Battle Commander – [JINX]
As much as I hate condi groups, they do it for a reason. Get your condi bomb off, wait for other side to die. Why? Because they can’t clear it, they can’t heal, and they can’t use skills. In a blob fight, specifically SMC, whoever gets off the first condi bomb wins, period. The calculations seem to put such a load on the server that it is impossible to do anything but die.
Now when I say Lag, I don’t mean 1 person is lagging, I mean that entire skill lock is happening to over 90% of a full map queue.
Condi may or may not be broken, when skills work it seems to be manageable. As many have said for almost 5 years now, its a problem with either….
1. Servers
2. Infrastructure
3. Inefficient coding
I know its an old game, and things cost money, but don’t you think you owe your player base a decent wvw experience? Who wants to log into something that only works when your not fighting?
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