Forced waypoint for dead players after 3 minutes?

Forced waypoint for dead players after 3 minutes?

in WvW

Posted by: Aveneo.2068

Aveneo.2068

I have seen this on numerous occassions now. When a server manages to cap an objective, some dead players from the opposing team remain on the ground for the sole purpose of telling their server when the ‘coast is clear’ to come in and retake it.

In my humble opinion players should not be able to relay tactical information for easy recapping or reporting on troop movements indefinitely when they’re ‘dead’.

My suggestion would be adding a timer upon death. If that player has not selected a waypoint themselves after 3 minutes after being defeated, they get automatically transported to their main starting area.

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