Q:
Edge of the Mist Challenge 2.0 - part 1/2
PART 2
3.0 Regulations
All weapons and amours rings/amulets will be set up too EXOTIC/WITHE values similar to PVP/PVE Build. You can choose any type kind of armor items, SINGLE RUNE, MULTIPLE SIGILS AND A UNIQUE AMULET. YOU can make your own build. In this game mode, you will have ALL MAXED UP RANK AND HABILITES. The max of SIEGE/STRUTURE WEAPONS is limited by mach. You can help revive players only in DOWNS STATE, you can’t revive DEAD PLAYERS. They you go on start Waypoint. During the match, one of the conquer structures from your color team can have a CHALLENGER WAIPOINT/ that will work only 5 minutes, after is off.
Guild Buffs and other things that increase or give advantage to your toon is locked up. Won’t Work.
How we get status in your equipment?? Could use some of existed BUFFS in WVW or like I said below:
Easy, example: during a main event 10 players will receive after conquer a CASTLE, based on AOE Buff they will receive one off 3 battle nourishments with status with timers. Base on goals system you can receive:
OFFENSIVE GIFF / DEFENSIVE GIFF / STRUTURE GIFF.
OFFENSIVE GIFF: Amour set up to more 10% all status during 6 minutes.
DEFENSIVE GIFF: Take less 10% damage during 5 minutes
STRUTURE GIFF: You can carry more 10% of supplies. Repair or Build faster 5%.
This will give a buff to teams and based on them, this create a multi strategy systems by commanders, the main goal is to set up with teams, each mini sub party base on buffs will do in main match.
TOWERS/KEEPS. – Will Give OFFENSIVE if you attack / DEFENSE BUFFS BASED If you protect.
LANDMARKS – Will give Random BUFFS like Speed BOONS.
SUPPLYS – STRUTURE ACTION – Repair or Build faster 5%. You can carry more 10% of supplies.
3.0 SYSTEM COMANDER AND SIEGE MANAGER
This will introduce A NPC.
TAB 1
He will sell free per match.
10 – Flame Ram
8 – Arrow Cart
6 – Ballista
4 – Catapult
2 – Trebuchet
2 – Siege Golem
30 – Shield Generator
TAB 2
1 – Ascended Commander – TEAM 50 / LEADER
5 – Conquer Commander – OFFICER Commander 10 /players max team
The commander system will use to redistribute the teams. If all are in use says 0 in values.
If any GOLD / SILVER commander have a Disconnect more than 5 minutes, the TAG can be change to another player, by pick up again in NPC.
4.0 SCORE SYSTEM
Each NPC / RED PLAYER / CASTLE / VET GUARDS etc will give fixed points in event based on you color team. The MAXED POINTS server ins the current match.
Keep 1 * 100 points
Tower 1 * 50 points
Landmark 3 * 30 points
Supply Generator 2 * 15 Points
Red Player Dead – 1 Point
Veterans – 1 Points
Introduction of a variable score.
Challenger Dragons Keeper – a half/mini dragon that will be release after per SINGLE CASTLE is conquer by red SERVERS. He returns for 3 minutes, when KEEP in in your color team, after fly out again. They can be kill.
The main achievement is to have the keep in your color instance for many times. That way will increase a boost of 2% in all score until the dragon stays in your color keep.
By mats