EoTM matchmaking failing with guilds?

EoTM matchmaking failing with guilds?

in WvW

Posted by: Radian.2478

Radian.2478

I’m not sure if this is exactly right but it appears that large guilds can join in an EoTM overflow and there’s no cap for the number of players. Not even really guilds but say one person getting 50 people in to the map by having them join that player’s party to get in and then leaving.

Is there a cap to the number of people that can be in an overflow? I know that there’s multiple overflows and it’ll start to redirect randoms to other overflows but does it always let you join someone’s overflow if they’re in the same party regardless of whether or not the map already is flooded with people?

I’ve had some matches against servers that hard large guilds and it feels like they have over 100 people on the map (50-60+guild group). It feels as if large EoTM guilds can log in an overflow and win every time if they want.

EoTM matchmaking failing with guilds?

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Posted by: Andrew Clear.1750

Andrew Clear.1750

Probably can, and that is probably the reason why regular WvW doesn’t have overflows.

EoTM matchmaking failing with guilds?

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Posted by: Sevenn.3085

Sevenn.3085

It feels as if large EoTM guilds can log in an overflow and win every time if they want.

Define winning

[ECL] [CE] [Oz]

EoTM matchmaking failing with guilds?

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Posted by: Radian.2478

Radian.2478

It feels as if large EoTM guilds can log in an overflow and win every time if they want.

Define winning

If your guild is large enough, your side would win the PPT battle everytime if you are in the match for long enough. Imagine if an (un)official EoTM guild was made and tons of people on that server joined and then tons of people from other servers joined. It could get gigtantic and do EoTM 24/7 with whatever portion of the members are online. They ferry all teammates into the same overflow by partying up and leaving party once they get in. Theoretically, they could have a karma train of more than 100 players at all time. Maybe there’s a website that has the guild info to make it look official and forums for organizing. Then it’d have names of players so people not in the guild (if their server is same color that week) could party up and join in. Then they would karma train the whole map repeatedly while letting stuff flip (no defense) and constant back capping. Many PvE’ers who want money or easy karma/wxp/badges/exp would probably consider it. It’d probably be boring though. But stuff like this likely won’t happen to this scale but smaller scale could still have an overwhelmingly high chance of winning in EoTM and make it unfair to opposition due to EoTM not having a player limit.

EoTM matchmaking failing with guilds?

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Posted by: Nuzt.7894

Nuzt.7894

Old news, our guild figured this out day 1. It is actually common sense, why wouldn’t you want to play with your guild ?

EoTM matchmaking failing with guilds?

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Posted by: MiLkZz.4789

MiLkZz.4789

It feels as if large EoTM guilds can log in an overflow and win every time if they want.

Define winning

If your guild is large enough, your side would win the PPT battle everytime if you are in the match for long enough. Imagine if an (un)official EoTM guild was made and tons of people on that server joined and then tons of people from other servers joined. It could get gigtantic and do EoTM 24/7 with whatever portion of the members are online. They ferry all teammates into the same overflow by partying up and leaving party once they get in. Theoretically, they could have a karma train of more than 100 players at all time. Maybe there’s a website that has the guild info to make it look official and forums for organizing. Then it’d have names of players so people not in the guild (if their server is same color that week) could party up and join in. Then they would karma train the whole map repeatedly while letting stuff flip (no defense) and constant back capping. Many PvE’ers who want money or easy karma/wxp/badges/exp would probably consider it. It’d probably be boring though. But stuff like this likely won’t happen to this scale but smaller scale could still have an overwhelmingly high chance of winning in EoTM and make it unfair to opposition due to EoTM not having a player limit.

What if 1/2 of this guild is blue and 1/2 green. An even match up. This might be theoretically possible but wont happen or not on a consistent basis atleast. The design is pretty nice to counter this. And nobody enjoys a karma train 24/7, I did a few in EOTM and it is fun for a couple of days but gets boring after that. Now I enjoy roaming in EOTM, picking of zergs.

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