EB red keep still missing oil and cannon

EB red keep still missing oil and cannon

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Posted by: aeroh.8930

aeroh.8930

I just want to remind the WvWvW devs that the overlook (red) keep in the Eternal Battlegrounds is missing its burning oil and canon at the rear/secret entrance. I realize that these things are arguably useless, but since every other gate has at least 1 canon and a pot of burning oil, it’s only fair that this gate gets them, too.

EB red keep still missing oil and cannon

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Posted by: Saint Scarlet.2906

Saint Scarlet.2906

None of the watergates on EB’s keeps have oil or cannons on them. The easiest to defend is probably greens then reds then blues. Greens are both underwater and can only really be opened by golems but 3/4 ac’s above should stop any attack in it’s tracks, even though the gates are only paper quality(golems are alot slower in the water). Reds keep has a smallish room behind it with nice corners to put ac’s around and fire at the gate, plus the walkway above to rain down arrows from. Blues keep however only has stairs behind it and although you can place ac’s on here they can easily be killed by the attackers, so is by far the easiest watergate to attack.

Commander Oracle Of Glint
Executed [EXE]
Piken Square

EB red keep still missing oil and cannon

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Posted by: Catisa.6507

Catisa.6507

funny but watergates have always had oil and cannons when upgrades in both overlook and valley keeps.

Funny now that I look they do seem to have gone missing since the last update … I would suggest filing bug reports and getting this thread moved to the bug forum

AR

EB red keep still missing oil and cannon

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Posted by: Saint Scarlet.2906

Saint Scarlet.2906

They have never had them not in the 8months i’ve been playing and i spend 75% of my time in EB.

Commander Oracle Of Glint
Executed [EXE]
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EB red keep still missing oil and cannon

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Posted by: jamesigall.5938

jamesigall.5938

Red team is actually the lowest in the tier… green is highest, then blue, then red

Red watergate has only one approach for attackers, which can be used as a chokepoint very effectively. Enemies also have to approach the gate from the red team spawn side to get in, which makes it more difficult to ninja. Not to mention, there are a lot of places, such as the stairs, the walkway above, and the invisible block in the middle of the stairs you can use to place defensive siege. Cannons in here I feel wouldn’t be that effective, as there is a rock overhang near the gate that stops you from seeing the cave entrance from above the door. Oil maybe.

There are actually a lot more places to put arrow carts at blue keep watergate than you might think – many places on the descending stairs can have arrowcarts, including behind walls, where you can still get LoS to the door. 2 Entrances to this one, through the lake and the well, but again hard for an enemy to get into them unnoticed for a ninja.

Green keep watergate I have never seen hit seriously, playing on DR, but it seems to be the go to gate for tapping – no (real) guards, hard to watch, easy to reach and escape through the water, which runs all the way to the 4 other towers, for any class.

80 DPS War / 80 DPS Ranger / 80 Support Guard
Blacktalon
Army of Devona [AoD]

EB red keep still missing oil and cannon

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Posted by: Saint Scarlet.2906

Saint Scarlet.2906

Put an ac down before you attack the blues gate and you can take out any ac in the area of the stairs without causing swords, if it’s placed right.

Commander Oracle Of Glint
Executed [EXE]
Piken Square

EB red keep still missing oil and cannon

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Posted by: jamesigall.5938

jamesigall.5938

Hmm interesting ill have to test that out, haven’t seen that happen before on my server but it would be nice to have the option available.

80 DPS War / 80 DPS Ranger / 80 Support Guard
Blacktalon
Army of Devona [AoD]