Food and rally on killed person/mob
Splitting every ability and aspect of the game into three pieces seems like a non-starter to me.
I’m not a fan of rally, and I’m not a fan of all the downed getaway and movement abilities, but we might be stuck with them….. it’s pretty much all-or-nothing as I don’t think they’re going to split them PvE and WvW.
(And splitting is a horrible idea, anyway)
Food is entirely optional – if you don’t feel like buying/crafting it that is your fault. Rally kinda sucks but if you don’t stomp or finish them off with your back line then once again it’s your fault. I spend 50% of what I make in WvW on siege, food and sharpening stones – that is my choice and I get the benefit for spending my hard earned gold on it. If it is that much of a problem I suggest that you do the same.
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
gw2 logic.
Food i don’t mind because it gives me at least something to spend money on and all the foods add alittle bit of diversity to a fight. Although there really only are 3-4 popular ones
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
gw2 logic.
Food i don’t mind because it gives me at least something to spend money on and all the foods add alittle bit of diversity to a fight. Although there really only are 3-4 popular ones
you shouldn’t be winning a 1 v 3 in the first place, theres nothing wrong here.
the downed state is there because of insta gib classes, if there was no down state they would would be god like instead of just demi god like.
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
gw2 logic.
Food i don’t mind because it gives me at least something to spend money on and all the foods add alittle bit of diversity to a fight. Although there really only are 3-4 popular ones
you shouldn’t be winning a 1 v 3 in the first place, theres nothing wrong here.
the downed state is there because of insta gib classes, if there was no down state they would would be god like instead of just demi god like.
You have zero clue about the game. Amazing that in this bunker meta someone thinks an instagib build is a demi god…
I believe the down state exists because of the lack of a true healing class
Darkwood Legion [DARK]
Yak’s Bend
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
Rallying: I was roaming with a friend the other night and we hit a four person guild squad. I put out some damage on our first target, but got focused hard and had to kite for my life. It was an awesome fight where we outplayed the other group pretty hard, but I went down right as their first player went down.
Instead of giving up, my friend went for the stomp, used a well-timed instant blind to avoid the cc of the downed player as I interrupted another opponent. Stomp successful, I rally, get my heal off, we down another enemy, they go for the rez, we cleave on the downed player, and suddenly we’ve downed and finished all four of them.
tl;dr rally system is out of balance in zergs, nowhere else. Just limit the number of people who can rally off one kill and we’re good. Some of the most exciting moments I’ve ever had in the game have been with 1 or more people down.
I believe the down state exists because of the lack of a true healing class
This is true for PvE.
The entire mechanic was conceived and balanced around PvE. Rallying even makes sense there.
But it utterly ruins PvP. They just copy + pasted the mechanic without really thinking through the consequences, subsequently creating the worst mechanic I have ever witnessed in an MMO.
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
gw2 logic.
Food i don’t mind because it gives me at least something to spend money on and all the foods add alittle bit of diversity to a fight. Although there really only are 3-4 popular ones
you shouldn’t be winning a 1 v 3 in the first place, theres nothing wrong here.
the downed state is there because of insta gib classes, if there was no down state they would would be god like instead of just demi god like.
I typically put up very good fights 1 v 3’s as scepter/focus ele and all to often i down someone who I can’t stomp because i used my invulns for surviving damage or they get rallied while im invuln and trying to stomp them because they were being ressed as soon as i downed them and as we all know stomping takes forever.
This to me is unfair
We should just have a res utility signet in pvp like in gw1 instead of this stupid downstate.
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I love the downstat mechanic but the rally, no. Rally is fun in pve but not in pvp/wvw
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I typically put up very good fights 1 v 3’s as scepter/focus ele and all to often i down someone who I can’t stomp because i used my invulns for surviving damage or they get rallied while im invuln and trying to stomp them because they were being ressed as soon as i downed them and as we all know stomping takes forever.
This to me is unfair
Even if you don’t have any safe stomp options off cooldown, there are still tactical decisions you can make. If you’re running s/f you have some pretty amazing cleave damage with dragon’s tooth and phoenix. Comet is a nice low-CD rez interrupt. I know it’s difficult/borderline impossible, but if you can afford 20 in earth, you’ll have literally the best downed state control in the game.
It is true that if no damage is being put on a downed player, someone who instantly starts rezzing can get him up faster than the stomp will go off. There’s always something you can do, but it isn’t always a good choice to attempt a stomp.
I dislike rally and the whole idea of downed state in pvp.
Basically it just gives whoever already outnumbers more of an advantage. If you’re fighting 1 on 3 and down one, without an invuln you are not getting that kill which you VERY MUCH SO DESERVE AND EARNED.
gw2 logic.
Food i don’t mind because it gives me at least something to spend money on and all the foods add alittle bit of diversity to a fight. Although there really only are 3-4 popular ones
you shouldn’t be winning a 1 v 3 in the first place, theres nothing wrong here.
the downed state is there because of insta gib classes, if there was no down state they would would be god like instead of just demi god like.You have zero clue about the game. Amazing that in this bunker meta someone thinks an instagib build is a demi god…
you should know exactly what class im talking about, maybe if you stepped out of pvp you’d know it.