For the love of Tequatl: please fix WvW lag!

For the love of Tequatl: please fix WvW lag!

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Posted by: Korval.3751

Korval.3751

I haven’t played WVW in months. Thought I would give it a try. I’m on Jade Quarry. The lag inside Eternal Battlegrounds is so bad that skills aren’t happening when I press them. I’m playing a dedicated healer or a class specifically built for AOE zerg healing. I’m trying to keep people’s health up and I can’t do this because I’m rendered useless by this lag. Please fix this! :<

If you’re wondering my computer is pretty good. I have graphics set to Best Performance. The game looks like crap but at least at Best Performance is should play better. It does until you get into a large battle inside SMC. You ceases to be about what skills you bring and more about “will this skill that I’m constantly pressing actually work before I die?!”

I have a suggestion. Cap the total number of players to no more than 40 per server. The game cannot handle more than 40 in a given space.

(edited by Korval.3751)

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Posted by: selan.8354

selan.8354

i faced jq and bg last week and yes the skilllag is terrible. now back in t2 we still have skillag,but not as much as last week.it definitely has gotten worst tough over the past 2 weeks

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Korval.3751

Korval.3751

It’s not just terrible. It’s terribad. Like OMG!

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Posted by: Terok.7315

Terok.7315

i faced jq and bg last week and yes the skilllag is terrible. now back in t2 we still have skillag,but not as much as last week.it definitely has gotten worst tough over the past 2 weeks

With SoR back in T1 it’s absolutely ridiculous compared to what you faced last week. Took me 10 minutes to flip a camp about 45 minutes ago. 5 minutes for the supervisor buff to wear off, and another five minutes for the supervisor buff to wear off. It counted down to 0 and just stayed there.

Vile Necromancer||Defender of the Beastgate||Slayer of Moa’s

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Posted by: Arpheus.6918

Arpheus.6918

I can confirm this. As soon as two large zergs fight each other skill lags start. When all three servers are fighting each other its just plain awful. Sometimes you can press your heal skill for 30 seconds and it might not activate.
I really hope they will find a solution to this. Probably they will have to invest into more powerful servers or find a way to enhance the way they calculate AoE attacks which is for sure not easy.

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Posted by: selan.8354

selan.8354

when we all were in smc last week, i had to use my mainhand sword as i couldnt use my scepter or staff at all. u cant heal u cant attack. its like 100 people just standing there and hoping for 1 skill to work.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: Korval.3751

Korval.3751

Was this lag happening before Anet removed culling?

For the love of Tequatl: please fix WvW lag!

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Posted by: Cactus.2710

Cactus.2710

Was this lag happening before Anet removed culling?

It doesn’t matter. The lag wasn’t this bad even right after the removed culling, and that was when tons of players came back to WvW because culling was gone. For some reason it has been getting worse week by week even with fewer players in WvW than there was before. Whatever Anet is messing with, they aren’t headed in the right direction.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: Overkillengine.6084

Overkillengine.6084

Go to a lower pop server. Their engine does not handle the amount of population stacking players did at release very well. It likely never will.

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Posted by: Herr der Friedhoefe.2490

Herr der Friedhoefe.2490

Go to a lower pop server. Their engine does not handle the amount of population stacking players did at release very well. It likely never will.

Going to a lower population server doesn’t actually help, as the population allowed on any WvW map is limited anyway. Anytime a WvW map is close to its limit, and 2 or 3 zergs collide you will get lag.

I play on Ring of Fire, 21st in the EU rankings and EB is pretty much unplayable during the peak playing times. Major fights around the borderland keeps have the same problem.

My posts are facts as I know them, or my own opinion, and do not represent any guild.

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Posted by: ich.7086

ich.7086

I think your hardwaare/connection is guilty, running on FR with greater pop and had no problems outside 3way at SM.

I Am An Intruder – War 80
Ich Bin Marc – Thief 80
All Your Dolyaks Are Belong To [Us] (Fort Ranik)

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Posted by: Grav.3568

Grav.3568

Transfer down, problem solved. No skill lag in my tier.

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Posted by: scootshoot.6583

scootshoot.6583

Skill lag will always stay. Think of the server having to keep up with a multitude of players all in one area, spamming skills, dodging, computing food buffs, trait buffs etc. Server has to compute all this information of a mass of players on screen and send it back to you in real time….lol. Frankly am surprised the engine runs as good as it does.

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Posted by: Xolido.2847

Xolido.2847

Skill lag makes WvW unplayable !
Fix it Anet or u will lose more players..!

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Posted by: scootshoot.6583

scootshoot.6583

Skill lag makes WvW unplayable !
Fix it Anet or u will lose more players..!

Anet can resolve it by going with 8 bit Nintendo graphics like WoW. Minimize # of players allowed in WvW by half and adding in queues and dummying down the computations needed in battle, aka no food buffs, trait buffs, runes, etc.

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Posted by: kuora.5402

kuora.5402

Go to a lower pop server. Their engine does not handle the amount of population stacking players did at release very well. It likely never will.

How is that a solution. Everybody hates lags, so everybody goes to a lower tier server and makes that lag too. Hurrah, we’ve come full circle.

¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸
[Aia] Amoria- The guild of pleasant love
¸ . ø ¤ º ° º ¤ ø . ¸ ¸ . ø ¤ º ° º ¤ ø . ¸

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Posted by: Overkillengine.6084

Overkillengine.6084

Simple. Either the player population spreads out enough that they are not causing intolerable zerg lag; or every server is WvW lagging and complaining thus prompting Anet to either prioritize adding more servers or making alterations to the engine.