Fixing Pop Issues and Culling

Fixing Pop Issues and Culling

in WvW

Posted by: Gamadorn.2670

Gamadorn.2670

One thing I never understood is the varying queue number.

Anet, needs to decide how many people it wants on a given borderlands and fix it.

IMO it needs to be very low maybe ~60 players maybe ~80 per team per map….Here’s why…

First, everyone’s going to say “I can’t get my guild in”.. this would be by design…I propose they open free transfers and let people re-distribute throughout the lower population servers.

Second, It would aid in their culling issue conquest, it would also aid in the fact that at the current size of the maps (which they can’t change apparently) would have the right amount of people.

Third, Higher population servers vs lower population servers would have a harder time getting enough people into WvW to seriously overrun the map. Not saying it wouldn’t happen during different times of the day… but with even lower queue limits, it should help out the lower population servers.

It would be a drastic change and would take a major population move amongst all servers, but I think overall it would even out the servers in the long run, help reduce culling/lag issues and make the game a little less numbers oriented…

Dragonbrand
Underwater Operations – [WET]