Enemy lords scale with defenders?

Enemy lords scale with defenders?

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Posted by: Dawdler.8521

Dawdler.8521

Does anyone know if this is by design or a slight… oversight? Maybe its been posted on the forum before but then its high time to bring it up again, refresh my memory

If you have 5 people attacking a lord in order to cap the keep, 50 enemies arrive near the keep… the lord is now scaled for 55 people (which 5 people cant possible kill unless they have 30 minutes to spare).

You can literally tell when an enemy zerg is approaching from a distance while you are attacking a keep lord because you start to do negligable damage and CC goes from knocking 20-30% of the breakbar to 2-3%.

Enemy lords scale with defenders?

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Posted by: X T D.6458

X T D.6458

The scaling is pretty crazy, some of the keep lords take longer then world bosses to take down with a full map blob. I think, if it isn’t already, the scaling should only be affected by one side, either defender or attacker. But it definitely does need some tweaking.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Enemy lords scale with defenders?

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Posted by: RodOfDeath.5247

RodOfDeath.5247

Anet can barely program the wall damage correctly. You think they could possible handle this? lol

Enemy lords scale with defenders?

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Posted by: StormageddonBK.9842

StormageddonBK.9842

Anet can barely program the wall damage correctly. You think they could possible handle this? lol

There goes another year of development