, you are expected to work with the others there or they don;t let you play. This should be no different. They had a system to deal with that in GW1, they should implement it in GW 2.

Last time I checked this was Guild Wars 2 mate, if you love GW1 so much then go and play it.

Also duelers don’t stay there all day, it may appear so because a roamer will see it, stop, get a few even fights in, then back off to be chased by your blob skills….

YOU as a person have no right to tell other people how to enjoy the game mode created by developers for them, if YOU have the problem, then YOU need to fix it or complain to the developers that other players are not playing the way YOU want them too…. It’s almost borderline selfish from what you would expect from an age group of 9-15 maybe

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: lil devils x.6071

lil devils x.6071

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

PvP is not for dueling LOL….

I’m just curious though, what entitlements do you have that makes you feel you can tell other players how to play WvW?

Last time I checked I played games for my own enjoyment and not yours, unless I’ve been mistaken for the last few years.

Did you play GW1? If you didn’t cooperate with your teammates you were blocked from the matches. The thing is in cooperative gameplay is you are not the only one on the team, just like any game or sport, you are expected to work with the others there or they don;t let you play. This should be no different. They had a system to deal with that in GW1, they should implement it in GW 2.

Last time I checked this was Guild Wars 2 mate, if you love GW1 so much then go and play it.

Also duelers don’t stay there all day, it may appear so because a roamer will see it, stop, get a few even fights in, then back off to be chased by your blob skills….

YOU as a person have no right to tell other people how to enjoy the game mode created by developers for them, if YOU have the problem, then YOU need to fix it or complain to the developers that other players are not playing the way YOU want them too…. It’s almost borderline selfish from what you would expect from an age group of 9-15 maybe

They have been bringing in quite a bit from GW1, hopefully they will bring back our tools from Gw1 as well, considering this is the sequel it would only make sense. However, yea it was " you" that determined who was playing the game right and who was not, and if they got enough votes from their team, they were blocked from matches for a bit..

Duelers are not the biggest complaint atm, like I said earlier it is due to design not a problem with actual duelers. However, they should not expect people not to kill them in a multi combat zone. Really Anet needs to give them an area for them to do so without being roadkill, but are set on not doing that atm. This is a design issue, not a problem with players who enjoy this play style.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: Exos.3472

Exos.3472

How bout implementing a duel interface in towns ?

It should require your own PvE equippement, you choose the environment (the gladiator pit in Black Citadel would finally have some use) and even get to have some audience.

Maybe even get some special rank or progression from it. I dunno.

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Posted by: sephiroth.4217

sephiroth.4217

No, you often have like 5 from one team standing around waiting to fight one guy in addition to the guys afk at the keep, the ones using the crafting the guys standing around killing harpies and the guys running around looking for tree nodes.. What you wind up with then is 15 on pin fighting 40 from the other team. JQ has multiple guilds running on maps at once, not an “omniblob” like the other servers in our tier. What winds up happening when you have all the randoms come in is massively outbalanced fights due to roamers/ afkers.

There is nothing wrong in dueling or roaming. If anything, that’s probably a whole lot more worth while than blobbing up with you.

Trying to ruin the gameplay for people who don’t blob with you won’t get you any less AFK people.

Having AFK people in the keeps and spawns can be frustrating, but you won’t find the answer to that problem in a thread about dueling etiquette.

Having proper builds, parties and fighting equal numbers =\= blobbing, which in our case, we are usually not facing equal numbers, we are usually outnumbered. Cooperative team play =\= blobbing. We could actually hop maps on reset night, and you cannot do that when you have " map blobs." That is what it means to have large scale pvp. They already have a place for small scale pvp, and tbh it is better than dueling in wvw since the playing field is leveled and it is more skill based than gear unlike dueling in wvw. Why duel in wvw at all when we have PVP for dueling?

PvP is not for dueling LOL….

I’m just curious though, what entitlements do you have that makes you feel you can tell other players how to play WvW?

Last time I checked I played games for my own enjoyment and not yours, unless I’ve been mistaken for the last few years.

Did you play GW1? If you didn’t cooperate with your teammates you were blocked from the matches. The thing is in cooperative gameplay is you are not the only one on the team, just like any game or sport, you are expected to work with the others there or they don;t let you play. This should be no different. They had a system to deal with that in GW1, they should implement it in GW 2.

Last time I checked this was Guild Wars 2 mate, if you love GW1 so much then go and play it.

Also duelers don’t stay there all day, it may appear so because a roamer will see it, stop, get a few even fights in, then back off to be chased by your blob skills….

YOU as a person have no right to tell other people how to enjoy the game mode created by developers for them, if YOU have the problem, then YOU need to fix it or complain to the developers that other players are not playing the way YOU want them too…. It’s almost borderline selfish from what you would expect from an age group of 9-15 maybe

They have been bringing in quite a bit from GW1, hopefully they will bring back our tools from Gw1 as well, considering this is the sequel it would only make sense. However, yea it was " you" that determined who was playing the game right and who was not, and if they got enough votes from their team, they were blocked from matches for a bit..

Duelers are not the biggest complaint atm, like I said earlier it is due to design not a problem with actual duelers. However, they should not expect people not to kill them in a multi combat zone. Really Anet needs to give them an area for them to do so without being roadkill, but are set on not doing that atm. This is a design issue, not a problem with players who enjoy this play style.

Couldn’t this system be abused though?

I enjoy all areas of WvW but on a roaming day I sometimes have up-levels follow me, I usually port or abandon them at a sentry, with this system I would be allowed to just kick the up-level out for being a potential rally bot. There is nothing fair about that in the slightest.

Also any roamer/dueler already knows the complications of trying to stay alive in WvW, so many guild groups running around getting wiped by eachother they like to vent steam and chase roamers/duelers as far from ANZ to BRAVOST (happened to me today by a YB group, WCC I think it was). It’s frustrating that people kill us when they see us yes, but the frustration mostly stems from “using a 40 man to wipe a few duelers? really? Geeez” and not from the actual defeat/death.

I think it has been 2-3 years now duelers have asked access to dueling options, while we may have Obsidian Sanctum, during active hours it’s mostly used a GvG arena and we respect the players and let them have their fun, so we return to WvW, get a duel in and get rekt by a guild group/zerg/ rangers on walls/siege/ganksquads and so on.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Terrahero.9358

Terrahero.9358

I dont care. I see an enemy, he dies. I don’t care if you are dueling or not, even if it is obvious or not. WvW is NOT your dueling arena, go to pvp for that crap or OS.

Same with GvG, get that junk out of the borderlands and go to OS. Nothing more stupid than seeing a queue for a map and finding a zerg around the mill butting heads.

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Posted by: Offair.2563

Offair.2563

People are just too kittening lazy to go to appropriate spots. No one is gonna interrupt your duel behind the mill at SC or in the obsidian sanctum.

Amen. I often see a message in mapchat “why the hell did you interupt my duel” while they are next to a tower and keep. Their own bloody fault standing there!

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Tseikk.9032

Tseikk.9032

Call in your Zerg & clear the place out.

:))))
map chat/TS: "Guys there’s like 3 people having duels just outside SM south wall, pls come and kill them with your likely 25-35 people! Forget defending that tower, the duelers are much more of a threat! Besides the duelers definitely will not simply walk back after you’ve “cleared the place out”!"

I speak for myself, not for my server or my guild.
Solo roamer, all classes.

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Posted by: Ovalkvadratcylinder.9365

Ovalkvadratcylinder.9365

As a general rule I don’t mindlessly jump into a fight whenever I see one. Instead I take a few seconds to analyze what’s going on, and to see if it’s Worth helping out.

If you’re not very good at analyzing fights quickly this might be a tip to differ a duel from a none-duel

: take a few moments to see who’s focusing who and how many people there are actually fighting eachother

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Posted by: ventusthunder.5067

ventusthunder.5067

Pretty amazing how little appreciation some people have for roamers/duelists, especially in T1. I am usually kind to people who interrupt my duels, but the backlash I get sometimes just proves that the only reason you are interrupting a duel is because you’re not confident you could do it on your own.

Plus, a lot of us are plenty effective even when it comes to playing the PPT game. When [TW] is trying to hold down a map, and we get scouting information about a havoc or a few roamers at a camp, what does our driver do? He sends me (and my team if necessary) to take care of the opposing roamers/havocers. Why send a zerg if I can go down and kill a couple on my own, or send my 3 to frustrate their 6?

I may stand around doing nothing/dueling/not really going for objectives, but you can’t deny that roamers and duelists are for the most part helpful to a server.

Lastly, dueling is dying. It’s all a bunch of PU mesmers/cele eles/burn guardians and other boring stuff. I’d much rather roam and find fights, even if I am solo.

collector of liquid aurillium

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Posted by: Wryscher.1432

Wryscher.1432

I dont see the big deal really. I try not to jump into any fights that seem even, 1v1, 3v3, 5v5 it doesnt matter if it looks even im probably just going to stand there. But i dont spawn camp and i dont defend other servers keeps either. Ofcourse You dont always get to choose, Maybe im just doing it wrong.

Unless im in a blob, then ill blob the crap outta you! :p

Anywho that is the great thing about wvw, the chaos. If everyone wanted the same things and played the same way it would be boring as all get out.

[Sane]-Order of the Insane Disorder
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-

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Posted by: CrimsonNeonite.1048

CrimsonNeonite.1048

Just let ppl play how they want, unless they’re in your way of an objective. Otherwise it’s just rude, especially to add in to an open field GvG even.

Scrubio
Plays completely opposite professions to his main Teef.

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Posted by: lil devils x.6071

lil devils x.6071

Pretty amazing how little appreciation some people have for roamers/duelists, especially in T1. I am usually kind to people who interrupt my duels, but the backlash I get sometimes just proves that the only reason you are interrupting a duel is because you’re not confident you could do it on your own.

Plus, a lot of us are plenty effective even when it comes to playing the PPT game. When [TW] is trying to hold down a map, and we get scouting information about a havoc or a few roamers at a camp, what does our driver do? He sends me (and my team if necessary) to take care of the opposing roamers/havocers. Why send a zerg if I can go down and kill a couple on my own, or send my 3 to frustrate their 6?

I may stand around doing nothing/dueling/not really going for objectives, but you can’t deny that roamers and duelists are for the most part helpful to a server.

Lastly, dueling is dying. It’s all a bunch of PU mesmers/cele eles/burn guardians and other boring stuff. I’d much rather roam and find fights, even if I am solo.

That is the difference though between a contributor to the server and a noncontributor. I don’t go out of my way to kill duelers, however, TW/ TWL actually contributes to the server since they understand that to be good you take care of business and have good fights. I wont intentionally go wreck a TW duel, because I respect their contribution to the server as well, and will help them clear the roamers off a map so they can get on it because that is what is better for the server. TW/ TWL is willing to work with us and the other guilds on the server to get the job done, so yea I think they have earned the trust they can handle their business. The same can be said for other guilds that actually do something rather than go through the motions., however, many of the duelers/ guilds that play do not and yea.. Roadkill. LOL XD

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)

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Posted by: ventusthunder.5067

ventusthunder.5067

Pretty amazing how little appreciation some people have for roamers/duelists, especially in T1. I am usually kind to people who interrupt my duels, but the backlash I get sometimes just proves that the only reason you are interrupting a duel is because you’re not confident you could do it on your own.

Plus, a lot of us are plenty effective even when it comes to playing the PPT game. When [TW] is trying to hold down a map, and we get scouting information about a havoc or a few roamers at a camp, what does our driver do? He sends me (and my team if necessary) to take care of the opposing roamers/havocers. Why send a zerg if I can go down and kill a couple on my own, or send my 3 to frustrate their 6?

I may stand around doing nothing/dueling/not really going for objectives, but you can’t deny that roamers and duelists are for the most part helpful to a server.

Lastly, dueling is dying. It’s all a bunch of PU mesmers/cele eles/burn guardians and other boring stuff. I’d much rather roam and find fights, even if I am solo.

That is the difference though between a contributor to the server and a noncontributor. I don’t go out of my way to kill duelers, however, TW/ TWL actually contributes to the server since they understand that to be good you take care of business and have good fights. I wont intentionally go wreck a TW duel, because I respect their contribution to the server as well, and will help them clear the roamers off a map so they can get on it because that is what is better for the server. TW/ TWL is willing to work with us and the other guilds on the server to get the job done, so yea I think they have earned the trust they can handle their business. The same can be said for other guilds that actually do something rather than go through the motions., however, many of the duelers/ guilds that play do not and yea.. Roadkill. LOL XD

I mean we’ll go for a fight over PPT any day, but fighting others, regardless of whether it’s a duel or a massive blob fight, also engages the person/people on the other server, meaning they don’t contribute to PPT. And heck, I roam, so the reason all the camps are turning our color in succession? That’s me. The guy preventing all the baddie thieves from ganking your eles? That’s me. I sometimes even break off from our group if pugmanding, to roam/scout/follow up on scouting info. Dods knows he can only keep me chained to the zerg for so long before I go on a rampage.

We all have our roles in WvW. Even the duelers and ERPers.

collector of liquid aurillium

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

If you are dueling where everyone will be traveling, do not be surprised when other people start fighting too. I’m sorry but you don’t really have a right to complain when in the middle of everyone. Go a bit off the path, and you should be fine, though. I’ve seen people duel within cannon range, then complain when someone uses a cannon… Or as other’s have said, dueling near where large groups are fighting, then pitching a fit when people jump in. I mean, what do you expect? Red = Dead in most eyes.

Personally, I don’t care if you duel, but why should I go out of my way to respect a duel? Especially when, you know, you don’t even know it’s a duel. Oh it’s pretty obvious when you see a dozen people off to the side and standing around watching, but it isn’t obvious when it’s right in the middle of the road.

I’ve respected duels, and yet I’m the one that was jumped on and killed (of course side effect was I had a lot of names for a list to target, and did. Repeatedly. Only enjoyment I ever had against that server). No I don’t go out of my way to interrupt a duel, but just go somewhere people generally don’t, and it won’t be an issue for anyone. You can have an uninterrupted duel, and I won’t have to see mapchat complaining about people interrupting duels, or have to worry about if it’s a duel in front of me or if ally was jumped.

But duel right outside of a keep, or between a keep and SM, you better expect people to interfere.

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Posted by: Offair.2563

Offair.2563

If you are dueling where everyone will be traveling, do not be surprised when other people start fighting too. I’m sorry but you don’t really have a right to complain when in the middle of everyone. Go a bit off the path, and you should be fine, though. I’ve seen people duel within cannon range, then complain when someone uses a cannon… Or as other’s have said, dueling near where large groups are fighting, then pitching a fit when people jump in. I mean, what do you expect? Red = Dead in most eyes.

Personally, I don’t care if you duel, but why should I go out of my way to respect a duel? Especially when, you know, you don’t even know it’s a duel. Oh it’s pretty obvious when you see a dozen people off to the side and standing around watching, but it isn’t obvious when it’s right in the middle of the road.

I’ve respected duels, and yet I’m the one that was jumped on and killed (of course side effect was I had a lot of names for a list to target, and did. Repeatedly. Only enjoyment I ever had against that server). No I don’t go out of my way to interrupt a duel, but just go somewhere people generally don’t, and it won’t be an issue for anyone. You can have an uninterrupted duel, and I won’t have to see mapchat complaining about people interrupting duels, or have to worry about if it’s a duel in front of me or if ally was jumped.

But duel right outside of a keep, or between a keep and SM, you better expect people to interfere.

Well said +10. Why do people duel just outside a keep/tower and complain about being interupted? To me its the same as lying down on a highway and then complain about cars driving over you.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: ventusthunder.5067

ventusthunder.5067

Good fights often start off in a roaming 1v1 and progress to duels; players aren’t always willing to lose their stacks or position on the map and go to OS. Not to mention, EB doesn’t have a “windmill” area. The areas around SM are the only neutral areas that are also easily accessible, so duelists often gather there. Yes, it’s a bad idea. However, there’s nowhere else to go.

collector of liquid aurillium

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Posted by: Random.4691

Random.4691

If they duel in a high traffic area, they should expect to have it interrupted. If I’m running by and I see two people going at it and one is from my server, if they say in chat “no help” or anything along those lines I will usually leave it alone and continue on my way. That is not as easy if there is a group of people, it’s no different from a guild fighting a blob and another guild jumping in, you may not want them to but you should expect it’s going to happen.

There is a reason why GvG’s used to be held over by the Wind Mill, part of it was landscape but it was also out of the way, they didn’t set up GvG’s beside SM because they knew and expected that people would jump in.

People who duel in high traffic area’s need to pull their heads out of their rears and go somewhere more remote. I understand that sometimes fights happen and it’s a one vs one that wasn’t planned and happens to be in a high traffic area, just accept that you’re going to have interference and move on.

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Posted by: ArchonWing.9480

ArchonWing.9480

People are free to duel and I’d never go out of my way to interrupt any duels. But in the end, nobody owns the map and that’s just that if someone else chooses to get in the way.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Neomir.7493

Neomir.7493

This again.

Obsidian Sanctum.

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Posted by: Nate.3927

Nate.3927

you guys know that Guild Halls will have an arena right? Duelers who want strictly 1v1 fights can just go there, on the other hand roamers who are fine with 1vX can stay around in WvW.

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Posted by: Atoss.1056

Atoss.1056

I dont care. I see an enemy, he dies. I don’t care if you are dueling or not, even if it is obvious or not. WvW is NOT your dueling arena, go to pvp for that crap or OS.

Same with GvG, get that junk out of the borderlands and go to OS. Nothing more stupid than seeing a queue for a map and finding a zerg around the mill butting heads.

I heard you waypoint when you see enemy then come back later to see if tower is empty ^^

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Posted by: euroz.7190

euroz.7190

This is why i only duel good players, so when scrubs like you try to jump in i can kek hard when you get your kitten handed to you.

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Posted by: Fuzzion.2504

Fuzzion.2504

Official Duel Zone in BL is at the windmill behind southcamp.

GvGs now happen at the south island , including duels where the 3 bridges are.

Anywhere else and its fair game. But also use a little common sense.

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

Dueling etiquette in WvW

in WvW

Posted by: VaaCrow.3076

VaaCrow.3076

I don’t go out of my way to ruin a duel, but if you’re not behind windmill, or in the area designed for small fights (obsidian sanctum) then i kill you with some friends anyhow, silly to duel in public place like stonemist or anywhere that features heavy traffic of players.

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