Eotm Remove timer
I guess the timer has one (hidden) sense:
Get rid of all instances and find out how many maps are needed to fit all players in.
The alternative would be that you get kicked out of a half full instance when there are to many half full instances.
Ceterum censeo SFR esse delendam!
I see your point, but that issue is on megaservers as well, whatever they decide to do to prevent a bunch of half full servers they should do to eotm as well.