I recently experienced a pretty stupid bug (Which some tell me is a bug, others tell me it is not. Which is why this isn’t in the bug report section.) wherein I downed a player (elementalist) in wvw and they mistformed off a cliff. The mistform ended as they went over the edge and they were already in a downed state.
Now, the cliff is about the same size as a tower or keep wall. I have walked off tower and keep walls constantly and either don’t take damage or take very little or not enough to be noticeable.
I was in Reapershroud with a good amount of it left and 10k health on top of that.
The elementalist comes out of mistform and falls the same height of the cliff whilst in a downed state. And survives. I had not fallen off the cliff as of yet and thought this should be easy. I was wrong.
With my Reapershroud still active and my 10k health, I cautiously slid down the side in a semi-slow fashion because I am not a wreckless idiot. I slowly stop about 1/4 the way down and continue and the last 1/4 was an early stop of no consequential distance at all. I died.
I asked in map chat if this was a bug and how it could have happened. i was told it was and that it sucks. Which it does.
I also asked some people familiar with the current question. They said it was not a bug and that it is supposed to happen.
I call BS.
Anet, will you please fix this fall damage glitch or bug or whatever it is. And definitely do not allow anyone in a downed state to get away when they are literally at 0 HP and on their dying breath the ability to fall and not die. It is unfathomable that Anet would support such a careless, cheap mechanic at the expense of others.