Field Cannons for new WvW siege please?!

Field Cannons for new WvW siege please?!

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Posted by: None in the Chamber.4061

None in the Chamber.4061

Q:

Should Anet add field cannons as a new type of siege for WvW? I feel as though it would add more diversity to siegeing structures if given appropriate (but not overpowered) damage and siege engine abilities to the structures and personnel as well. Besides, battles are always more epic with cannonballs flying at you!

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Posted by: lioka qiao.8734

lioka qiao.8734

A:

Needs more US Civil War parrot gun.
Field Cannon: 70 supply
Superior Field Cannon: 80 supply

Skills 1 and 5: aim left and right. Skill 2 and 4 aim up and down. Skill 3: fire.

Skill 6: High explosive shot:
10 second reload, 6-8k damage against players with splash aoe, 5k damage against wood walls.

Skill6: Grapeshot – Spray shot like a shotgun. Most effective at close range. Like the spreadshot on the ballista. Each shot 8k damage to players + 5 bleeding for 10 seconds 0-600 range, 5k 600-1200, 2k 1200-1500, 1k 1500+.

Skill 7: switch to mobility mode: 6 second cast. You pickup the end of the cannon to roll it. Cannon mobility rules:

  • Move half as fast as golem
  • Cannot jump or use waypoints.
  • Cannon can only be moved by it’s owner unless that owner does not operate the cannon for 30 minutes or leaves the map.

Skill 8: mastery skill – Caltrops shot: Explosive shot that sprays caltrops on the ground when it hits.

Masteries:
T1: 20% damage
T2: Shot is 50% faster (longer range)
T3: Skill 8
T4 : Normal shot causes launch
T5: Shots penetrate gates

Fun times just thinking of hauling a cannon up to a gate and firing at it… or an artillery barrage like the ones at Gettysburg.

Little red Lioka

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Posted by: iAmTheDuke.6201

iAmTheDuke.6201

No go away you siege monkey.
Open field siege is stupid.

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Posted by: None in the Chamber.4061

None in the Chamber.4061

Oh okay so I guess using catas on a tower to gain entry is stupid as well using that logic.

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Posted by: Johje Holan.4607

Johje Holan.4607

Yes if it does no damage to structures, only players. And damage scales with the number of people it hits. Thus becoming the anti blob siege.

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Posted by: None in the Chamber.4061

None in the Chamber.4061

^ the point I’m trying to make. Even if damage can be applied to structures, make it that similar to catas on a door or even less.

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Posted by: Xavi.6591

Xavi.6591

I want trojan horses to hide them zergs!

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

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Posted by: None in the Chamber.4061

None in the Chamber.4061

Lol siege firing on an enormous wooden horse = gg. :p

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Posted by: Grevender.9235

Grevender.9235

of course they should, the more siege machines the better

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Posted by: Juba.8406

Juba.8406

what i really want to see is Charr tanks which you could play in a mission in story mode, mobile by players, maybe 2 player a driver and a gunner or even more gunners, strong against humans, weak against towers/keeps.

every server can only build one in every bl and cost about 500-1000 supply to build.

think of it as a mobile zerg destroyer siege xD , but because you can only build one also of the high supply cost it won’t be OP.

Attachments:

(edited by Juba.8406)

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Posted by: Loosmaster.8263

Loosmaster.8263

Requesting anything for WvW is pointless. It won’t happen…


Tacktical Killers [TK]
We’re looking for players.
PM me here or ING.

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Posted by: Helly.2597

Helly.2597

Yes if it does no damage to structures, only players. And damage scales with the number of people it hits. Thus becoming the anti blob siege.

No. A blob will simply build more of them than you will and use them as open field siege. Any new siege implementation is a bad decision.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer

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Posted by: Johje Holan.4607

Johje Holan.4607

Yes if it does no damage to structures, only players. And damage scales with the number of people it hits. Thus becoming the anti blob siege.

No. A blob will simply build more of them than you will and use them as open field siege. Any new siege implementation is a bad decision.

It doesn’t matter if a blob builds siege as long as you are not also blobbed. Thats why I said the damage scales according to how many people it hits.

So if there is a blob of 50 and it hits the center of that blob they all take tremendous damage. (Thieves would die instantly).

If you are spread out with your team and it hits an area where 5 of you are standing it only does a little bit of damage.

Edit. Honestly, this is how AC’s should function.

(edited by Johje Holan.4607)

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Posted by: None in the Chamber.4061

None in the Chamber.4061

Or maybe starting at the center of the AOE’s is where the most damage is dealt, and the damage taken decreases the further away from the center you are.

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Posted by: lioka qiao.8734

lioka qiao.8734

Little red Lioka

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Posted by: Dee Jay.2460

Dee Jay.2460

I assume they would functionally work the way defensive cannons work.

To be honest, I don’t see the point. We already have Ballistas that fit a similar niche and they are already underused.

And for siege we have both Catapults and Trebuchets.

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Posted by: Fluffball.8307

Fluffball.8307

I demand Pact airships with dragon/SMC-buster cannons. I will not take no for an answer.

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Posted by: Wanderer.3248

Wanderer.3248

I want trojan horses to hide them zergs!

“Hey look, someone left this golem parked outside the gates. Bring it inside.”

Lols ensue.

The second time you try it, the enemy had wised up, and port the golem to their spawn. More lols.

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Posted by: DeadlySynz.3471

DeadlySynz.3471

Sure but make them only deployable to a server with the outnumbered buff.

So in essence they do have to be OP compared to other siege and do mass damage. Basically capable of wiping out a large zerg in seconds that isn’t careful.

If enough players join so the outnumbered buff vanishes, so do the cannons.

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Posted by: amberlin.5124

amberlin.5124

Requesting anything for WvW is pointless. It won’t happen…

Must be a good day, the Loos is sounding more optimistic than usual.

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Posted by: Loosmaster.8263

Loosmaster.8263

Requesting anything for WvW is pointless. It won’t happen…

Must be a good day, the Loos is sounding more optimistic than usual.

Well it’s true. We can’t get fixes for things since launch and you want something new?


Tacktical Killers [TK]
We’re looking for players.
PM me here or ING.

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Posted by: Zaxares.5419

Zaxares.5419

Actually… Would it make for an interesting shake-up if siege weaponry could be used by anybody, regardless of who built it?

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Posted by: Boonprot.6274

Boonprot.6274

WvW definitely needs more siege. A++++++++++++++++ please implement this. We don’t want meaningful meta changes, intelligent balancing patches, or new/interesting mechanics/maps. We just want more siege. Please.

Supreme Commander Boonprot, Lord Regent of the Portals
Boonprot 80 G
[Ark] Maguuma