Fellow WvW players, The End is Near....

Fellow WvW players, The End is Near....

in WvW

Posted by: scootshoot.6583

scootshoot.6583

Rejoice!

https://forum-en.gw2archive.eu/forum/game/gw2/Official-state-of-skill-lag-and-server-optimizations

Notable quotes……

We’ll be going through almost every skill in the game over the coming months and optimizing them one-by-one. This in itself will make an extremely large difference, that when that patch note comes through, expect a very different WvW experience.

•What exactly do these server-side optimizations do? •As pointed out above, they will mostly be noticeable with latency in skill execution in heavy battles. I mentioned WvW being a benefactor because that has one of the most consistently dense battles going on. That’s not to say that this won’t be noticeable in other parts of the game; it most definitely will.
•Though server CPU usage is the biggest factor here, there are other optimizations as part of the changes going on. Bandwidth is another thing that plagues players with slower internet connections. That is something that we’re actively rolling out changes for, with the next set of changes coming at the end of October.
•Removes the bottleneck in almost all of the game systems. Most of what goes on in the game is processed on the server, including combat, skills and movement. When this bottleneck is relieved, the changes will pretty much speak for themselves. A common example goes back to skill usage where in heavy battles, you press and skill key, but that skill never fires or your auto-attack skill fires instead.

So what am I working on besides ensuring player skills are efficient? Well with our two week release cadence, I work along-side our shiny new Technical Design team and Living World teams to ensure their content is efficient. I’m also constantly exploring other ways to improve the game, which led me to something that I literally just finished wrapping up today. This change will go directly into testing early next week, which will then help us determine how significant it is and when we are comfortable enough to push it to the Live game. I’m really optimistic about this change in particular; seeing massive drops in server load .

Fellow WvW players, The End is Near....

in WvW

Posted by: Grumpdogg.6910

Grumpdogg.6910

The truth is in the last paragraph. They’ll be so busy with living story crap they won’t have time for any improvements to existing content, let alone important endgame….WvW.

“I swung a sword, I swung a sword again, oh look I swung a sword again!”
- Colin Johanson while spamming key 1 in GW2

Fellow WvW players, The End is Near....

in WvW

Posted by: styx.7294

styx.7294

Skill lag and overflow WvW maps are very far down my list of cares.

Gate of Madness

Fellow WvW players, The End is Near....

in WvW

Posted by: NargofWoV.4267

NargofWoV.4267

Good to hear. Hope it bears fruit.

Narg, Ranger JQ
Heavy Halo, Warrior JQ